What is the best skill in DNF Sanda?

Updated on Game 2024-03-28
7 answers
  1. Anonymous users2024-02-07

    Kick +5 Thunder Light Dance before the system,Thunder Light Dance is a must-have.,Brush the picture and PK like to put the gunner of the robot.,Cancel it's not necessary.,SP is not enough back drop +1 combo and is very useful in some specific environments in PK (for example, you fall to the ground.,The gunner stands next to you and throws a grenade.,Get up and grab it directly) Doppelganger +5PK The magic weapon that restricts the opponent's movement King Kong +4 I admit that this is a very good skill.,But in front of the extremely nervous SP of Sanda,I can only give up throwing sand +1 long-range only**, The most important thing is to prevent those who roam with a restrained revolver, generally if you are restrained, they will jump back and shoot you again, when they jump back so suddenly, you can be beaten a lot less, and you can air defense, in short, plus level 1 can be flexible a lot in pk crouch +1 must learn, a necessary skill for judo, you can dodge a lot of skills on the uppercut +10 out of force to make the enemy float, the attack moment has a hegemonic body to determine the lower kick +1010 level is enough, some people think that level 20 moves are fast, yes, it's fast, but a is too fast, When you keep up with the fashion and equipment, it is easy to lead to the lack of cooling of the 3rd foot and the inability to make a move Dragon Claw +5 Whirlwind Pre-system, this undisputed iron mountain can be used for output by +1 leveling, pk in the dead corner of the enemy after floating with a good broken bone + full main output skills hegemonic armor + full PK must be full, otherwise you are going to practice a strong fist in vain + full It is very clear that what you want is the power of 250, 50 sets plus 1 level is 275, only this degree of strong punch with the hegemon can give the opponent a sense of oppression Weakness perception +3, the more this skill comes later, the more it can reflect its value, whirlwind leg +1 Lightning Dance +6, move between multiple enemies within a certain range and deal damage, the following is the awakening skill Valkyrie Strong Kick + the strongest kick in history.

  2. Anonymous users2024-02-06

    What you said is very good, I don't have anything to say, I think Sanda is a bull fork profession, oh, no, it's a martial god, it's not a cow fork if you don't wake up. But I'll mention the shortcomings of the Martial God.,Although the output is high.,But the consumption is really large.,A single brush or something can't be passed without blue medicine at all.,Weakness,Hegemony,Strong punch,3 buffs of bull forks,People have to open。 Damn, it looks like I have 1/3 of the blue wasted on the buff.

    Without good equipment, the Martial God can't do CD instant killing, and it will hurt very much, the CD is cool, and the attack range is small. Martial God kicks strongly, high damage, and it hurts. Suck the monster over.,But the monster can still hit you.,If you're clumsy.,You're dizzy or something.,Break it directly.。

  3. Anonymous users2024-02-05

    Good attack, high speed, fast gorgeous skills, tricks, broken fists, strong fists, weak fists, domineering muscles, Tieshan ultimate, ascending dragon inch fists, lightning and bad retreats, super big moves are godless, strong t, fast attack, high enough domineering.

  4. Anonymous users2024-02-04

    How to say that? This version of the Sanda skill is a little weaker, and there is no costume skill connection. PKC rarely sees the Supreme One, not without it, but very little.

    Brush their own single brush (a little weaker than other martial arts.,No contempt.,I'm a heavy artillery.,Very objective evaluation),It's usually hard to see.。 This class is not like the other three fighting classes. I couldn't see anything in the early stage, and I didn't see it until I was forty-five years old.

    The black one 70-level triple cannon passed by, but it was just a simple evaluation, so that the landlord had a clear understanding of this profession. Of course, Sanda has its own advantages, fast speed, moderate single attack, high single brush requirements, and strong skill single damage.

  5. Anonymous users2024-02-03

    Former t+5

    The lower section t+10 is mandatory.

    Wind +5, Eagle Stomp +5

    5 on the line. Sanda's SP is far from sufficient.

    He was useless either. The back fall +1 is easy to use.

    If you have a high progression, consider +5 out of force.

    If you want to add +0 reinforcement, you have to fill it up.

    Doppelganger +0 plus him is useless at all.

    Overlord is filled. Everyone on earth knows it.

    Strong punch +4, I recommend +10 because I have to do the pineapple task after the advanced level.

    The power of 250.

    Don't want it. Iron Mountain relies on +1

    Very easy to use, large range, and hegemonic body.

    You can consider +5 out of force.

    Crashing fists may be considered useless by some people.

    But I personally think that + full out is mandatory.

    300 percent hitstun.

    PK is super easy to use.

    Broken bones are full of force.

    Weakness Full + Critical Hit + Hit.

    There is no miss in killing the king

    Don't want it. Silky muscles full.

    It can be forcibly interrupted up to 5 times.

    pk 3 times. Whirlwind +1

    PK is easy to use. +1 Inch Fist

    There may be opinions from others.

    But there are 2 weaknesses in Cunquan.

    There is no hegemonic body, there is a state of rigidity.

    Thang Long +1 is very good-looking, PK is also easy to use.

    But not overpowering. Lightning + full.

    Sanda's famous stunt.

    Invincibility. Shadow Chain: T+1

    Valkyrie is full. Not the power of why 150.

    Don't be in vain.

    The Martial God is strong and full of Martial Gods.

    He who eats on this foot.

    If you don't fill up, it's called a martial god.

    Crouch down to learn.

    After jumping to see personal hobbies.

    If you don't say anything else, don't use it.

    Keep in mind that Sanda's SP is far from sufficient.

    Think carefully.

    Otherwise, it won't work.

  6. Anonymous users2024-02-02

    It's up to you to choose your own direction! It's like I chose leg flow at the beginning! Kick before kicking, bone-shattering, lightning ascending dragon, all topped up!

    The rest is out and ready to try! The initial brush is very easy to use! Because almost all of them are short CD skills!

    The damage is also very good in the early stages! I'm still 1100

    When attacking, a front T has more than 4000 damage! Nearly 5000 broken bones! There are more than 3,000 lower kicks!

    Such a set of civilian combos is almost hanging! But not in the later stages! This addition lacks Area Damage Skills and Powerful Output Skills!

    The lightning attack is uncontrollable! Thang Long conditions are harsh! Insufficient bone crushing!

    So I was forced to wash out the shadows and fists! Inch punch: Now I can deal 1w damage with a full punch! Bone Crushing is also the main output skill!

    There are more than 5,000 at the full level! The strong kick is even more on 6w! Kill all monsters except the boss in one kick!

    It's very cool when you work with other professions! And my new skill is especially useful in Crash Punch! The main thing is to run and wear monsters!

    When the opponent is still some distance away from you, you can punch him! Or blame you for the overlord body skill when you crash through the punch and you can't hit it! You can give it a try.

    Lightning recommends topping up! When you fight the boss, a lightning bolt can do 2w damage in 20 seconds! Inch punch is also 20 seconds, and there is about 1w5 damage!

    Shadow is mainly used for field control! Of course, the damage is also top-notch! However, in view of the tension of SP points, it is recommended to add only 1 point!

    Unless you decide to go the wrong way! Broken bones in 7 seconds, cd 600% more damage must be topped up! Usually the output depends on it!

    Valkyrie T also has to be topped up! At most, the damage of a kick of 20w is that it is the martial god t of the national service! Weaknesses must be full!

    Otherwise, Valkyrie's miss is quite an amazing ......

  7. Anonymous users2024-02-01

    I'm a level 2 sanda in Jiangsu 43.

    Now I'll tell you my point, I hope it will help you.

    Hook 10 out forced.

    Kick down 10 out forced.

    Collapse fist 5 out of force, in fact, + high is the best.

    Front kick 5 back fall 1

    Whirlwind leg 1 liter dragon 1 lightning 1

    Overlord 3 goose step 5

    Combo 5 Chase 1

    Inch boxing 3 strong punch 7

    Softening 3 Weakness 4

    After jumping 1 out mandatory.

    Squatting 1 in which the goose step and the pursuit are +5 because there are skills that need to be fronted in the later stage, and there are weaknesses to be full, and each skill is full of its benefits, but sp

    Yes. 1 point for consecutive kicks, 1 point for steps, and 1 point for strong T. PK people can't stand still and let you kick it, but if you kick it, you will die.

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