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Initial Skill: Dash Power 45 (Physical Attack, 2 times the power if you attack later).
1 Speed Up (Attribute Attack, 100% changes the self's Speed Level 1 when the skill is successfully used).
2 Dash Damage 55 (Physical Attack).
3 Earth Power (Attribute Attack, 100% of the skill changes its attack level 2)
4 Homing Bullet power 50 (Special Attack).
5 Steel Blast: 75 (Physical Attack, Punishment, the higher the opponent's ability level, the more powerful it is).
6 Shield (Elemental attack, blocks 50 damage).
7 Laser power 65 (Special Attack).
8 Flash (Attribute Attack, when the skill is successfully used, 100% makes the opponent hit level -1).
9 Firelight Bullet Power 65 (Special Attack, 10% Burn on Hit).
10 Punch Power 80 (Physical Attack).
11 Enhancement (Attribute Attack, 100% change of self attack level and self defense when the skill is successfully used).
12 Energy Thread Power 75 (Special Attack).
13 Siege Hammer Strike power 90 (Physical Attack, 15% change opponent's defense -1 when the skill is successfully used).
14 Atomic Energy (Elemental Attack, 100% changes self Attack and Perk Level 1).
15 Atomic Light Wave power 100 (Special Attack, 15% changes the opponent's Special Defense Level -1).
16 Level 63 Rock Slash Power 115 (Physical Attack, 15% Change Defense Level -1).
Cassie is not good, it is recommended not to practice.
Pick me!!
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I forgot about the level.,The ultimate seems to be a physical attack power of 150.
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Introduction to Evolution Skills:
Genie Name Skill Name Learning Level Skill Description.
Cassie Dash (initial skill) power 45, physical attack, if you attack later, the power is 2 times the acceleration attribute attack, when the skill is successfully used, 100% changes your speed level 1 rush collision power 55, physical attack.
Earth Power Level 13 Attribute Attack, 100% Change Self Attack Level 2 Tracking Bullet Level 17 Power 50, Special Attack.
Steel Impact: Level 21 Power 75, Physical Attack, Punishment, The higher the opponent's ability level, the more powerful the shield Level 25 Attribute Attack, which can block 50 damage.
Laser Level 28 Power 65, Special Attack.
Flash Attribute Attack, 100% when the skill is successfully used, make the opponent hit level -129 Carter Fire Bullet Level 35 Power 65, special attack, 10% after hitting the opponent burns.
Strike Level 40 Attribute Attack, 100% change your attack level and self defense 1 when the skill is successfully used
Energy Xie Line Power 75, Special Attack.
Siege Hammer Strike Power 90, Physical Attack, 15% Change the opponent's Defense -1 Atomic Energy Level 60 Attribute Attack, 100% Change Self Attack and Special Skill Level 1 Atomic Light Wave Power 100, Special Attack, 15% Change the Opponent's Special Defense Level -1 Rock Crush Slash Level 63 Power 115, Physical Attack, 15% Change the opponent's Defense Level -1
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Cassie is the only mechanical sprite in the sporty racing model, and he looks very cool
How to obtain: Invite 10 Cells to land on the spaceship through the Cell's summoning order to get Elf Cassie.
Evolutionary Basics:
Introduction to Evolution Skills:
Genie Name Skill Name Learning Level Skill Description.
Cassie Charge (Initial Skill) has 45 power, and has twice the power of a physical attack.
Accelerates attribute attacks, and when the skill is successfully used, it changes its speed level 1 by 100%.
Dash Power 55, Physical Attack.
Earth Power Level 13 Attribute Attack, 100% change your own Attack Level 2 when the skill is successfully used
Homing Bullet Level 17 Power 50, Special Attack.
Steel Shock Level 21 Power 75, Physical Attack, Punishment, the higher the opponent's ability level, the greater the power.
Shield Level 25 Elemental Attack, which can block 50 damage.
Laser Level 28 Power 65, Special Attack.
Flash Attribute Attack, 100% when the skill is successfully used, makes the opponent hit level -1
Level 29 Carthusian Flare Bullet Level 35 Power 65, Special Attack, 10% Burn Hit Opponent.
Strike Level 40 Attribute Attack, 100% change your attack level and self defense 1 when the skill is successfully used
Energy Xie Line Power 75, Special Attack.
Siege Hammer Strike power 90, physical attack, 15% change the opponent's defense when the skill is successfully used, -1
Atomic Energy Level 60 Attribute Attack, 100% change of self attack and special skill level 1
Atomic Light Wave power 100, special attack, 15% changes the opponent's special defense level -1
Rock Slash Level 63 Power 115, Physical Attack, 15% Change the opponent's Defense Level -1
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Level 6 stamina 32, attack 21 is full.
Level 9 has 43 stamina, and 29 attacks are full.
Level 11 physical strength is 51, and it must be a full individual.
Level 12 physical strength is 54, and special attack 30 is full of individuals.
Level 15 has 65 stamina, and 45 attacks are full.
Level 18 has 77 stamina, and the attack is full.
Cell, Cassius, Ground Shadow System, Third Order Evolution.
The first-order form is the Cell-Katz, the second-order evolves into the Cell-Cassius, and the third-order evolves into the Cell-Cassius.
Cell, Katz, Elf 796
Cell, Cassiu, Elf No. 797
Stamina: 121
Attack: 118
Special Attack: 89 Speed: 101
Defense: 83 Special Defense: 80
Sum: 592
Fast Attack Normal Attack 45 pp40
Wind and Sand Erosion Attribute Skill Makes the opponent's defense and special defense -1 pp20 Nether Breath Shadow Physical Attack damage 60 5% Makes the opponent afraid pp30 Black Ray Shadow Special Attack power 45 pp40
Sand Shield Elemental Skill 100% Makes Self Defense +2 pp20 Boulder Break Ground Physical Attack Power 70 15% Makes Opponent's Defense -1 pp30 Wind and Sand Everywhere Ground Special Attack Power 105 pp10 Burning Eyes Attribute Skill Makes Opponent's Attack -1 pp20 Reverse Ground Shadow Physical Attack Power 110 Transforms the opponent's ability improvement effect to yourself pp10
Voidless Stone Ground Shadow Special Attack Power 120 Makes all opponent's ability enhancements disappear pp10
The power of the mountain god Attribute Skill makes each direct attack of the caster for 2 turns always hit a critical hit pp10
Full Hit Normal Attack with 120 pp5 damage
Blend into the darkness Attribute Skill Within 1 turn, your own side strikes first, invalidating the opponent's skill pp20 Transmogrification Shadow Ground Shadow Special Attack Power 140 10% Makes the opponent scared PP5 Mountains and Ravines Attribute Skill 100% Makes self Attack, Special Attack, Speed +1 pp5 Quantum Extinction Wave Ground Shadow Physical Attack Power 150 30% chance.
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Fast Attack Normal Physical Attack Power 45 pp40 Wind and Sand Erosion Attribute Skill Makes opponent's Defense and Special Defense -1 pp20 Nether Breath Shadow Physical Attack Power 60 5% Makes the opponent afraid pp30 Black Ray Shadow Special Attack Power 45 pp40 Sand Shield Elemental Skill 100% Def +2 pp20 Boulder Break Ground Cassius Essence.
Physical Attack Power 70 15% Makes the opponent's Defense -1 pp30 Wind and Sand Ground Special Attack Power 105 pp10 Eyes Attribute Skill Makes the opponent Attack -1 pp20 upon Hit Reverse Ground Shadow Attack Power 110 Transforms the opponent's ability improvement effect to self pp10 Voidless Stone Ground Shadow Special Attack Power 120 Makes all opponent's ability enhancements disappear pp10 The power of the mountain god Attribute Skill Makes each direct attack of the self for 2 turns must be critical PP10 Full Strike Normal Physical Attack Power 120 pp5 Blend into the Darkness Attribute Skill Within 1 turn, your own side strikes first and invalidates the opponent's skill pp20 Transmog Shadow Ground Shadow Special Attack Power 140 10% Makes the opponent scared pp5 Mountains and Ravines Attribute Skill 100% Makes caster Attack, Special Attack, Speed +1 pp5 Quantum Extinction Wave Ground Shadow Physical Attack Power 150 30% chance to cause the opponent to take 50 fixed damage per turn for 3 turns Must hit pp5
Race Value: Cell, Katz Race Value: Stamina: 61 Attack:
58 Special Attack: 59 Speed: 61 Defense:
43 Special Defense: 50 Sum: 332 Cell, Cassiu, Race Value:
Stamina: 81 Attack: 78 Special Attack:
69 Speed: 81 Defense: 53 Special Defense:
60 Sum: 422 CellCassius Race Value: Stamina:
121 Attack: 118 Special Attack: 89 Speed:
101 Defense: 83 Special Defense: 80 Sum: 592
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Fast Attack Normal Attack 45 40
Wind and Sand Erosion Elemental Attack 0 20 100% Change the opponent's defense and special defense level -1
Nether Breath Shadow Attack 60 30 5% Makes the opponent afraid.
Black Ray Shadow Attack 45 40
Sand Shield Elemental Attack 0 20 100% Change your defense level 2
Boulder Breaker Earth Attack 70 30 15% Change the opponent's defense level -1
Wind and sand everywhere Earth System Special Attack 105 10
Sharp Eyes Elemental Attack 0 20 100% Change the opponent's Attack Level -1
Reversal Shadow Ground Attack 110 20 Transform the opponent's ability increase effect on yourself.
Voidless Stone Shadow Ground Special Attack 120 10 Causes all abilities enhancements to disappear.
The power of the mountain god Attribute Special Attack 0 10 Makes the caster a critical hit for each direct attack in the next 2 turns.
Full Strike Normal Attack 120 5
Blend into the darkness Elemental Attack 0 20 1 turnIf your team attacks first, the opponent's skill will be invalidated.
Transfiguration Shadow Land Special Attack 140 5 10% Makes the opponent afraid.
Mountains and Mountains Elemental Attack 0 5 100% Change caster's Attack, Special Attack, and Speed Level 1
Quantum Extinction Wave Shadow Ground Physical Attack 150 5 30% chance to cause the opponent to take 50 fixed damage per turn for 3 turns.
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Cell's Cassius Skill Sheet Cell's Cassius Race Value.
Fast Attack Normal Attack 45 pp40
Wind and Sand Erosion Attribute Skill Makes the opponent's defense and special defense -1 pp20 after hitting
Nether Breath Shadow Attack Power 60 5% Makes the opponent scared pp30
Black Ray Shadow Attack Power 45 pp40
Sand Shield Elemental Skill 100% +2 pp20 self defense
Boulder Break: Ground Attack: 70 15% Defense: -1 pp30
Wind and sand everywhere Ground Special Attack Power 105 pp10
Sharp Eyes Attribute Skill Causes the opponent's Attack to -1 pp20 upon hit
Reversal of the Ground Shadow Attack Power 110 Transform the opponent's ability improvement effect to yourself PP10
Voidless Stone Ground Shadow Special Attack Power 120 Makes all opponent's ability enhancements disappear pp10
The power of the mountain god Attribute Skill makes each direct attack of the caster for 2 turns always hit a critical hit pp10
Full Hit Normal Attack with 120 pp5 damage
Blend into the darkness attribute skill within 1 turn, your own side strikes first, and the opponent's skill is invalidated pp20
Transfiguration Shadow Ground Shadow Special Attack Power 140 10% Makes the opponent scared pp5
Mountain Perfection Attribute Skill +1 pp5 for 100% Attack, Special Attack, and Speed of the caster
Quantum Extinction Wave Ground Shadow Physical Attack Power 150 30% chance to cause the opponent to take 50 fixed damage pp5 per turn for 3 turns
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Matching moves: Overlord Charge Punch, Light Speed Jab, Attribute Move (I'll talk about it later), and a general move (same as left).
Let's talk about the normal moves, there are the previous strange force hooks (125), and the new piercing strikes (+150). To play the Masters, I recommend penetrating strikes. Because, Gaia's physical strength is 351 points without brushing, and Gaia's return to basics + the sun and moon can't defeat Jessica.
And Jessica's two moves have an additional 300 and 60 power, which can generally kill Gaia in seconds and not give Gaia a chance to take the lead. Gerald can actually be defeated by RP, Monster Power + Dash + Monster Power can generally be dropped, but there is an additional condition, Gaia should not take the lead. Ahem, cough cough, I digress, play the Master Cup, I think it's okay, it's useless anyway......
Ordinary, I recommend the penetration strike, in the current situation where the high defense is all over the ground, it is difficult for the monster power to hit more than 150+ damage, so penetration is more useful. And the attributes,I recommend the sprint,Because the current spirit,Not all have the move to stay and strengthen the move,So,The speed of the sprint +1 can be retained for a long time without being eliminated。
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