DNF asks for Paladin s double talent points

Updated on Game 2024-03-09
7 answers
  1. Anonymous users2024-02-06

    Don't look it up casually on the Internet, it is recommended to join DNF Paladin, which has a very detailed list of information.

    It stands to reason that the force guard is the most provincial, plus straight fists, plus ** blessings, plus Guangfu, plus Luofeng and the like, quite violent, just boring. Law Guardian: I like both the flow and the full gun flow.

    Guarding is hard.,See the monster hit you only 1 point.,5 o'clock.,I'm very happy.,I'm not happy to see the repair cost.。。。

    It depends on your personal preferences, give some personal advice:

    I'm a trial all the way up, and the civilian outfit is quite blue, but the skills are gorgeous and interesting. In the later stage, the single brush can't move.,Wash the law guard.,Give up pure white.,Full **,Revenge of light,Honor gift,Badge,Angel,Double gift,Holy Light Guardian,Plus a level of life badge,Resurrection after death,This point is actually full of blue.,Add a level of demonization.。

    It is recommended that you buy a few pieces of back-blue equipment Civilian equipment Personal experience is this:

    1 Shoulder of Justice Guardian, 45 times blue, the highest shoulder that returns to blue before level 55, plate armor, level 55 for original sin shoulder, plate armor, 60 times blue.

    2 Scholar bracers 30, 400,000 is enough, buy early.

    3 Holy Spirit Warrior Necklace This depends on the situation in different areas, in the later stage of my more than 3 million starts, 30 teams will return to blue, and I will use 90 blue.

    4 Can't afford the Holy Spirit with a dark or dark moon necklace 15 times blue.

    The same is true for the 5 Deadly Crescent Axe, where the team returns to blue 18 and uses 54 to blue.

    6 Ancient Elf Ring 9 times blue.

    7 Title back to blue GBL and Sky City It's good to return to blue in the early stage It is recommended to start with the title of elephant - the will of the god Ganesha, and +15 kg of weight, 18 back to blue, plus 4 circumferences, the civilian choice is very good, the plate armor is too heavy, really...

    With the plate armor specialization, I am now 630 blue per minute, more than 3400 blue, wait a few minutes after the fight, and the saliva will be full. Hey.

    If you have about 300,400 back blue, it's very useful. The ancient set was brushed out by hand, and it was very rewarding, and it was added back to blue.

    If you really want to be a holy paladin, choose pure support for teaming points. There are too many points on the Internet, but pay attention to the time of the post, and the 2010-2011 version reference only makes sense. Let's DNF Paladin.

    I hope that I will fight by hand, I hope you don't do a stretch out party, read more information, and understand this profession yourself.

  2. Anonymous users2024-02-05

    It's up to you to brush the point, whether the equipment is a tyrant outfit or a civilian outfit, and the tyrant outfit is the judgment point, and the civilian ** point.

    It's a bit of a hassle to simulate, so let's do it yourself.

    If you form a team, you can guard the point or milk point.

    Again

  3. Anonymous users2024-02-04

    Half auxiliary stream, half trial stream?! You play this kind of plus point and wait to be BS.,Now the most important thing to brush the picture is to support.,Pure auxiliary knights are always the intimate objects of each profession.,First try to upgrade to 70 is the king.,To 70, you can wash it into PK points.。 The addition point I simulated is based on pure damage,The harmony of the size of the horn I believe everyone knows,Full two horns 1000+ physical strength plus the upper limit of 2000,Now it's basically 20,000 hp,It's basically useless to add so much upper limit,So I give up,Strengthen the slow healing must be full,Although the blood is less,But at the same time, add physical strength and spirit to yourself,Very good,The most important thing for knights is physical strength and spirit,Basically all skills rely on these two attributes to strengthen, Other EX skills are basically uncontroversial, and the rest of the TP points are more of your own preferences.

    Class: Apocalypse.

    Rating: 70 Total SP: 6994

    sp: 6975 used

    SP remaining: 19

    Mission gain: 830

    Total TP: 23

    TP used: 17

    Remaining TP: 6

    ====[Skill Classification]***************==---Revelation]--

    Pure White Blade, Level: 1

    Gift of God, Rank: 1

    **Blessing, Level: 30

    Aura of Faith, Level: 9

    Slow healing, rating: 10

    Purification, Grade: 7

    Angelic Blessing, Rank: 28

    Intensive - Slow Healing, Level: 3

    Guardian Gift, Level: 18

    Sounds of Nature, Rating: 5

    Spear of Victory, Level: 1

    Guardian Badge, Level: 26

    Vengeance of Light, Level: 10

    Light Guardian, Level: 15

    Rapid healing, level: 10

    Honorary Blessing, Rank: 21

    Fountain of Life, Level: 16

    Healing Wind, Level: 12

    Enhancement - Vengeance of Light, Level: 2

    Soul Sacrifice, Level: 10

    Apocalypse Orb, Level: 12

    -Divine Strike]--

    Tiger Attack, Level: 1

    Straight punch impact, level: 1

    Forced - Tiger Attack, Level: 1

    Uppercut Chase, Level: 1

    --Exorcism]--

    Air Slash, Level: 1

    Forced-Air Slash, Level: 1

    Hammer, Level: 1

    -Demon]--

    Demon's Hand, Level: 1

    -generic]--

    Heavy Armor Mastery, Level: 1

    Back jump, level: 1

    Force - Backward Jump, Level: 1

    Paladin's Plate Mastery, Level: 1

    Crouched, Level: 1

    Source of Stamina, Level: 3

    Spirit Source, Level: 3

    Elemental Resistance Mastery, Level: 3

    Avoidance Mastery, Level: 3

  4. Anonymous users2024-02-03

    Class: Apocalypse.

    Rating: 60 Total SP: 4151

    sp: 4145 used

    Remaining sp: 6

    Quest gain SP: 670

    Talent Contract: Unequipped.

    *Skill Classification】**

    -Revelation]--

    ** Blessing, Level 20 (Must be full, plus Hit and Attack).

    Pure White Blade, Level 1 (system-bonus).

    God's Gift, Level 1 (System-Gifted).

    Aura of Faith, Level 1 (system-bonus).

    Gift of Courage, Level 15 (Must Be Full, Divine Skill).

    Guardian Gift, Level 15 (Must Full, Divine Skill).

    Angelic Blessing, Level 3 (Front).

    Guardian Badge, Level 20 (Must Full, Divine Skill).

    Revenge of Light, Level 18 (Must Full, Divine Skill of Force Protection).

    Slow healing, level 10 (pre-mounted).

    Sounds of Nature, Level 5 (Front).

    Rapid healing, level 3 (pre-mounted).

    Honor Blessing, Level 16 (Must be full, attack power is increased by this) Soul Sacrifice, Level 10 (Front).

    Sacred Realm, Level 1 (learn one level, it's good to brush some weird maps) Holy Light Guard, Level 10 (prevent being broken when adding buffs) --Divine Strike] --

    Tiger Attack, Level 20 (Grabbing skill, high attack, but non-grabbable boss weak, you can choose Manluo Phoenix).

    Straight punch impact, level 20 (must be full, force guardian skill).

    --Exorcism]--

    Air Slash, Level: 1

    Forced-Air Slash, Level: 1

    Hammer, Level: 1

    -Sorcery]--

    Demon's Hand, Level: 1

    -generic]--

    Heavy Armor Mastery, Level: 1

    Back jump, level: 1

    Force - Backward Jump, Level: 1

    Paladin's Plate Mastery, Level: 1

    Crouched, Level: 1

  5. Anonymous users2024-02-02

    Semi-Assist··· It's the Honor Trial?

    Spears, shields, **, balls, hammers, and full judgments are used to output.

    Angels are full, honor is full, and others are used to pre-emptively, without awakening.

    SP is just right.

    EX Strengthened**, Spear, Intelligence, Both Active EX Learn.

  6. Anonymous users2024-02-01

    I'll give you my own points, I take the pure trial route, not the auxiliary stream.

    But the sp point is really nervous ......If you knew it, you wouldn't wake up......

    Empty slash full.

    **Blessing 5

    Angel Blessing Full Paladins are now all Demon Attack.

    When the gift of courage is full, you look at your intellect and strength.

    Revenge of Light Full No matter what kind of flow it is, if the Paladin doesn't add this, it won't be called a Paladin, one of the symbols of the Paladin.

    Pure White Blade Full cd short.,Fast moves.,And the magic consumption is relatively small.,The attack is also quite high.,Usually I usually use this spear output when I'm brushing alone.。

    The Spear of Judgment (which seems to be the name) is as high as possible, and the output after charging is still considerable.

    The hammer must be full, the damage is high, and the PK field is also very easy to use, because there are still very few paladins, and the effect of using the hammer is super good.

    Holy Light Guardian Try to be full.,Although it costs a lot, it's definitely worth it., Don't talk about brushing the picture, After encountering the sanda of the open body in the PK field, it became her to run and chase you.。

    Holy Light Orb +5 Pre-Skill.

    Judicial trial, I ordered level 1 to see the excitement.

    There are other small skills, such as getting up or something, not to mention.

    Actually, I really want to fill up the ancient memories, but the points are not enough for this major.

    Passive awakening, no point, personally feel very wasted.

    Most of the skills of the Holy Horse are at the full level of 20, so SP is very nervous, and it is impossible to judge and assist in double cultivation. As far as I'm concerned, I've found that taking the judgment route is no longer painful with a single brush since the revision.,Of course, it's still a little difficult to brush the ancient map alone.,As for the single brush of the Tower of Death, it's still quite easy.。

  7. Anonymous users2024-01-31

    Slow healing +10 (pure aid plus blood is necessary).

    Angel blessings + full do not explain.

    **Blessing + Full does not explain.

    Purification (I added it with the level, to be honest, I don't think it's much use, there are few opportunities to use it, the cooldown time is long, and it's also limited by the level of the ailment, saving 60sp plus the shield is stronger than this).

    Sounds of Heaven +5 Pre-Skill.

    Guardian Gift + Full (Increases your physical strength).

    Guardian Badge + Full (It is necessary to increase defense and stamina for yourself and your teammates, and it is necessary to share the damage of teammates, and in the case of adding Guardian Badge and Revenge of Light to yourself, if a teammate with a Guardian Badge is beaten, it can also trigger your Revenge of Light to deal damage to the enemy).

    Soul Sacrifice +10 Awakening Pre-Skill.

    Revenge of Light + Full does not explain.

    Holy Light Ward +5 (17 seconds of physical attack immunity is sufficient).

    +10 for fast healing (with slow synergy, normal gold can give at least 1000hp to teammates at a time).

    Honor Blessing + Full No explanation.

    Source of Life + Full (can be revived and can also increase attack speed and movement speed).

    The Wind of Holy Healing (not built to add that you rarely need to replenish blood for your teammates in the later stage Although you can share the damage for your teammates, but if you exceed the tolerance limit, the skill will be interrupted - you also know how high the attack power of the monster is in the later stage, so it's not worth it Added it before, I found that it is to make up some blood for teammates after brushing the abyss When I got to the boss room, the monster ran around You said that you should stand in your circle and slowly return to hp mp or take advantage of the fact that the buff did not disappear Hurry up and second boss? I don't think it's going to give your teammates a hard time).

    Belief aura + full ( I add it with the level I say on the Internet that this skill is related to his own HP and the range is small, but what I think about is not how much intellectual power he can add to his teammates, but how much energy and physical strength he can add to myself From this point of view, it is not a loss at all to add full awakening passive skills).

    Sacred Realm + Full (not for the damage of the final dark orb, but for how much buff status the first half of the light ball can add to teammates, with this, plus the previous blessings, I believe that the second monster is a very easy thing).

Related questions
6 answers2024-03-09

Let's talk about slow healing first.,Add 5 points everyone knows.,Fast healing full.,Holy healing wind is full.,And then it's ** blessing and angel blessing and honor blessing full.,The next thing is that the holy light guards this jn depending on the equipment.,If your equipment is plus 12, then this jn is filtered.,If you don't want to strengthen the equipment, this jn is full.,And the revenge of the light.,This jn is very easy to use if you combine it with people with fast physical attack speed.,And it's the source of life for resurrection.,This jn is useless in the later stage., After all, no one wants to use resurrection B, so even if you don't add blood to him, he will use red medicine himself.,But if you want your teammates to be grateful, this is topped up.,The size of the horn is easy to be killed by the boss in seconds when you brush the boss in the later stage, so you have to fill it up.。 Soul sacrifice is 5 points in advance, and the difference between 1 point or 4 points of purification is the number of bad states canceled. The remaining sp points are arbitrary.

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