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Flying sand shakes the earth, will of the earth spins sandstorms.
Genie Name Skill Name Learning Level Skill Description.
Thor's Dinger Shatter Physical Attack, 45 power
Rotate Elemental Attack, 100% Change Self Defense Level 1 Speed Level 1 Hard Elemental Attack, 100% Change Self Defense Level 1 Impact Physical Attack, Power 35
Level 17 Dingarou Stone Breaker Level 20 Physical Attack, power 55, 15% changes the opponent's special defense level -1
Precision Level 25 Attribute Attack, 100% Change Self Attack and Hit Level 1 Earth Crack Level 29 Special Attack, Power 60
Dash Level 34 Physical Attack with 80 damage
Level 37 Dingrut Flying Sand Level 38 Special Attack, 70 power, 15% changes the opponent's hit level -1
Boulder Break Level 41 Physical Attack, Power 70, 15% Change the opponent's Defense Level -1 Earth Protector Level 44 Attribute Attack, 100% Change Your Own Special Defense Level 2 Chasing Wind and Sand Dust Level 47 Special Attack, Power 60, Double the power when the opponent's physical strength is less than 1 2 Wind and Sand Impact Level 50 Physical Attack, Power 100, 15% Change the opponent's Special Defense Level -1 Rotating Sandstorm Level 53 Special Attack, Power 100, 15% Change the Opponent's Defense Level -1 Spiral Fist Level 56 Physical Attack, Power 90
Will of the Earth Level 59 Elemental Attack 100% changes self's Attack, Defense, Special Skill Level 1 Shake the Earth Level 64 Special Attack, Power 120
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Earth Shake Ultimate: Spin Sandstorm - Defense, Wind and Sand Impact, Special Defense, Earth Protector Plus Special Defense 2
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First of all, I guess the landlord brushes the **, speed. It's a great combination.
Presenting the Tinche skill sheet: Sail Dinc:
Flying Attack: Projectile attack, power 35, pp35
Wind Erosion Attribute Attack, when the skill is successfully used, 100% changes the opponent's defense level -1, special defense level -1, pp30
Whirlwind Flying Attack, power 40, PP35
Wind of Confusion Attribute attack, when the skill is successfully used, 100% changes the opponent's hit level -2, pp20
Flash Hit Normal Physical Attack, 70 power, priority attack, pp30
Wind Blade Flying Attack, power 60, PP30
High-speed movement attribute attack, when the skill is successfully used, 100% changes the self's speed level 2, pp20
Air Slice Flying Attack, power 75, plus 60 fixed damage, pp20
Sail Tink:
Storm Surround Attribute Attack, 5 turns the self takes half the damage of physical attacks, pp20
Powerful Piercing Flying Attack, power 90, PP20
Wind God's Power Attribute Attack, when the skill is successfully used, 100% changes the self's special attack level 2, pp20
Full Strike: Normal Physical Attack, power 120, pp5
Tornado Flying Special Attack, power 30, do 3 5 attacks in 1 turn, pp10
Blocking Tactics Attribute Attack, so that each direct attack in the next 2 rounds must be a critical hit, pp10
Sacrifice Attack Projectile Attack damage 130, 15% changes the caster's speed level by 1, pp5
Storm Tear Flying Attack Power 150, 15% changes the caster's Attack Level 1, pp5.
It can be seen that the ultimate is indispensable, and secondly, the blocking tactics of the wind god power choose one, the wind of confusion flashes a blow, a good combination!
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Storm tearing, slamming tactics, winds of confusion, sacrificing to pounce.
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Learn to brush special skills and speed. Moves: Storm Tear, Tempest (with marking), Sniper Tactics, Wind God's power.
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Storm tearing, sniper tactics. The power of the wind god, sacrificing his life to fight.
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The waves hit a thousand blows, the water and the sky are the same color, the turbulent dragon hits, and restraint.
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The elves in Rainbow City are much more fun.
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The turbulent dragon hits, restraint, the water and the sky are the same, and the waves hit a thousand blows.
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Dragon-based abilities now deal very little damage to Fire and Water Grass. Dragons are not recommended.
Restraint ignores the opponent's defense, and the 100-year-old Ruth King can withstand 88's Lisa's big move, so it's still matched.
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I think it's better to restrain it, don't look at it because "Dragon Strike" is a dragon, it's actually very wasteful.
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Stay restrained, because by level 80 you have a trick. Literally, I have books at home. Believe it or not!
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Impact, Physical Attack, Hard, Elemental Attack, 100% Change Self Defense Level +1, Steel Impact, Physical Attack, Shatter, Special Attack, Stone Break, Physical Attack, 15% Change the opponent's Special Defense Level -1, Precision, Attribute Attack, 100% Change Self Attack and Hit Level 1, Ground Split, Special Attack, Dash, Physical Attack, Flying Sand, Special Attack, 15% Change Opponent's Hit Level -1, Boulder Break, Physical Attack, 15% Change the opponent's Defense Level -1, Earth's Protection, Attributes: Town Group Attack, 100% Change Your Special Defense +2 Wind Chasing Sand and Dust, Special Attack, Double Power when the opponent's Physical Strength is less than 1 2, Wind and Sand Impact, Physical Attack, 15% Change the opponent's Special Defense Level -1, Rotating Sandstorm, Special Stove Chain Attack, 15% Change the Opponent's Defense Level -1, Spiral Fist, Physical Attack, Will of the Earth, Attribute Hidden Traveler Sun Attack, 100% Change Self Attack, Defense, Shake the Earth, Special Attack.
1.King Rus's heavy material power plus attack: stubborn, sloppy and heavy** not good, because King Russ's ultimate is a physical attack, and there is a wave to hit a thousand blows (20 power. Do 5 to 8 attacks in one turn) is a physical attack. >>>More
Amadeus Light Ray Lock Shield of Light Ray Lock.
Fire: Flame Orangutan and RĂos.
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Now Rudy is easy to catch, but it takes some capsules, and he won't run away. It is recommended to toss the capsule in a few seconds for a better chance. 6 am to 8 am daily.
Mobi Rush (Normal Physical Attack, Power 40, PP35) Hard 5J (Self Defense Plus 1, PP40). >>>More