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There is nothing particularly good in Iraq, mainly because the radiation troops have some characteristics, but the mechanical troops and so on are seriously not good, and the overall strength is weak. Fighting him can only be to occupy favorable terrain first and defend first. Then build a copy factory and keep making spies to make money.
In order to increase the speed of human creation, several more barracks can be built. Yuri is placed at the pass to control the opponent's mechanized troops. Anti-aircraft artillery air defense.
Keep making spies to make money, and then a large number of early air defense vehicles, Apocalypse tanks, and more ** that can be both air defense and ground attack.
If the other side is at the water's edge and you can build ships, build missile destroyers with artillery bombardment.
Also, during an attack, I usually send spies to steal electricity, and then attack on a large scale. If the opponent defends well, then build an airship first, force the opponent's power facilities to blow up, and then attack to reduce the power of the giant cannon and Guangling Tower.
To put it simply, it is to make money by doing a good defense, making money with the copy factory, using the money that cannot be spent, and then building a bunch of things to kill him, and the protracted war will consume his money, and then finally kill him.
If you can change countries, it is absolutely wise to choose China. The Chinese soldiers were cheap and had strong attack power, and after they were built, they were placed at various intersections. Then build the Apocalypse Tank, which has strong firepower and is durable.
In fact, it is impossible to say here that it depends on the actual operation of your friend.
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Ah, it's big, who, big soda, three, three, three.
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Guangling is not a vegetarian, and will attack first to seize the combat buffer area, and will not harm his own base. In fact, it is very simple to fight Iraq quickly, and he can't get up to the number of radiation troops. In the later period, Guangling increased his troops and Tanya, a huge number of grizzly bears, and a small number of phantom point air defense troops. Here's how:
1.Guangling remote fixed point immovable attack CTRL point to kill the apocalypse. This has the longest range, the attacked Apocalypse moves slowly, and the moving Apocalypse has a short range. The infantry protects Guangling and fights the moving Apocalypse, and Tanya shuttles through the crowd to defend.
2.A large number of grizzly bears (high radiation protection) bypassed the Apocalypse, separated the Apocalypse from the rear troops to fight air defense, nuclear radiation, and crush the infantry. The opponent's coordination is poorly maneuvered.
The lethality of the phantom is terrifying, and the survival rate in the group battle station is also high, and the frenzied kill, if the opponent has Yuri's phantom inside, the true value can be fully reflected.
3.All this is based on the ability of the other side to maneuver, to be honest, the USSR is unlikely to have fought the Allies, the maneuverability is too poor.
There's a brother upstairs who is right, double lines are a good choice, but I would say that Guangling should not move to attack, and the range is short. Also, after you choose a pawn, you will find that the pawn you choose is not as flexible as when you don't choose, and your movements will be slower, so you will become a good team, and you will cancel the selection after giving the order.
Brother, if you're interested, you can play Red Alert 3, it feels pretty good, new game mode.
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Get a Phantom + Prism Tank. The Phantom Punch Tank is not an ordinary cow, the prism just smashes far away, the Phantom is close to protection, and a few more are multi-functional for the engineer.
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The paratroopers should not be in a hurry to be airdropped to the enemy's base, but first thrown to their own front-line defensive positions, and after dropping 15-20 of them, all of them were deployed and sat down. Do a good job of defense in the early stage, and finally build 10 Guangling to rush to the enemy's house in one fell swoop, kill the enemy, and when the apocalypse comes, you will fight and run.
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The cooperation of Guangling and the multi-functional infantry vehicle with the engineer to fight guerrillas, Guangling's advantage is in the damage to the building and the long range, as long as the operation is good, hit and run, the apocalypse will not be able to hit you. Fighting with Iraq is basically sending experience, so it's best not to go out, and if you want to drop it, you will throw it on the enemy's workshop and barracks.
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Flyers extinguish British snipers.
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