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AKL and KAT have higher requirements for hand speed, Lux has higher requirements for awareness, and JAX requires more Ju Seki.
If it is a low-end game, it is still recommended to use AKL
The feeling I got from playing trumpets in the districts was.
At the beginning (just created number), you need to be able to kill the person with the highest DPS in seconds before the opponent's DPS is played Recommended: KL, KAT
After a while (after level 12 - level 30), you will need to be able to carry the opposing DPS until your DPS hits the DPS jax
After a while (qualifying around 1k5), you'll need to break down and give your teammates confidence all the way to AKL, Jax, Kat
After a while (around 1k7), you need an opponent to be able to withstand Lux no matter how much you target you
After a while (1k9), you need to know how to fight back after the crash.
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The low-end bureau is unknown.,High output,Killing refresh skills,As long as there is a head,The skill is basically the same as no cd.。
The brilliance is also good.,The skill is super far.,The CD is not too long.,Don't press the opponent at least won't be pressed.,But the single kill ability is a little weaker.。
Akali has strong ability to line up, stronger personal ability, as long as I play the back row of your second in the group, if the group can't win, then it can be gg, Akali fully has the ability to second the back row, and the ultimate move is also cut in from a distance, don't say that a real eye can abolish Akali, the group is five to five, not a dozen five, even if you have a real eye to see me, as long as it is in the cover, I will add double resistance, the same can kill, not to mention that in addition to the lower road assistance will buy a real eye, who will buy it in the early stage? As long as I get up in the early stage, what can you do even if you buy real eyes? Kill you as much as you can, can you run away in flash?
JAX I don't recommend playing.,A smooth whole game.,A collapse is a whole collapse.,It's too extreme.。。。 Hope.
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AKL and Carter, Jax can't get up and it's a waste, AKL doesn't matter if it's a level 6 single kill or gank to grab people's heads, Carter is also good at grabbing people's heads, Guanghui eats teammates, relies on positioning, and the low-end game doesn't feel as sharp as the above two.
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Jax is a good choice for team control, plus anti-output.
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Radiant, there is a control of the team battle is very dominant.
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**With the equipment, it is really fierce, and the line is not false, but if you don't play well, it is soy sauce; Akali heads-up is more powerful than ominous violence, and unknown team battles, with that big move; The brilliance is not weak against the line, and the role of the regiment is greater than that of Akali.
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Akali, Jax, and Ominous all have to go through a certain amount of practice to play well, and the operation and positioning of Radiance are relatively simple, and the performance of lane and teamfight is excellent, and I think Radiance is good.
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There are many ways to play Akali, and with the update of the version, this hero has changed a lot. Let me summarize a few ways to play.
Akali features: ultimate super long-distance multi-stage breakthrough lol chase the strongest hero, relatively weak before level 6, the tailwind is very powerful, and the headwind is very soy sauce. Weak push line and low early damage.
Playing method 1, the method wears a half-flesh play, as long as it is by sticking to the opponent's ADC with a big move, so that he can't output. This style of play is the most used now, and there are many variants. There is damage and resistance, and the disadvantage is that the outbreak is insufficient.
Runes: Red Magic Piercing, Essence AP, Yellow Armor, Blue Magic Resistance (all fixed).
Bujia 5 red went out and went on the single.
After that, wear a mask + shoes + a big belt.
After that, the Ice Rod is out (direct Maniac or Langdon's Omen is also good), and after the Ice Rod comes out of Langdon's Omen.
The method is powerful out of the Abyss Scepter.
God Outfit: Law Shoes + Ice Staff + Langdon Omen + Abyss + Hourglass or Law Wear Rod + Landry Torment or Manatic.
Playing style 2, all-meat tank play, team battle-stirring stick, but low damage.
Bujia 5 red out of the door on the list.
Out of the Prospector's Arm Guards + Large Belt + Straw Sandals. (The other party is AP who buys the negative cape directly).
After that, the Ice Rod is crafted.
Ice Rod is followed by a negative cloak.
After the Langton Omen.
The fanatic is the last to make an hourglass.
God Costume: Mercury Shoes + Ice Staff + Abyss + Langdon's Omen + Fanatic + Hourglass.
Playing style 3, high damage assassin.
Go out to choose your own outfit, 5 red cloth armor on the top single, and 4 red on the shoes on the middle single.
Directly out of the Prospector's Arm for physical heroes, otherwise out of the Mask.
Out of the law to wear shoes + mask + prospector armguards.
After that, the ice rod is out.
Hats again. God Costume: Law Wearing Shoes + Ice Staff + Hat + Hourglass + Law Walking Staff + Abyss.
Playing style 4, dual bloodsucking route.
Everything else is pretty much the same: The core outfit has been changed from an ice staff to a tech gun.
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Use Q to replenish troops online, and don't consume with the opposite side. When there is w, look for a chance to open, Q to hand over to the opposite hero, find a chance to e him, consume. When you think you can, Q is on, W slows down, and E ignites and takes away. Be careful to always ahim.
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In this way, the first small vampire gun, and then the ice rod was turned and played to see the situation.
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I won the 4-fold wild slow, and I bought everything I wanted to buy this ridge. Really, if I were 2% off, I would buy everything I could. If you like it, buy it, absolutely Senhu value, 2% off, rare, hope, first question, thank you.
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TX is just a disguised accumulation of money, lol doesn't actually need to spend a dollar.
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Special Special Value! Listen to me! Absolute! I'm the same as you won! Absolutely!
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The value of 2% off is specified ** of course value.
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Akali is now in the top five levels of the list, and basically no one can beat it, so she can bully Shen and vampires and the like.
It is impossible to beat Timo Ruiwen Crocodile in the early stage. Unless the other side is really crippled.
Don't fight in the early stage, don't fight for the Duolan shield or cloth armor to go out, collect the tower knife and other junglers, you can use W's stealth to consume blood.
6. You can kill Teemus or something.
Crocodile and Riven generally can't beat it.
Stacked armor supports blood and fights again.
Akali is not a strong hero online, there are too many hooligans on the road.
Wait for the mid-term group to catch the opposite ADC or something. Anyway, if you don't collapse on the road, it's a victory.
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Don't fight with others before level 6.,Sure no one can beat it.,Settle in the back of the line to collect small soldiers.,If someone else hits, you can open w to dodge.,And then turn back some blood on Q.。 When there are a lot of small soldiers on your side, you can also drive w up to change the blood and put some pressure on others, as long as you make sure that you develop to six safely, and then go home to replenish the props and equipment, and then come out to kill people, Akali does not rely on the right line to replenish the soldiers to live, whether she can play a role will see how many heads she can take during this period after 6.
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Akali is not easy to play on the list. The core idea is to get to level 6 fast, and then call the jungler, after the gank is on the road, and a group of ganks on the road, and then double walk with the middle lane to drive the rhythm. Akali's outburst can't take those half-flesh on the road.
But Teemo is excepted. So except for some crispy skins that can be stronger, there is no way to meet Raven and crocodile.
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Why does Akali want to place an order, it's not okay to clear the line. A single point 1q 1 knife kills a small soldier.
At level 2, you can't talk to Timoriven, let alone the crocodile. The only way to do this is to jungle infinitely catch the lane, and then make sure you have to play 6 first.
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I have two electricity and one drill.
The top single AKL can be said to be able to resist and fight. is the output of a walking meat.
In the case of the same equipment of the high-level AKL, the above heroes are all human heads.
There's really nothing you can do about Raven and Timo, and you can't beat it with Q in the early stage.
AKL is still very good at playing crocodiles, of course, you AKL has to pile up some armor, there are only a few crocodile skills, CD is still long, don't coax him in the early stage, just hit crocodiles, don't be afraid, you will never lose the fight. Of course, if the crocodile brings 350, then consume it first.
To 6j, you can consider seconds to lift the membrane and crocodile, Raven forget it, be careful that he takes 125 seconds with you.
AKL recommends meat, and the equipment can be chosen by yourself, which is more diverse. In this way, it can resist and output.
In other words, AKL is the king of the outbreak, the harvest uncle, the team battle must be in the right position, not necessarily the first to be on it. Wait for the c position opposite the second.
The most important thing is not to die too much in the early stage, and the equipment in the middle stage should be up early. AKL is also weak in the later stages.
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AKL is mainly obscene, make good use of your W, and passive. The main Q is a must.,The first 5 levels can basically only shrink to level 6, don't be too excited, because the ultimate has just been pointed out, there is only one essence.,Since you want to play single, then your jungler must come back, gangk, don't retain the strength, and wait for the jungler to appear.,As soon as you have a chance to explode the opposite chrysanthemum with the jungler.,Equipment is not out of full output.,Appropriate blood.,For example, ice staff,Big mask.。 Everyone knows the order of skills, q, r, w, e, stealth, q, r, e,。。
There are all kinds of energy-saving companies, and it's crispy when it's a team battle.
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Akali is an offensive and defensive assassin with a powerful single dash and output, as well as the stealth slowdown ability of smoke grenades, which is as good as gank and escape. The snowball ability in League of Legends is unmatched, don't let Akali pick up the cheap, or you'll lose badly.
Akali has a very strong ability to kill and chase, is the nightmare of all crispy, so that all crispy must keep a distance from her, usually run when they meet, and the extremely strong ability to rush also makes the opponent's back row unconcealable, and the unparalleled powerful burst makes all those who are hostile to her tremble.
Carter's only Achilles' heel is that her ultimate will be interrupted, and using the Central Asian Hourglass will interrupt the ultimate.
So Akali is better than Carter.
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Team battle Carter, single Akali, Akali is too weak before level 6, unless someone is willing to fight with you in close quarters, you can fight until level 6 under the obscene tower, pay attention not to be blown up in the early stage, half-flesh Akali, you can cut or retreat. Katarina,I think it's just average in the early stage.,I don't feel anything.,Anyway, I won't use it.,When the team battle starts.,Wait a minute.,Wait for the opposite control skills to be almost handed over.,A set jumps to the adc and apc.,That kind of game shouldn't be very difficult.,Note that after Carter kills or assists,The skill will be re-cd,Ultimate cooldown minus 15 seconds.。 But personally, I like Akali more.
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Akali is a hunting hero, grabbing people in the wild and collecting heads. Poor AOE damage and long pursuit distance.
Carter is the hero who hunts down the aoe sex and lives the push line hero GK to collect the head. AOE is strong, but it is easy to be interrupted, the ability to protect itself is not as strong as Akali, and the pursuit distance is short. It's up to you how you choose.
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Akali Carter is prone to interruptions
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Akali is good, I've played more than 200 Akali, much better than Carter, Crispy Killer.
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Akali, there is basically nothing to say about the breakthrough, a crispy killer, the disadvantage is that he can't beat others before he reaches level 6, and he may die if he cuts in.
Carter: Well, Carter, you must not die in the early stage, and you will definitely be chicken in the later stage after death, and you are a hero who eats and develops, and you still need to operate.
Akali is more recommended.
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Akali is strong in a set of explosive seconds crispy, and Carter needs teammates to play damage as well.
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The two heroes are not very strong in the line period.,Carter may be more inclined to harvest.,Akali is stronger in single kills and will be better than Carter in terms of survival.,Both heroes can be played.,It depends on how the landlord chooses.,I think both heroes are similar.。
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AKL belt ignition is better, shoes are worn in shoes, and the second one is a big hat, and it will be a little hard to hold it I don't particularly agree with this. AKL has to be able to double Q and other big moves.,It's obscene if it's not big.,There's a set of seconds after a big double Q.。
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。。I don't play AKL much, but summoner skills are best with flash**, and after the LOL revision** is far better and barrier.
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Are you talking about archangels or fallen angels......
Well, the angel is more comprehensive, and the damage after getting up is very considerable, and there are Q and W to chase and escape, R can prevent being set on fire and save teammates, it's worth having.
AKL's pursuit is more powerful.,But high-end bureaus are generally aimed at you.,For example, bring a real eye or something.,But if it's an ADC or a general AP.,With a real eye, you can't beat AKL.,AKL is born with a bloodsucking plus a vampire gun.,It's still more BT.。
It depends on your hobbies, which position you like to fight, and what form of battle you like.
If you can't stabilize it if you are more aggressive, choose AKL, and the angel is likely to be soy sauce if you are unstable.
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Different types,Angel is comprehensive,You can go on the single can be a jungler or a cameo ADC can also assist,But it's mainly on the middle field,The output can be AD can also be AP,There are bursts and persistence,But the operation is slightly higher,First of all, you have to use the angel well,Some output skills of the ADC are necessary,For example, go A,And find a safe output position,It's a very scary hero to use well.。 AKL is also a good hero, usually beating passers-by is good, and it is also relatively easy to use. If you are a beginner, AKL is recommended
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If it's an assassin, it's an angel, an angel is the one who overwhelms the assassin, and heroes like Akali Katarina, a fox, are good.
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If you want to practice well, play angels, angels can show a very comprehensive technology, go A, ultimate, Q to keep people, W to save people, a lot, the role of the team is greater.
AKL is playing cool, all kinds of cool, but a 125 or 400 will wilt, and it is a weapon in the low-end ranking.
If you want to turn the tables on these two heroes, you have to look at your own strength Relatively speaking, VN is better AKL meets a strong one on the line Basically pressed to death Even wandering can finish suppressing AKL That is to say, AKL is a hero who wants to pick up heads and develop No head Under the same equipment, AKL's explosion is not stronger than other mages That's why I will see AKL6 level will go to gank to pick up heads and get assists Relatively speaking, it is more difficult to develop But it is very good to develop VN is better to develop Just make up for good soldiers I don't have the same desire for human heads as AKL, even if VN doesn't have good equipment, it's awesome to drive big, AKL can't do it, and if you don't have AKL, it's rubbish.
As an Assassin, Akali's main task is to give the team as much advantage as possible in the mid-to-early game, and it is easy for Akali to harvest heads in the mid-game. In the later stages, it will become a little weak, and the damage caused by your meat is very low, so you can only rush into the back row to kill the crispy. But in the later stage, it's basically a huddle, even if the meat rushes up first, and then you cut into the back row, it's still easy to die, at most, it's one for one. >>>More
Skill introduction: shortcut: Q
Akali throws a scythe at the target, dealing 50 75 100 125 150 (AP+magic damage and marking the target for 6 seconds. >>>More
I don't have much to say about the AP stream, I often double study in the early stage, and the AD is biased in the later stage. >>>More
Akali bar. It's also more in line with your requirements.,The explosiveness is very strong.,Chase and escape are more bullish.,Don't use blue.,It's strong after level 6.,It's good to catch people.,It's just that it's not easy to fight in team battles.,Pay attention to the position!