Dota creep details

Updated on amusement 2024-03-13
9 answers
  1. Anonymous users2024-02-06

    The kobold at the bottom right of the tower in the Guards has an aura that accelerates by 12%. Centaurs with a durability aura that increases attack speed by 15% and a war trample stun. White wolf, strong strike aura (I don't remember the name), plus about 30% attack power, critical hit, 25% probability of double attack.

    Little Lothar, Purification. Pat the bear, shake the ground, and slow down for 4 seconds. Trolls, netting for two seconds, summon small skeletons ......

    There are other passive skills in addition to the above, but they are mostly useless.

    You'd better eat kobolds, the aura is the most powerful. Secondly, eat centaurs or werewolves. That's basically all three. Eating other ...... that may be scolded as a rookie

  2. Anonymous users2024-02-05

    Don't blame it all... Only a few are useful.

    1.Kobold, has a 12% haste aura.

    2.Gray wolf, with an aura of added attack, and critical hits.

    3 Centaur or Bear, stun and decelerate.

    Generally, it is useful to eat the dog's head and run fast in the early stage, and it is useful for gray wolf team battles in the later stage.

  3. Anonymous users2024-02-04

    There is a detailed introduction in the old post.

  4. Anonymous users2024-02-03

    There is also the shaking and deceleration of the big fat bear

  5. Anonymous users2024-02-02

    To add, that Troll Priest, the most imba skill should be his brilliant aura, which is 2 points per second. It is equal to the level 4 aura of the Ice Girl, which is very practical in the early stage.

  6. Anonymous users2024-02-01

    Little Pony is War Trample Stun for 2 seconds Blue Fat is Frost Armor Little Kobold is to add 15% movement speed Big Sam is Push Wave Xiao Sa is Purification Black Kobold is Poison Attack Big Wolf is to add 15% attack speed and critical hit It is recommended to eat Little Kobold in the early stage Eat Big Wolf or Little Pony in the later stage.

  7. Anonymous users2024-01-31

    The Scourge Guards each have five wilds. Look directly at the red dot on the minimap for specific locations.

    A small wild spot. Five small Dibu, three maid eagles, three Daze priests, three little poisonous dogs, these are a few possibilities. For example, AXE goes out to fight in the first level of the jungle, and in this small field point, it can almost be upgraded to level 2. Small is the best place to fight.

    Two midfield points. Four Sartre (two in two small, skills are introduced below), one blue fat + two green fat (blue fat has ice armor skills), three wild wolves (light colored with increased attack power aura have critical hits).

    Two Ono points. Two pats (the most difficult to fight, don't think about moving them at the beginning, their armor is very high, and the big pats will also stomp on the floor to slow down the damage), Sartre (it is better to fight for more money. A large sa with a health regeneration aura and a shockwave of 100 damage.

    A small Sadoom eats a five-second purification slowdown. Two Zhongsa will draw blue, and the deer is often summoned to harass online), one large and one large centaur (difficult to fight and not much experience and less money, and the adult horse will stomp on the floor and have vertigo), a large and two small owl beasts (the attack power is very high, don't want to touch it in the early stage. The Great Wildliner has the Hurricane ability).

    PS: Several of Ohno's skills (Shockwave and Stomping the Floor) are activated when the three of them appear.

    One each of the ancients. Three fire dragons (ignoring the terrain, the most money, more than 200 pieces for a big dragon, dozens or hundreds of pieces for two small dragons), three discharge creatures (the best to fight), three tower-like creatures (the most difficult to fight, not the one with high armor). In the middle and late stages, you can come to brush the ancients, a lot of money and experience.

    Of course, the mage will forget about 、、、

    The Great Demon King of Roshan. Now the version is good garbage, and there are many combinations that can be killed when you go out. Roushan automatically upgrades every five minutes, adding health and armor. Also throws a hammer when a triple melee appears (looks like stoomping the floor).

    PS: Roushan has a natural Lincoln. Before the fishman lights up the lamp and reduces the armor, you have to put a skill to break it. The medal can be broken directly.

    There are a lot of things that can't be said clearly, but this one is intuitive. Pure hand yards, and then go to work 、、、

  8. Anonymous users2024-01-30

    You might as well open the AI map yourself to see what you actually see is the most impressive, just enter the AI to see the small map Open the WTF mode infinite jump knife to browse the full screen.

  9. Anonymous users2024-01-29

    That's a lot of work.

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