Glory of Kings Mid Road Stage, you come if you don t have money? Why is Zhonglan gradually reduced t

Updated on Game 2024-03-03
18 answers
  1. Anonymous users2024-02-06

    The middle lane can be said to belong to the mage, and the mage** can basically be exchanged for shards, so you can continue to play even if you don't have money. The mid laner has gradually become a tool man, and if the jungler doesn't come to the middle lane throughout the game, the mid laner can only defend the tower.

  2. Anonymous users2024-02-05

    Because the middle lane is delicious, the upper and lower lanes will generally be very happy, and the middle laner naturally has to go up and down to travel to support.

  3. Anonymous users2024-02-04

    Because now in the later stage, more and more people like to come to eat the middle lane, and there is no line economy in the middle, so naturally there is a lack of damage when playing a group, and you can only play an assist, so you will naturally gradually become a tool man, which is also the reason why you come if you don't have money.

  4. Anonymous users2024-02-03

    Yes, because there is more economy in the middle lane; At present, the single mainly plays a role in eating the economy, so it has become a tool man.

  5. Anonymous users2024-02-02

    Because most of the mid-laner heroes are in terms of performance, they are to play control and rely on teammates to harvest; The middle lane is the dividing line between the top and bottom of the map, and many people come to the middle lane to rub the line, resulting in poor development.

  6. Anonymous users2024-02-01

    If you play in the middle lane, you have to go to support in the upper and lower lanes, and if you don't play well, you will tell your teammates that the middle lane is the center stage of a game, and the middle lane tower can be said to be very important.

  7. Anonymous users2024-01-31

    Because the mid lane support is fast, it can invade the jungle. Nakano linkage is sent together.

  8. Anonymous users2024-01-30

    In the game of Glory of Kings, there are many heroes for us to choose from, among which the position of mage has always been the C position in the team, able to play damage and control the enemy, but in the current version, there are some mages and their weaknesses will be used as tools by teammates, among which Zhang Liang is a veritable tool man, this hero was officially issued for him not long ago**Aries. Today's Zhang Liang's damage is still relatively low, he mainly plays a control effect, and the ultimate can forcibly control the enemy.

    Don't let the other party escape so that his teammates can come forward to harvest, but Zhang Liang is more speechless when he fights in a team battle, because no one follows when he stepped forward to control the enemy, and then he was sacrificed a wave, or when he was at a disadvantage in the team battle, Zhang Liang was originally still putting skills in the rear When he released the ultimate, he suddenly found that his teammates were all running back, and even the tank didn't care about him, so Zhang Liang was sacrificed again, and this experience was still very tragic. The second is Wang Zhaojun, her current damage is simply outrageously low.

    Even if you don't have a good solo kill ability in the late game, you can only assist your teammates in harvesting, and often until the end of the game, you will find that you have more assists than those supports. Mainly because Wang Zhaojun was too strong in the previous version, so the official slashed her hard and lowered all the attributesNow she has already become an auxiliary tool, but if she harasses the enemy in the middle lane, it can still have a good effect.

    There is also a hero Xi Shi who was launched not long ago.,A damage of this hero is really flattering.,The amount of damage is too low.,There's no way to even get a crispy skin off in seconds.,She's also the main control effect.,When a skill hits the enemy, you can pull the enemy back and let your teammates harvest the above heroes.,Each of them has extremely strong auxiliary abilities,But when it comes to damage, it's definitely unsatisfactory, and it's also called a tool man by players.

  9. Anonymous users2024-01-29

    Big Joe, this hero can teleport with the team, and this skill can be said to be very powerful. You can teleport to start a group and so on, but if the group loses, the teammates will largely blame Da Qiao for teleporting everyone to the head.

  10. Anonymous users2024-01-28

    Zhen Ji is actually a tool man, a set of 213 skills is basically completed after the task, without skills there is no way to protect themselves, and there is almost no power to fight back when encountering a hero of the breakthrough class.

  11. Anonymous users2024-01-27

    For example, Wang Zhaojun is a typical tool man, who only needs to release the ultimate move before he dies, and he will complete his task.

  12. Anonymous users2024-01-26

    I think Zhang Liang is like a tool man, who can't do harm. No mage damage.

  13. Anonymous users2024-01-25

    I think it's become a tacit understanding between the two sides. The mage goes in the middle, the shooter and support go down, and the warrior goes up. The mage takes the middle path, which is conducive to the development of the mage.

    The late mage stage is very important, because mages are generally outputs. Mage, its output is very high in the late game. The damage of the mage to the enemy is very high.

    So, the Assassins liked to cut mages and marksmen. The mage takes the middle lane, and he mainly eats the line. A person who eats the military line, his development is relatively fast.

    If the game of Honor of Kings develops well, it will be very popular in the early stage, and it will be very advantageous to participate in team battles. When the development is good, the hero's damage is relatively high, which is conducive to collecting people's heads.

    I used to play the mid-laner mage Xiao Qiao, if the development is good, in the later stage, I will lose half a tube of blood when I fan past the enemy's crispy skin. If the enemy happens to have residual blood, I can collect the head with a fan. Little Joe's well-developed is the output of violence.

    Before the enemy cuts me, I can kill the enemy.

    The mage can go the other way, he can assist the shooter. I've seen a guy play Zhong Kui on the list. Heroes on the list are generally more obscene.

    Because the top order is generally against two heroes. Zhong Kui is under the tower, and sometimes if he hooks the enemy under the tower, Zhong Kui will earn it, and he may also receive a head for it.

    I've played Miyue before. Because Miyue can suck blood. And her first skill has a displacement, and her ultimate also has a displacement, which also ensures her survival rate.

    I think that if there is only one mage, you usually go in the middle of the road. If there are two or more mages, it is inevitable to go other ways. I've also seen mages jungle, such as Zhuge Liang and Miyue.

  14. Anonymous users2024-01-24

    When playing Honor of Kings, we can often find that ordinary mages go in the middle. The middle lane is the shortest of the three lanes, and the middle lane has more troops than the other two. The early damage of all mages is not very high, because there are more lanes in the middle lane, and mages can get more economy by taking the middle lane, can develop quickly, and can constantly move up and down the road to support their teammates.

    The mage is the core hero of the lineup, he can deal tons of damage, and he has control skills, and if the team battle is without the mage, it is basically impossible to win this battle. A mage must have enough economic development in the early stage so that he can play the maximum role in the later stage.

    Mages can of course go other ways, and if there are two mages in the lineup, one of them will choose to go on the road. Generally, the heroes who walk on the road are warriors, and the warriors have a very fatal disadvantage that they can only attack in close quarters, and only close to the enemy can they deal high damage. Our top lane is the bottom lane for the enemy, and they generally choose to let the shooter go down the road.

    When the warrior is against the assassin, there is definitely no advantage in the early stage, if the mage can go down with the warrior at this time, they have an overwhelming advantage to destroy the enemy's upper path.

    The mage's normal attacks are basically harmless, and he mainly relies on his own skills to deal damage. The mage pushes the tower and clears the line is very slow, and the middle lane is a particularly important way, the mage does not need to push down the opposing tower, only needs to drag the opposing mage. Create more opportunities for your teammates to knock down towers up and down, so that they can have a big advantage in the early stages.

  15. Anonymous users2024-01-23

    In my opinion, mages don't have to be in the middle. When "Glory of Kings" was at its hottest, I was pulled into the big pit of kings by my classmates. At that time, he had just established an account, and there were no heroes, but he was impressed by Daji's beauty and put the waves on the road.

    In the end, the damage of the primary Daji skill is not enough, Ping A is not as good as the archer warrior, and he can't grab the fish on the upper and lower roads if he can't grab the line, so this relatively best position for the development is better for the mage than for the shooter. Moreover, the mage is in the middle lane, a place with a relatively fast pace, and it is also a place where team battles are easier to break out, which is more beneficial to the mage, because the mage's heads-up ability is insufficient, and the explosive output can only be reflected with the cooperation of teammates.

    However, the mages who go up and down the road also have their own set of rules for survival. My early natal Angela,Violent Lori,One or two skills are used to clear the line of soldiers.。 You can also use the second skill to interfere with the opponent's fishing.

    When the ultimate comes out, you can also use the natural dense grass on the upper and lower roads to squat a small crispy shooter like Lu Ban, cooperate with your teammates, squat and accurately, and beat the opponent with a stunned face. If there are more mages in the team, or if you play a mage whose skills are beneficial to clearing the line, you can also walk on the road, or if you play a mage with a more powerful style, you can be very powerful no matter which way you go. So mages don't have to be in the middle.

  16. Anonymous users2024-01-22

    Mage as the DPS in the king, the middle lane is the best choice, first of all, the field of vision is wide, not easy to be ambushed, even if it is at a disadvantage in the lane, the upper lane, the lower lane, and the jungler heroes can rush over in time to support.

    Of course, there are also mages who play support and don't go to the middle lane, if there are two mages in the teammate, basically there will be a mage who chooses to play support, and most of the mages who play support will choose to go down the road, such as retort Ji to play support, or Cai Wenji to play support can go down the road or support the upper road, Cai Wenji is a more suitable support to go to the road.

    Mages are not suitable for junglers, firstly, the development is slow, and secondly, the mages are too slow to fight junglers, which affects the development of other jungler heroes, and the general mages are also slow to move, and they can't support their teammates well, and giving up the jungle area to Han Xin, Li Bai, these jungler heroes, can better support teammates.

    The mage can be better developed in the middle single, and the mage belongs to the late stage, and the tank needs to resist damage in front of it to have a better output, so it must be developed in the early stage.

    The role of the mage in the team battle is very powerful, of course, the shooter is also a high output, but the shooter has a lot of choices, you can clear the line while fighting the jungle, but the mage can't, the mage is too crispy, and the attack speed is slow, and the level is not high, you may be killed by the wild monster.

    The vision of the middle lane is good, you can judge the situation very well, try to develop obscenely, don't cross the tower, wait for your teammates to push the upper and lower towers, you will come to the middle to support the tower, and the tower in the middle also needs a mage to guard, the mage is long, and you can hide under the tower to obscene soldiers.

    Defend the middle of the tower in the late stage to better carry out team battles, everyone knows that the middle lane is the closest route to the local crystal, and it is also the closest route to return to their own crystal, which is convenient for attacking and returning home to return to the blue, although other heroes can also take the middle lane, but for the later stage and better development, it is the most suitable for the mage to be in the midlaner.

  17. Anonymous users2024-01-21

    The reason why the middle lane is a mage is because the middle lane can better cooperate with the jungler to gank the upper and lower lanes, and the middle lane is the fastest, generally the middle lane is in the end and reaches the second level after clearing a wave of soldiers, and then the upper and lower lanes are not long in the end, and you can cooperate with the jungler who took the blue boff for gank. Because at this time, whether it is a jungler or a mid lane, it has reached the second level, and there are two skills, only if you can play and quickly rush to the upper lane to carry out three to two, it is not surprising that you will generally leave one or two on the opposite side. After the first wave of gank, if the mage is not in good shape, he can go home and recover his state and go online, and if he is still in good form, he can go online immediately to grab the fourth level.

    Because in the worst case of getting an assist or two assists or even a head, the experience is ahead of the other side. At this time, you need to hurry up and preempt the mage on the opposite side to the fourth level. Because the mid lane lane is faster, the mid lane heroes can reach level 4 earlier than other lanes as long as they don't run around.

    Of course, except for the jungler position of the whole field, but under normal circumstances, the mage can only cooperate with the jungler at the end of the fourth level and another wave of gank, and as long as the gank is good, it will easily be the head again, because after the mage reaches the fourth level and learns the ultimate, the damage and control will increase a lot, and the output has changed a lot. In the case of three to two or four to one in the jungle, it is still very simple to kill the opposite one.

    And the mage is not to say that the middle lane is moved, the mage can go to the opposite side of the single to fight one, the early stage is only not with the opposite side of the fight, the use of skills slowly consumed or can be played, but it is not easy to develop, if it is to go to the upper road to fight the opposite side of the lower road one or two, because the skin is too brittle, it is easy to be killed, or the opposite side of the field directly hit without the power to fight back. Therefore, the mage takes the middle lane and is only better developed than other lanes, and it is better to cooperate with the jungler for gank.

  18. Anonymous users2024-01-20

    Most mages go in the middle lane, because it plays a crucial role in team fights, because mages can deal damage at a high level without relying on equipment, unlike AD, which requires very high equipment to deal due damage.

    Therefore, the mage needs more than the equipment, and if the level of a mage is very high, even if his equipment is a little worse, the damage is not bad, and in the middle of the game, it is completely possible to kill a C position on the opposite side.

    And China just meets the requirements of the mage, because the line of troops in the middle lane is relatively short, so the level in the middle lane is the fastest, which can well meet the requirements of the mage for the level.

    Secondly, usually the mage needs support in the middle base, and when there is a ultimate, it is completely possible to fight a wave, and if you can take away the enemy hero, it is simply beautiful.

    In the middle lane, you can support the side lane very well, which makes the value of the mage in the middle stage be greatly enhanced, not only the glory of kings, including the League of Legends dota, the mage is in the middle lane, because all the conditions are very suitable for the mage.

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