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Don't go for speed! Haste makes waste!
First of all, we must learn to hold the drum and find its bounce point by ourselves, that is, the index finger is the fulcrum and naturally put down the drum, the point where it can bounce the highest and most times.
Then practice single and double jumps, preferably on a dumb drum mat, the kind that should be on the snare drum, not the kind used to move your wrist before the performance (you can also use the former, but use the former in the early stage, and use the latter if you can't use the former).
When practicing single and double jumps, you should stabilize the beat, and you must stabilize the hitting strength of your left and right hands, and you must be even, and it's okay if you're not fast! It's best to have a metronome, and it's okay to have none.
Practice slowly, don't play slowly, practice at least 2 hours a day, and it is recommended to practice for 4 hours if you have time, so that you can open your wrist in 1 month.
In the future, not only will I practice 4 sticks, rhythm and flowers, but more importantly, single and double jumps, which is the basic skill in the basic skills, and there are some basic skills in the hands, about 24 of them, and the text is not clear.
When fighting, use your wrist to hit, don't use your forearm, the drum and the forearm are in a line, the arm hangs down naturally, and the waist is straight.
It's almost time to speed up, and when accelerating, you can directly practice at a constant speed with the fastest and most stable beat, don't hit faster and faster, it's easy to play"Crippled", must be equal in strength of the left and right hands, at least the human ear can't hear it, come on, persevere.
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A single jump is a hit on both sides of the right and left hands, and a double jump is a hit on the right and left hands, two hits on each side. If you play a four-beat rhythm, then the single jump is "right, left, right, left", and the double jump is "right, right, left, right, left", and of course every beat is even. When practicing, start from slow to fast, starting with 60 beats per minute, and when you first start practicing, don't always think about speed, but pay attention to the cooperation of the right and left hands.
If the right and left hands don't work well together, then the drum sound will not be even. In addition, if you pay a little attention to the snare drum kit, you will find that many drummers have different timbre when playing the drums, when they are playing slowly and when they are playing fast: when they are playing slowly, the drum sound is like "big, big, big, big", and when they are playing fast, they are like "gotcha, gotchago, gotcha".
Especially in the case of double jumps, there is a greater difference between the fast and slow drum sounds. However, if you want to play the effect of "get it, get it, get it", then you have to practice both the right and left hands very easily, and the right and left hands are well coordinated with the judgment and the Chang Chop. [There is also a special case:
The right hand is more proficient in single and double jumps, but the left hand is very stiff, so you can put a towel next to it and use the drum stick of the right hand to beat the towel, and the left hand to beat the snare drum, and your attention is focused on the left hand, so that you can also practice the coordination of the right and left hands. In middle school, we learned a poem such as "big beads and small beads falling on jade plates", which means that in ancient times, when pipa players played the pipa, the sound of playing slowly was like "the sound of the big beads falling", and the sound of playing fast was like "the sound of small beads falling". However, it's the same with snare drumming, if you're nervous, it's always a "big, big, big, big" sound, even if it's a little faster, it's "big, big, big, big", which means that you can tell from the sound of the drum whether you are proficient or not.
If you are proficient in single or double jumps, you should be able to easily play the sound of "get it, get it, get it". It's definitely not just a matter of speed, it's a matter of proficiency.
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Press shift to enter the normal drift state.
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