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If you want to follow Feng De to practice trap assassins alone, and fill all the skills related to lightning traps in the assassin trap system, and then you will find that the damage is tens of thousands, and Feng De is wearing a full-level hurricane armor and basically no blood after this lightning. As for the druid's tornado, that skill PK is useless, the tornado runs slowly and is not directional, it's too easy to dodge, you won't stand and let him fight.
Or if you operate it well, don't practice trap assassins, point full of dragon tail swing and tiger strike, take a good **, and damage 200,000 after gathering full qi, mainly physical damage, hurricane armor is useless. When you fight, use the flying dragon to teleport to him in the sky and then fight, but the operation must be good, otherwise it is easy to tragedy.
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You can't use melee classes unless you have equipment that can't be frozen. Summons the Necromancy to curse aging. He lost blood very quickly, the elemental shield, how much he sucked, will he invest more in this skill.
The pure ice mage ran away, and when he released a blizzard, he lost blood quickly. The flaxon Freeze Arrow freezes completely instead of slowing down, and is casually abused.
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Bards, roaring barbarians, less trained, team battles are very powerful, and different buffs are added according to the battle situation.
The virtue lies in deceleration.
Poet Combo: Jump - taunt - then infinity 30 shatters. After getting close, the gale of Fengde can be said to be sealed. The first taunt is to close the distance, and pull away. Close your eyes and say goodbye.
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Practice as a trap assassin.
Trap stab to fill the electric trap,,Level 1 shadow,Level 1 speed,Block the remaining claws,Take two to grab calmly,(Don't bring a claw shield,Some people have argued that double claws have an advantage over claw shields),Note that the trap release speed is related to IAS, and has nothing to do with FCR. There are many trap life charms on their bodies. The way to play is to put a trap, and then there is obscenity in the trap.
Or train a necromancer and torture him from a distance.
The above is just a personal opinion, not very professional, and I haven't played for a long time. . .
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Pure Bone Necromancy, using the Soul of Bones as an attack skill, or the Hammer of Blessing Paladin can also be.
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The mad wolf druid, full of fury skills, with a good **, directly seconds him, or a druid to fight a druid, how happy.
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Necromancers are more likely to abuse him, and 100% of curse damage is more equipment-eating.
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Pure Recruit Necromancy Fight him after the trick is full.
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Ice method.
At present, it should be regarded as the mainstream gameplay of mages, and the biggest advantage of freezing spells is that they have a wide attack range, and because they have a slowing effect, they can get a good income when farming mobs.
Of course, it may be that the mastery of the freezing spell is limited, so I have always felt that the freezing spell brush boss needs to be sharpened for a very long time.
Diablo II
Diablo II is an action role-playing game developed by Blizzard Entertainment in the United States, released in 2000.
In the game, players create their own characters, run, kill, hunt for treasures, and grow in dark lands, and finally defeat the dark forces that rule the continents and save the various races in the game.
In addition to the usual IPX, modem, and Direct Link, Blizzard has set up a server that allows players to fight with their comrades in other parts of the world through the Internet.
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Diablo 2 has been playing this game for 10 years
The PK of the wind druid is to play in a circle, wearing a hurricane armor to avoid being close.
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Fight around, use the wind, look at your movement skills.
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Before level 10, only a little bit of Polar Storm was added, a little crow, a little oak, and a little ghost wolf, and the rest were not stored, and level 24 generally survived by adding a helmet with other skills.
Thorn spirit is useless because the proportion is too small.
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Send you a revised (email?) )
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1. Transform and use the Hurricane Armor and destroy the world, but the destruction skill is not the same as the waste of n more points (the entire element must be added, if you want to use it, add a little bit to open the way).
2. Transformation can be summoned It is recommended to choose a wild wolf or a bear Bear is more durable The wolf attack is high, and you can also eat corpses and add blood and attack Spirit recommends that the mad spirit add a fanatic aura The ghoul vine is better.
3. Transformational can choose to become a wolf (+ attack hit more points) Transform into a bear (+ blood defense multi-point) I like to change a bear with flame claws or a wolf with rage.
4. Transform into a wolf (bear) 20 points + flame claw 20 points + level 10 metamorphosis (** wave learning a little) Summoning a wolf or bear 20 points + spirit 20 points + 10 level or so vines There are a few more points to pass.
5. Some of these skills don't need to be filled up first (transfiguration and vine or something) are basically fully formed at level 90.
5. It is recommended to add points of strength 100 agility 80 remaining points of full blood If you have a large size and equipment, you can have 50 strength and 50 agility, and all other points of strength.
Of course you can, after all, Diablo 3 is a masterpiece that so many Diablo fans have been waiting for for a long time. However, Diablo 3's computer configuration requirements are also quite high, which can be prohibitive. Just look at some screenshots of the game, and it will give people the feeling that they want to play. >>>More
Of course it's different!! The difference is huge!! Ruined Lords is an expansion pack a year after Diablo 2's launch, with two new characters (Ade and Thorn Act 5 scenes, six new missions, countless new gear!! >>>More
Eldest brother. That's the second boss.。。 There are 3 bosses in the back.。。 >>>More
No necromancer.
You can play at any time. >>>More
Act 2 Spearman on Nightmare difficulty: Aura of Strength.