DNF General Skills and Attributes

Updated on history 2024-03-24
3 answers
  1. Anonymous users2024-02-07

    The skills of the DNF general's perfect brush map and adding points are as follows:

    1. DNF General's brushing needs to be full of physical critical hits, so that the skill is biased towards the physical flow;

    2. Enter the bonus point, because the grenades are all magic attacks, so the bonus points choose to strengthen the bullet;

    3. Choose to give up all grenade skills and abandon the Hellfire Ring;

    4. If the DNF general chooses to fill up the mine, you need to give up the shotgun, strengthen the magazine expansion, and convert the magic attack;

    5. Choose to fill up one sleep and two sleeps, which can effectively improve the scene without an output environment, so add points to complete the perfect brush map of DNF General.

  2. Anonymous users2024-02-06

    I don't agree with the one above. Let me tell you about it. 3 And the thunder shall be full...

    Ammunition.. The bullet is not filled with yarn. There are also 3 bullets, or add ice bullets and silver bullets...

    Or just add the explosion (I want to fill it all up.。。 You don't look at whether the SP is enough. And the knee is bound to be full.

    No matter what the profession is (except for Nanquan, of course.). Because the ** of the southern fist is on the ground) BBQ point 5 out of the compulsory. Stepping on the firing point 5 out of force.

    Isn't it good to have one more life-saving skill? Let's talk about colorlessness. Do you know what damage is caused by a charge of hellish flames?

    Did you know that the blood of that monster in the Hell Flame Bomb and the Flame Bomb was miscellaneous? It can be said that it is no different from running water, and it is the kind with a big head. c4?

    This skill can only be used for decoration. You want hurt and nothing else. Skills that don't hurt are not considered.。。

    Not to mention the ability to block it.。。 Ammunition is already thin. The monster in the back hurts a little.。。。

    You're still crouching there and letting it hit. Didn't you get your head lifted by a donkey? Ammunition is full.

    No ammunition miscellaneous and fight with others. Awakened passive skills are fully charged. Don't explain.

    Played with ammunition know ... What about Awakened Action Skills? I advise you to fill it up.

    It's very cool. Top to the monster fight.。。 Although it is said that adding one and filling up.

    The number of people has not changed much. But fill it up, you have to know that the damage is high. And..

    The one with a cannon in the 4 ones... It's almost strange that as long as you get hit by a shot, you will be stunned, and the boss is also oh (of course, the monster who doesn't faint won't faint.) But not much) like I hit the sea train.

    Enter the picture to open the awakening. It has been pushed until the old limb leaks big. The boss is dizzy almost all the time.

    It's not over until the boss dies and awakens... Personally, I feel that it is still necessary to fill the brush awakening.。。。 pk, awakening plus 1 or no addition.。。

    Hehe... To add ... That blitzkrieg mine is also absolutely full of good!

    Calendar demolition!

  3. Anonymous users2024-02-05

    Finally, I found an ammo to add points to PK. I'm a veteran of ammunition, and now I'm staying in Zun 2 In my eyes, dnf is completely boring if there is no PK.

    By the way, everyone has their own plus points and playing styles, and imitation in the past may not be worth the loss, plus points are techniques used to assist a person. I'm not an RMB fighter, I'm only wearing a set of Fighting King +7, and the most expensive equipment is the Rex Tyrannosaurus in my hand. I'm watching anime.,It's not on the number.,If you forget to say what skills continue to ask me.。

    - Ordinary ---

    Knee hit - full. Float bomb -26 - forced (26 or 27, I forgot, it's better to point 26 first, if there is still SP left after the point is finished, point 27).

    Maneuver T-1 Tread-1

    Robot - 5 Maury - full.

    Floating shovel - full.

    I didn't learn aerial shooting, Shun T is for you.

    - Transfer ---

    Mandatory grenades must be pointed.

    Shock grenade - full.

    Frozen grenade - full.

    Flame Bomb - Full.

    Frozen Bomb - full.

    Shotgun-5-Force (I think I'm going to force it when I use it.) )

    Magazine Expansion - Full.

    Ammunition improvement - full.

    C4-5 mines - full.

    Infernal Flame-1

    Neil Sniper - Full.

    Passive Awakening - Full.

    Active awakening doesn't learn, Nima PK field except for assassins or female roaming PK field to awaken is to find death.

    - Universal ---

    Leap -1 Demon Burst - Full.

    Unyielding - full. Squatting and don't forget to learn.

    - Characteristics ---

    Strengthened base - full.

    Enhanced Magazine Expansion - Full.

    Magic attack conversion does not learn in vain.

    Don't look at the TP and mess up, EX explosion bombs and frozen bullets point you will lose, and the bullets in the PK field are simply equal to nothing.

    - Personality ---

    Enhancement - Intelligence Movement Hit Evasion Demon Storm Attribute Attack Full.

    If I forget something, keep asking.

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