Protoss has 5 or more barracks, how to form

Updated on number 2024-03-20
29 answers
  1. Anonymous users2024-02-07

    Generally ......It's okay to only number 2.

    The barracks are generally very concentrated, and the mouse click + fast key will not be too slow, look at love tt and others, there are not many building formations.

    As for Kin those Korean pros.

    They seem to use a kind of keying tool similar to Warkey, because their APM records are always messy, and there are some inexplicable records, but not a lot.

    How can I build a concentration? Well, when you look at the details of the game video, you will find a lot of good things.

    In my experience.

    P is very particular about architecture, because the unit size of P varies greatly, such as the difference between forks and dragoons.

    Therefore, what you need to do is to limit the harassment and movement of the other party, and to make yourself move flexibly and save time.

    You have to have a deep understanding of the map and the p.

    When the opponent is strong enough to a certain extent, you can relax a little, and as for the barracks, if you don't say that you want to build them all together, you can build them in one direction, for example, from left to right, and each one is not far apart, then you can choose the leftmost formation directly to the leftmost one when operating, and then build it in turn.

    In addition, it is recommended that the tech buildings be pushed back and scattered, after all, it is not a barracks, and it is very frustrating to be airdropped.

    I don't use P very often, I use Z and T a lot, but in ZVP, the master building and the fork position always make my dog die miserably......

  2. Anonymous users2024-02-06

    It is better to form the same kind of soldiers together, and when fighting, the madman will go out first, and then the dragoon will go up again, so that the formation is better.

  3. Anonymous users2024-02-05

    Generally ......

    Because of gas limitations.

    The number of dragoons is often much smaller than the number of fanatics.

    Generally, it is a formation of dragoons and other high-ranking troops.

    Fanatics don't make it up. In the battle, the dragoons fought first.

    Then the fanatic interspersed through the gap in the dragoon and fought in close quarters.

  4. Anonymous users2024-02-04

    I am the building of the army, as well as the main and secondary sub-bases, with the screen all over the number, the method is: hold down the shift key + f number key (except F1), I generally make up 1 6,200 population, at the beginning, the base I make up 4, habitually will open the first 2 4 BG 5678 or 56 The habit is a natural development drop As long as it is not inconvenient, how to make it up

  5. Anonymous users2024-02-03

    Generally the main base is 1

    Melee units and ranged units are separated.

  6. Anonymous users2024-02-02

    1 BG, 2 BG, 3 BG...

    It's better to lock the screen, friend.

    Ctrl+ F2 locks the BG's concentrated image.

    When you want to build a pawn, just press f2 to switch back to make a pawn.

  7. Anonymous users2024-02-01

    This is also where I wonder, I feel like I will think about it for so many seconds when I make it up.

  8. Anonymous users2024-01-31

    The main forces and the defensive forces were organized separately.

  9. Anonymous users2024-01-30

    Just started to explore the path of the farmer 2 out of a few zealot 1

    Wait for a dragon to ride a dragon to ride 1 Wait for a lightning bolt to ride a lightning bolt 2 zealot3

    OB 0 The main base and barracks are numbered with F2-F4.

  10. Anonymous users2024-01-29

    After all, it is easy to forget the base when fighting.

  11. Anonymous users2024-01-28

    1 Formation issues.

    It is generally customary to form 1-4 units and 5 special units (p to release lightning).

    Usage: Put the 5 teams in front and the other soldiers farther behind.

    When you charge, first take the A in the back, and then operate the team in front to attack, and when the soldiers of the five teams in front die 7788, the team in the back A will catch up and be incorporated into the team.

    When charging, if the terrain is not very open, it is better to have less A at a time, otherwise the idiot of the dragoon will get stuck and go. It is desirable that there should be several arbitrations at the intersection to follow the protection or transmission.

    2 bisu

    It is customary to put the peasant formation on the edge of the mine when it comes out, so that it is convenient to make things, and the formation in the back defense and attack is different, and it depends on the use of it for a long time.

    Korean PVP PVZ Generally, a team of dragoons has only 11 and then add an OB (anti-hidden) to follow.

    When playing T air defense for a long time, the ob generally needs to make more points to form a team, or the ob point is under the dragon knight to run (depending on the situation of the thunder).

    3 Mixing. Select a team that is not full, press Shift, click on the box selection, or double-click to add or remove other troops.

    4 Switch screens. A: Generally, this formation of 0 is too far away and it is troublesome to switch between troops, so it is not necessary to form a formation, but it is often used to make the main base or the base of the economic lifeline (or the peasants there) as 0

    That way, if you find someone there, you can go over with two points of 0.

    B: 6-9 The barracks should be built together as much as possible, and only one of the barracks should be formed.

    One of the replenishers can be cut directly over, and the others are made by the selected hotkey.

    Second, you can assign the extra formations to the sub-bases and use them to cut the screen.

    c* The first 5 formations are divided into defense and offense Defensive formations Where there are soldiers One formation in one place (it's okay if you can't finish forming as long as you can switch) When attacking, quickly change to the offensive formation mentioned above.

    5 Hand speed. It's okay to have a slow hand, put the shape of the pawn when it doesn't matter, for example, the dragoon stands in a line with the fork in front of the dragoon, and you won't panic if a battle happens.

    You can improve by training for a long time or by installing an accelerator to play at high speed, and then you will not be afraid of normal speed.

  12. Anonymous users2024-01-27

    Multi-use hotkeys are numeric keys 1-0 a total of 10 You can form ten teams Switching back and forth is to use hotkeys Very quickly Multi-use shift and ctrl Jian You can mix them You go and try their usefulness first.

  13. Anonymous users2024-01-26

    There is a trick, for example, in one of your pairs of soldiers, there are dragoons, xx, and electric soldiers!

    Circle this pair of soldiers, ctrl+left-click and click on the Electrics to select all the Electrics.

    Then they are discharged one by one, or let the electricians disperse the discharges like the peasants at the beginning, using the shift key.

    If you want to improve your APM, you have to keep practicing!

  14. Anonymous users2024-01-25

    I'm a soldier with a one-handed keyboard.,Considering the shortcut distance,The barracks are all on the left.。 Because it is closer to Z, which is a fork, D, and D, who is a dragoon, and T, who is an electrician; The main base and sub-base are respectively, because the hot key to be a farmer is P, which is close to here; I am not used to the operation of the troops, and I often forget to make up, but the words of the editor are 56 keys, because the T key of the electrician is discharged - out of the arbitration, the 5 keys will be given to the arbitration, so that it is convenient to put the frozen T and teleportation is for the Golden Armor transport aircraft, if it is a transport electromechanical force, then . Later out of the aircraft carrier, because the base basically does not make farmers, so 0 key (add 9 keys if you divide two pairs) to the aircraft carrier, and use the building I card a dragon horse mixed with the aircraft carrier, so that you can flick the tail like a flying dragon, and the P key is next to it.

    If you go out to the pirate to put the net, then the code is near, and the D key is near. The specific operation depends on the hand speed and reaction, I am barely 100 apm, and I often can't cope with it.

  15. Anonymous users2024-01-24

    CTRL is to group the currently selected troops into a team.

    shift is to add the current circle unit to a pair.

    Let's say you already have 1 team.

    You select a few more pawns, press shift+1, and those pawns will join the 1 team. You can press 1 more to select 1 team.

  16. Anonymous users2024-01-23

    Formations are done with Ctrl+Numbers, for example, if you select your Zealot in the checkbox, and then press Ctrl+1 to form the selected team into 1 team.

    It's good to be familiar with it... In the future, you can use the number keys to operate the team that has already been formed.

    P.S. You can use shift to add to the team.

  17. Anonymous users2024-01-22

    I guess I can get points.

  18. Anonymous users2024-01-21

    I've studied the double barracks rush zerg, for example, the best way to deal with the Zerg double barracks rush above the level of vs 8 is to explore the distance first, and then explode xx to force z to keep making up for the dog, and can't make up the peasants, and the gods double barracks rush at the same time farmers are definitely more than the early z, the science and technology gods are also to climb slowly, xx can't stop all the time to give z pressure, to the gas mine collection to the remaining 3850 or so is the time when the zerg can come out of the flying dragon (subject to 18 farmers around the gas mine.) , the late ones are pushed back, for example, when there are still 4000 oil left. The key is how to fight and when to open the 2 mine in the later stage, open the 2 mine early, if the Zerg suddenly does not make up for the farmer, turn to the snake + dog in a wave You 2 mine will be over if you know that Z is making up for the farmer when you know that there is no threat, you can transfer the xx back to open the 2 mine, because there is no future for continuing to fight Forcing the mouth to enter the main base is too risky, if someone else operates well, the farmer will be bitten to death by the newly exploded dog even if the xx goes up, at this time it will be difficult for the Protoss to fight See for details.

  19. Anonymous users2024-01-20

    What do you mean, I think you can continue mining after you put a crystal, and then accumulate money to build a barracks immediately, and then save, make crystals now, and then barracks, and then you can send troops, and then it's a matter between sending troops and building houses.

  20. Anonymous users2024-01-19

    Protoss Twin Barracks. Explosive Fanatic - Open Mine.

  21. Anonymous users2024-01-18

    There are four types of teams.

    Melee unit team.

    Ranged unit teams.

    Air Force Corps. Electrics melee (fanatics) are in the front, long-range is second, the air force is from one side, a little farther away, and electrics are put last.

    Ti another group of Dark Sanctuaries parachuted into the opposing peasant pile.

  22. Anonymous users2024-01-17

    Buildings from 0-7 and troops from 1-6

    You have to get used to it slowly.

    The general army of the Protoss only has 4 or 5 troops.

    In the later stage, it is only necessary to organize the barracks to extend.

  23. Anonymous users2024-01-16

    Melee ranged separately and form a pull-up formation.

  24. Anonymous users2024-01-15

    Every race is different ... I'm a rookie, with p, the base is 0, and when I start, the barracks 4 starts to be rear, 1, 2 soldiers, and 3 transport planes.

    Anaphase... It's all about the army, and the barracks are no longer organized.

    I think it's good to use it.

  25. Anonymous users2024-01-14

    My hometown is 0 points 9, the closest amount to p, and the others are made up according to their habits, and the formations of the masters are not necessarily the same......XX dragoons sometimes split and sometimes have to be mixed.,At the beginning, the barracks were made up of 34 (it's easy to double the line)....Other transport planes, electrics and other things are made up separately ......I remember that later, when there were more barracks, I made one of them, and clicked 2 to go home and switch back after I finished building....Don't deliberately pursue APM, in my opinion, to play interstellar operations to pursue clear thinking, pathfinding and awareness....Know what others are going to do, what you should do, the rhythm is very important, you will be nervous and your hands will be fast, the main mine - the mine - the front line will not stop cutting, just look at the first perspective of the master!

  26. Anonymous users2024-01-13

    The relationship between formation and raising APM is not particularly large.

    Personally: in the early stage, the pathfinder farmer is 1, the barracks is 4, the headquarters is 0, the first xx comes out, and the formation is 2, and they go to the other party's house. And then come out of formation for 3

    By the middle and late stages, 1, 2, for xx formations, 3, 4 dragon knights, 6 transporters. 5 electric troops. When it comes to airdropping or dividing the battlefield, the formation will definitely keep changing.

    So the landlord actually, to practice APM, as long as you stay nervous and focused at all times. Definitely don't let yourself be lazy and slow down, and slowly improve. I'm playing z now.,200apm,It's basically enough.。 Hehe.

  27. Anonymous users2024-01-12

    Protoss Base Formation 1!

    Tricksters press 1 and then p!

    Then put each barracks into a team!

    To build a soldier, first press the team formed by the barracks, and then press the shortcut key of that soldier if you want to make any soldiers!

    After sending out the troops, as soon as there are soldiers, they will form a team!

    Let's play a few games with the computer!

    Restraint must do it yourself!

    After the computer is cooked, I will fight with the garbage man on HF!

    After you get cooked, you can go vs play with the masters!

  28. Anonymous users2024-01-11

    Hold down Shift or Ctrl to press the primary keypad.

  29. Anonymous users2024-01-10

    Mine is 1 team of large troops, 2 teams of magic units, such as Electrician, 3 teams of bases, 4 teams of barracks, and 5 teams of VR

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