What is the difference between biochemistry 1, 2, and 3 in CSOL?

Updated on Game 2024-04-10
10 answers
  1. Anonymous users2024-02-07

    : 1 No supply crate, no rampage, 2 There is a supply crate and rampage, 3 There is a supply crate, there is rampage, there is a hero, there is a morale bar.

  2. Anonymous users2024-02-06

    Well, I'll come. Biochemical 1: There are only two kinds of zombies, the parent and the secondary zombies, that is, simple people fight zombies, and zombies catch people.

    When playing, it is recommended to limit **to "classic**", which is more fair. Biochemistry 2: You can use Barbie, butcher and other zombie props, zombies will regenerate blood if they don't move in place, and there is also a biochemical supply box added, which has super NB's **.

    Biochemistry 3: On the basis of Biochemistry 2, a hero will appear in the human camp immediately, the main ** is an SVD enhanced version, and the second** dual-wielding sand eagle....Zombies, as long as they are not headshots, they can be resurrected indefinitely, of course, the amount of blood will be less and less. That's it, I'm so tired...

  3. Anonymous users2024-02-05

    Add to the upstairs ... Biochemical three zombies will increase the rage bar when they catch people and take damage. The rage bar evolves when it is full ... Up to 14000 blood.

  4. Anonymous users2024-02-04

    Biochemistry 1: You can only use secondary and maternal zombies, there is no supply box, and you are basically invincible with a broken soul.

    Biochemistry 2: You can use fat guys, shadows, etc.; People can take backstabs and the like, they can pick up supplies, the guns are good, the whirlwind akbt

    Biochemistry 3: It's cool to have heroes, zombies will be resurrected without headshots, and people have morale.

    Biochemical two good!

  5. Anonymous users2024-02-03

    In general, one sentence: three-point guns, seven-point technology [under the condition of no hanging, Tiancheng is doing much better at present... Many people think that a good gun means that they can be invincible in Biochemistry 3. I don't think so, there are a few ways to summarize combat skills for gold players like us.

    1.Be sure to aim for a headshot as much as possible, the damage of a zombie headshot is much higher than that of a non-headshot! Almost exponentially.

    If you don't have a gun like the Devastator that runs out of bullets – consider headshots. This is the only possibility of winning head-to-head with ZB with a wild gun like AK47 in the field, otherwise it will be difficult to kill.

    2.Positioning problems, many players have good guns in positioning, but they are a mess, resulting in destruction or ...... in their handsJust remember to move and look at the radar in the upper left. This requires the player's own consciousness, and if a novice doesn't have a good gun, he can choose a catwalk, such as hitting Uncle Fat, taking AK can bully him to walk slowly, keep walking back and forth left and right, and retreat when there are 15 bullets left.

    Not much to say. 3.Supply Box Problem: This problem has always been a pain for newcomers, and it is often Barbie ...... who wanders between picking up and not picking up and then being waited next to himIt's very good here, it's actually very easy to understand, you can wear headphones, Barbie stealth has a sound, remember to turn on the light and walk against the wall before picking it up, pay attention to it at the corner, it's good to pick it up......Just don't be greedy for ......

    4.The choice of guns: to choose according to the terrain, such as the missile base or the 72 warehouse, it is necessary to think in advance about whether to use scattered ammunition to guard the box or to use a rifle to guard the pipeline ......I won't talk much about this.,Overall, the most optimistic thing about gold coins is AK47.,Stable trajectory.,Fast trips and other advantages.,It's not expensive.,All kinds of maps are suitable.。

    Pure hand play,Please don't ctrl+c,LZ has a problem and you can hi me.。

  6. Anonymous users2024-02-02

    You don't know if you play with it yourself.

  7. Anonymous users2024-02-01

    Biohazard 3 mainly has guns with strong knockback, such as Golden Eagle or Barrett, or guns with more bullets, such as Destroyer, M134, Chaser, etc.

  8. Anonymous users2024-01-31

    Scattered mode, the main mode of the BioShock series in Counter-Strike Online, is an improvement from the most popular mod in the original Counter-Strike. Since 2009, a total of 5 different versions have been produced, which has been a great success in the online game industry and is one of the most popular models in CSOL. The mode is divided into human and zombie camps, with humans having to annihilate all zombies or save themselves as much as possible for a limited time, while zombies are going all out to infect all humans.

    The latest Biochem Model 4 was released in beta on January 14th, 2014.

  9. Anonymous users2024-01-30

    T battalion, finishing the front, the main attack. Finish behind the destruction station, assist. xm8, where is it cool, where to stay.

    CT battalion, in that small intersection, people who have a reaction can guard **, but the lead sedan must be heavy**. The box shed is equivalent to not guarding it....Elsewhere there must be a chain of people who carry you up. Now I advise you to play the warehouse, and you will be invincible if you step on it.

    Hope. Thank you.

  10. Anonymous users2024-01-29

    CSOL plays biochemistry purely by good **, you can't take a Uzi top zombie Dan sail.

    Human: The first to push destruction, n destruction to fight with invincible, and 1 2 scatter bombs to play Barbie. It is necessary to practice continuous jumps, spin jumps, big jumps, and so on.

    Zombies: can flash bullets, can thunder jump, now zombies rely on technology, no technology and no blood of the little zombie is equal to send points, generally technical Barbie breakthrough.

    Biochemical Essentials** (1 or 2 are OK): The Destroyer, Death Rider, Soul Crusher, Barrett, Gatling Clan, Terminator, ......

    Biochemical essential sub** (1 is OK): Desert Golden Eagle, Golden Red Scorpion, Hand Cannon.

    Biochemical Essential Knives: Backstab Silverblade, Stormhammer.

    Grenades you will.

    Pure hand-to-hand !!

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