For the Terrans, add 1 point of strength, constitution, endurance, and how much damage, qi, blood, a

Updated on Game 2024-03-18
5 answers
  1. Anonymous users2024-02-06

    Add 1 Strength, 40% will add 2 damage, 5% will add 3, and 55% will add 1.

    If you add 1 CON, you will only add 5 HP.

    Stamina is increased by 1, 35% of which adds 2 defense and 65% of which adds 1 defense.

    If you are a person who practices HS, it is recommended to add 1 body and 1 resistance, and if you are DT, you only need to add 1 resistance, and then add it in the later stage.

  2. Anonymous users2024-02-05

    Anren, Demon, Immortal, Strength, Damage, Mana, 3, Magic, Physique, 5, 6, Blood, Agility, and Spiritual Power are all good luck and must be adopted.

  3. Anonymous users2024-02-04

    Blood: Immortal: Add 1 body long blood;

    Terran: Add 1 body length and 5 blood;

    Demons: Add 1 body length and 6 blood;

    Magic: Immortals: Plus 1 Demon Blue;

    Terran: Add 1 Demon Commander 3 Blue;

    Demons: Add 1 Demon Blue.

    Damage: Immortals: Add 1 strength to long damage;

    Terran: Adds 1 strength to long damage;

    Demons: Add 1 strength and long damage;

    Hit: Immortal: Add 1 strength to long hit;

    Terran: Add 1 strength to a long hit;

    Demons: Add 1 force to a long hit;

    Defense: Immortals: Add 1 point of resistance to increase defense;

    Terran: Adds 1 resistance to increase defense;

    Demons: Add 1 point of resistance to increase defense;

    Spiritual power: Immortals, Humans, Demons: plus 1 body length spiritual power; Add 1 magic long spiritual power; Add 1 long-lasting spiritual power; plus one Strength Spiritual Power;

    Speed: Immortals, Humans, Demons: Add 1 body length speed; plus 1 long-lasting speed; plus one strength speed; plus a long speed;

    Dodge: Immortals, Humans, Demons: Add 1 point of sensitivity to increase 1 dodge Brother understand?

  4. Anonymous users2024-02-03

    Here we summarize the impact of different points on different races in various aspects of the character.

    Blood: Immortal: Add 1 body long blood;

    Terran: Add 1 body length and 5 blood;

    Demons: Add 1 body length and 6 blood;

    Magic: Immortals: Plus 1 Demon Blue;

    Terran: Add 1 Demon Commander 3 Blue;

    Demons: Add 1 Demon Blue.

    Damage: Immortals: Add 1 strength to long damage;

    Terran: Adds 1 strength to long damage;

    Demons: Add 1 strength and long damage;

    Hit: Immortal: Add 1 strength to long hit;

    Terran: Add 1 strength to a long hit;

    Demons: Add 1 force to a long hit;

    Defense: Immortals: Add 1 point of resistance to increase defense;

    Terran: Adds 1 resistance to increase defense;

    Demons: Add 1 point of resistance to increase defense;

    Spiritual power: Immortals, Humans, Demons: plus 1 body length spiritual power; Add 1 magic long spiritual power; Add 1 long-lasting spiritual power; plus one Strength Spiritual Power;

    Speed: Immortals, Humans, Demons: Add 1 body length speed; plus 1 long-lasting speed; plus one strength speed; plus a long speed;

    Dodge: Immortals, Humans, Demons: Add 1 point of sensitivity to increase 1 dodge;

    In each item, the dotted attribute is not written, indicating that the attribute point has no effect on the item. For example, in the dodge item, it is only written how much dodge is increased by adding 1 min, so other additions of blood and magic plus resistance have no effect on dodging.

  5. Anonymous users2024-02-02

    1 strength Terran is plus 2 hits.

    And 3 hits and 1 damage.

    The system does the rest of the exact numbers.

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