How to upgrade Dream DT to be fast Fantasy Westward Journey DT is the latest addition point

Updated on Game 2024-03-30
23 answers
  1. Anonymous users2024-02-07

    The early stage of the Tang Dynasty is not very popular, after 40, the same level of catching ghosts, basically rushing to want, if there is RMB, it is recommended to add 4 force points, another point, , body resistance casual, look at what you think, if RMB is not much, it is recommended to 3 force 1 resistance, 1 body, , I am 150 Xiaolong, hehe, what is the problem, you can come to ask me, when you add friends, explain your identity, thank you.

  2. Anonymous users2024-02-06

    3 force, 1 blood, 1 resistance, absolutely stand firm.

    Hope my answer will help you

  3. Anonymous users2024-02-05

    3 force, 1 body, 1 resistance.

    Volkswagen type late anti-high.

    The blood is thick, but the attack is not very prominent.

    There is an advantage after 109.

    4 forces and 1 body. Sacrifice 1 defense.

    The attack is relatively high.

    Late 129 or more.

    The advantages are obvious.

    4 force 1 sensitive. Attack Speed Attack deals the first shot (except for seals).

    Plays a suppressive role.

    129 jousts can be used with this.

    5 force plus points is not recommended.

    That's pretty much it.

    Skull Lobby. Tournament play.

    I want to play for a long time.

    This is not recommended.

    109 can barely practice the skeleton lobby.

    It doesn't work well in the later stage.

  4. Anonymous users2024-02-04

    It depends on what you want to practice! If you want to practice blood DT, add 4g1x, if you want to practice sensitive DT, add 4g1m, you can also add 5g, but for the rest, you have to rely on equipment to make up for it, otherwise you will be solved quickly, and there will be no chance to fight back at all!

  5. Anonymous users2024-02-03

    +4 force 1 resistance, because the damage of the lobby is the most important, learn to say, cost popularity + experience + money can point to strengthen the body, increase the upper limit of qi and blood, +5 force if the number of the competition, because they don't need blood, if the blood is very little, half can be swept, so + very little blood can be swept, 3 force 1 body 1 resistance is for ordinary people, or more can, because attribute points are more precious, so the best DT is +4L1N, the competition number is +5L, ordinary players +3L1T1N

  6. Anonymous users2024-02-02

    Generally, 4 forces and 1 resistance are used, but you can add 4 forces, 1 min or 5 forces to practice martial arts, and you can add 3 forces, 1 body and 1 resistance if you practice to make money, and it depends on how you invest.

    o(∩_o...

  7. Anonymous users2024-02-01

    RBB players can play 5L DT.,If you want to finish DT to restrain WZ those sects, it's 4L1M plus.,This method of adding points is suitable for everyone who finishes their dreams.。。 The other way to add points is the DT of the garbage.,It's better to play the DT of the garbage than to play the wz of a jp.。。

  8. Anonymous users2024-01-31

    You've had this question a lot of people. But I still firmly believe that the 5 forces are the strongest.

    But it depends on whether you are willing to spend RMB...

    The 5 power of the rmb player is the overlord.

    My friend is 5 forces. RMB players. JP number.

  9. Anonymous users2024-01-30

    There are many routes Force 1 Resistance 1 Min - This is a civilian route, the mission PK is good Force 1 Resistance 1 Blood - This is recommended for those who do not PK Force 1 Resistance - Plus people who love PK but don't have the money to smash equipment Force 1 Min This is DT pursues an active attack position when PK Force - Such DT has money, and uses gems to make up for other weaknesses.

  10. Anonymous users2024-01-29

    Levels 0-20 can be added with 5 blood for the need for blood.

    21-60 only entered the strong stage, you can have 3 force, 1 body, 1 resistance, +61-89, 4 force, 1 minga.

    90-155 all need 5 force plus points.

  11. Anonymous users2024-01-28

    Hello, I hope it helps.

    First of all, you have to determine whether you are an RMB player and which stage you are playing, such as 6989109

    129?If you are an RMB player.

    It is recommended that you 69-89 go all out.

    89-109 plus body resistance.

    If it's not RMB

    Player's words. It is recommended that you 69-89

    Add 4 forces and 1 min.

    You don't need to be strong to play skeleton dt skeletons.

    Run a lot less business, and the second skeleton only needs to receive a 10j

    Or no level of 20j.

    Belt High Damage** Just.

    It's basically OK.

  12. Anonymous users2024-01-27

    If you want attack power, you need 5 power, if you can't die, you need 1 blood, 3 strength, 1 resistance, and you need 4 power and 1 sensitivity for speed; There is also 4 forces and 1 blood (more resistant than 5 forces), 4 forces and 1 resistance (higher than 5 forces); There is also a method of writing weird points, 3 forces and 2 sensitivities (for energy and instant killing).

  13. Anonymous users2024-01-26

    /。The younger brother has played DT for 3 years, and has tried a lot of Datang numbers, and the final experience is, 4,5 power and 0,5 min, because many people add 1 min, but have they ever thought about what the consequences of being in the top 3 in a team are?

    Basically, the goal of all Dharma pets is you, the Tang Dynasty, blood, and defense. Spirit, not high, high is strength, the most important thing is to have a chance to shoot, if you only have one chance to shoot? , will you choose, the whole game does not fall or choose, the whole scene sleeps?

    Highly recommended, 4,5 strength, 0,5 min. Strength must be pointed, the belt hits the black gem, the shoes are sensitive to the black gem, catch up with the speed, ** and the helmet, red agate, if the equipment can, the damage must be 1100, yes. (Datang at level 69,) please adopt.!

  14. Anonymous users2024-01-25

    See if you are an RMB player or not.

    And then there's the stage you're going to stay at.

    Each stage is different from one stage to another.

    68-86 recommends that RMB players +4 force and 1 sensitive, and when it comes to 69-89, bring a 9-layer wind belt.

    In the one with a + damage.

    If not stop between 69-89.

    It is recommended that you have before level 60 + 4 force and 1 sensitive.

    After +4 Strength and 1 Resistance.

    Or 4 forces and 1 blood are fine.

    I feel better about my blood.

    If you're not an RMBB player.

    69-89 just play corpse dt

    If you're ready to play in the back.

    4 power and 1 blood +

  15. Anonymous users2024-01-24

    If you play the PK number, add 4 force and 1 min. Or the most extreme addition of 5 forces! You can also add 4 forces and 1 body or resistance.

  16. Anonymous users2024-01-23

    Personally, I think DT4 power is about the same, and there is 1 point of potential + sensitivity + resistance, if you don't practice skeleton DT, then you can strengthen your body a little higher. The practice of the poor can be 3 forces and 2 resistance or 3 forces and 1 resistance to 1 body, the latter is more time-saving and does not need to be very laborious to strengthen the body, and it is not garbage or powerful.

    Ryugu's words. I'm the Dragon Palace myself.,I'm a 3 magic body.,After equipping it, I feel that the defense is too high.,I want to wash off some resistance.。 Same as above, if you have a little money, you can have 4 magic and 1 resistance, if you don't have money, 3 magic 1 resistance and 1 body or 3 magic 2 resistance.

    To put it bluntly, if it's just not garbage, it's not bad, and you can add points according to your mood. #

  17. Anonymous users2024-01-22

    If you want to be a JP character, you can add 4 forces and 1 sensitive, and to do immortal DT is 1 blood, 1 resistance, 3 strength, and you can also go all out, depending on yourself.

  18. Anonymous users2024-01-21

    DT children generally play high BIt is recommended to add 4 Strength and 1 Agility or 3 Strength and 2 Agility.

  19. Anonymous users2024-01-20

    It depends on what type you want to play. Generally hemotolerant.

    The attack speed of the full attack. Personally, I still like to go all-in.

    It depends on the environment.

    For example, there are many players with high defense in the district. Then add all-in. We can't beat all the players. What we can guarantee is that we have beaten most players. Right?

  20. Anonymous users2024-01-19

    Force 1 body 1 resistance.

    Plus point features. Strong survivability.

    High Attack Damage.

    The defense is good.

    This method of adding points is the most ordinary, but sometimes the most ordinary is the most classic, hehe, the recommendation index ***

    Force 2 body 1 resistance.

    Plus point features. Strong viability.

    The attack is poor. The defense is good.

    Personally, I don't think it's good, the reason is that dt is not high-attacked, how can it be called dt! Sacrificing 1 force to add to the body should not be a wise choice! Recommendation Index**

    Body. It's totally superhuman addition.

    The average player doesn't need to think about adding it like this at all.

    Recommended Index * Force.

    The same is the addition of superman.

    The average player doesn't need to think about it, hehe, it needs to be pointed out that this is the addition of points.

    Super high attack and super low survivability. Firestorm character players can add points like this, Recommendation Index*

    5. Force 1 body resistance.

    Compare the classic method of adding points.

    The attack power of the bonus feature is greatly increased.

    Survivability is also available.

    Poor defense. In the later stage, you need to wash magic and defense (DT almost does not need magic needs), and the recommendation index is *** and a half.

    Force 2 body. A true master.

    In fact, we all know the benefits of adding points like this, that is, the effect of adding points is definitely better than all the above effects! Adding body and afterburner can affect the increase of spiritual power.

    The crux of the problem is whether the effect of washing magic points and defense points in the later stage can improve the fatal defects of such points, and it needs to be taught by a master! (I didn't add points like this, don't speak if you haven't reached level 100, thank you)

    High Attack Damage.

    Strong viability. The defense is poor (even if you wash the demon and make up the defense), and the spiritual power is super high.

    JPDT knows the benefits of Lingco for DT, and the recommendation index *** plus? I need a master to add to me so that the final effect is added.

  21. Anonymous users2024-01-18

    Generally, it is 3 gong 1 body and one resistance or 4 gong and one resistance, you can add 5 gong below level 10, add 4 gong and 1 resistance from level 10 to level 70, add 3 gong and 1 body and one resistance above level 70, and add 5 gong above 130.

  22. Anonymous users2024-01-17

    If you want to be a little more extreme.,It's like the 5 power added on the 1st floor.,But this plus defense and blood is relatively weak.,It's easy to give people seconds to die.,If the guarantee is 4 forces 1 body or 3 forces 2 bodies.,So the attack power is a little less.,But the vitality is guaranteed.,You can fight for a long time.,It won't give people seconds to die.。

  23. Anonymous users2024-01-16

    If you want to compete, I recommend that you increase your attack speed, but only if you are well equipped and BB is good. Especially high-speed ones. It's faster than you.,If you play casually.,It's okay to have three attacks, one blood and one resistance.,The most mediocre dt.,It's also more cost-effective.。

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