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I'm also playing the Paladin of the Hammer of Blessing I think I should use the normal difficulty ACT2 to defend against the Spearman Rebellion Aura plus defense followed by the Nightmare difficulty ACT2 Spearman Ice Aura with the Hammer of Blessing works very well.
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With ACT2 spearmen.
**With a rune word insight, it will do.
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Your aura can overlap with the PET's (mercenary) aura.
It happens to be ACT2's Frozen PET (Nightmare Mode Hire Defense).
If you have any questions, you can message me on the site.
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The mercenary in the normal Act II who can help you regain health, the offensive one.
To say that hell fights is.
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Nightmare Difficulty Act II Defensive - Comes with a Holy Frozen Aura.
Freeze Slow is very good x very useful.
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Hammer Max Blessing Aim Max Vitality Max Focus Max, Excess + Holy Shield.
PET is made by both offensive defenses.
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dy fight.
. DY ZD and PT offense are the same aura.
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The mercenary in the second act chooses the defensive type with the Blessed Hammer, which is much easier to use on the official website.
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The Hammer of Blessing and bonus skills are fully filled, the Holy Shield and Resistance are filled with defense lightly over 10,000, the equipment plus the rapid casting of all skills is preferred, and the mercenary has good equipment to make him not easy to die and can recruit a companion, and it doesn't matter much if he doesn't recruit.
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The spearmen in Act 2 The mercenaries in Act 2 have different auras depending on the type, and the aura can be applied to all teammates and summons Offensive type: Normal, Hell, Blessed Aim Aura, Physical Attack Hit Rate; Nightmare, Aura of Strength, Physical Attack Damage (Physical Attack Characters Use These 2 More, Use Damage If the Hit Rate Is Enough, Not Enough Diablo 2 Paladin Hammer of Blessing Ding Practice, What is suitable for bringing.)
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Preferably an offensive spearman, blessed with aiming and accuracy.
I feel that I don't have enough defense to bring a defensive spearman, and it's not bad to have a resistance aura; If you are usually lazy and don't want to add blood, you can bring a combat spearman and pray for an aura. In short, these halos basically won't be opened by themselves, and it's not bad to hand them over to mercenaries to open, so there are multiple halos.
Diablo 2 is an action role-playing game developed by Blizzard Entertainment in the United States, which was released in 2000.
In the game, players create their own characters, run, kill, hunt for treasures, and grow in dark lands, and finally defeat the dark forces that rule the continents and save the various races in the game. In addition to the usual IPX, modem, and Direct Link, Blizzard has set up a server that allows players to fight with their comrades in other parts of the world through the Internet.
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This is to be paired with your paladin's skills. If it's a K 6boss heap CB play, you don't need to bring mercenaries.
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Hammer BH Pal can sweep hell alone.,There's no need to bring any of them at all.,Because it's high attack and high defense.,With normal difficulty (high basic attributes) Act 2 attack type (blessing aiming aura),Increase the hit rate of the boss.。
Shield strikes,Basically rely on CB.,But it's still necessary to have a mercenary to help with the final critical hit.,Nightmare Act 2 Attack (Strength Aura) or Normal difficulty Act 5 Barbarian Mercenary.。
The Flash, basically similar to SOR, is a defensive spearman in the second act of Nightmares, with increased security.
Other character practice methods, depending on the situation, are basically spearmen (the aura is very good and powerful), the reference to physical attacks is double heat, you can also use the nightmare power aura spearmen to increase physical damage (bow ama's favorite), and the elemental damage is the defensive spearmen in the second act of nightmares.
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Act II, the pike-clad mercenary with a halo.
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Diablo 2 is all the top dark gold equipment appreciation.
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Diablo 2 shouts slogans.
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Strength is added enough to get equipment.
Lack of energy. Moderate amount of physical strength.
Agility (and most importantly, improve your dodge and hit rate) skills. The Holy Shield is maxed out, and the shield is maxed out with a heavy blow.
The aura of faith is full.
The one that increases defense in the extra points plus the defense aura.
Don't modify.,Fight normally.,To level 60 defense should be able to break 2w.,When the monster basically can't hit you.。
The paladin is a meat shield-type character, and the attack is hit hard by the shield, and the survival rate in the hell-level difficulty is relatively high, and other practice methods either don't attack, or die quickly.
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If you're playing single-player.
Just use the modifier to change it.
If you're playing Battle.net.
Points: No magic.
Agile looks at the equipment, plus just enough.
The physique is also just enough.
Of course, the strength is as much as it is added.
I'm talking about the gameplay.
In the Amazon most nb
After that, the male witch is the strongest.
It is advisable to consider substitutions.
The equipment is usually to kill a few monsters with a witch or a wizard.
The final boss of Act 3, Mephisto.
The final boss of Act 4
Act 5's Grumpy Skin.
Final boss Baal.
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The average addition is the best addition to the paladin, the equipment will hit the equipment as long as you do it according to the task, the game is not a place to play equipment, you can also go to each scene (that is, every level) to buy equipment to bet on equipment, you may bet on ** or dark gold super good equipment, but it is also possible to bet on white equipment.
PS: It takes a lot of money to bet on equipment.
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Revenge plus trial (I forgot what to call it in the dark.,A lot of it is called "trial" on the Internet.,It's a skill that reduces monster resistance.,Attack aura level 30),It's just **partner!
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Paladin The letter is PAL
I've been playing Diablo for many years, and I've played it from the official website to the domestic private server.
The landlord seems to be a novice.
PAL now summarizes it roughly as the main focus of the 2 exercises.
The hammer of the first floor.
There is also 1 type of shield attack (hand-to-hand combat boss, but the equipment is very expensive), and it is useless to practice it.
Go to impk to see (the largest dark private server in China) I think the landlord is still Lianlianwolf Germany or other unpopular bars It's very interesting.
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It's generally a blessing.,Magic damage.,But it's not easy to aim.,For flying ballistics to practice.,Revenge looks cool.,But it's slower to fight.,It's very depressing to be surrounded.。
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1 Level 30 2 body 1 strength 1 sensitivity 1 energy.
30 99 level 2 force 2 body 1 sensitive.
I don't know much about skill points, brother, please be smart!
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Go to the Dark Newbie Bar.
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Recommend one that is also safer to play the most.
Hammer Knight: Low difficulty, low equipment requirements, Cleared Hammer of Blessing, Focus on Aura, Vitality, Blessing Target, Max, Other Useful All pass 1 point.
The remaining points are added to the Holy Shield.
Equipment + Skill = Cast Speed >> Resistance >> Life Mana >> Other Optimal Combinations.
** Heart of the Oak Tree.
Shield 40+ Resistance-only Shields made of spirits or decorated with gold shield clothes Mystery.
Head JP yellow head ring or military cap.
Necklace Mara or JP synthetic necklace.
Ring a double Jordan or swap for a raven.
Shoes, Tearful Buttocks, Sandstorm.
Gloves NEC Set Gloves Mage's Fist.
Belt: Skill belt.
A large plate with combat skills and a small plate with life resistance.
PET Normal difficulty A2 Combat Spearman.
**Insight. Head There is a blood-sucking head.
Clothes Fortitude.
Right-click to open the Focus Aura, left-click the Hammer of Blessing.
Hold down the shift left click Skill damage is tens of thousands, and there are few monsters that are immune to this type of damage, and you can easily pass the level and MF
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Recommended bh practice method can be found at the top of the Diablo sticker bar.
Give you the connection address.
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Knights of the three types of bulls.
The first is called BH, which is a knight who uses the Hammer of Blessing to open the Focus Aura as the main combat skill. This kind of knight is the highest damage in the entire Diablo 2, and with TP+ (Mystery), you can PK and play treasures, and you can do a lot of things.
The second is called revenge riding.,Use revenge skills as the main output skills.,The characteristics of this skill are that it also causes damage to electricity, ice, and fire while causing physical attacks.,It can be said that it can break any immune monster.。 It is also suitable for the practice of various situations.
The main bonuses are fanaticism, revenge, and the three anti-auras. Of course, there are also beliefs, depending on personal preference. 。
The third is the shield horse, which mainly relies on shield strikes and charges to kill, and this practice has the strongest control, and is generally used to fight DC (clone big pineapple) and the dark gold boss in the red door of hell.
It's very simple to add points, charge 1, shield full, and other casual, but also with a fanatical aura.
The above is completely my personal experience with my friends who have played BN for many years, and I hope it can help you intuitively. I recommend you to practice BH first, it's fun.
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BH is full, add BH-related skills are full, right-click to focus, use BH with the left hand, and press the shift key with the left hand BH is the original use of skills.
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Hammer Knight recommends using ordinary or regional combat mercenaries, with its own prayer aura, with the vision can have the effect of double prayer, with a very obvious effect of blood return to blue.
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The Holy Frozen Mercenary of ACT2 Nightmare.
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