-
It's best to use it early.,When you are gank, you must use it early when you find that you can't run away without handing over flashes.,If you're stuck to slow down in the early stage, you can't run away if you want to run.。
-
If you can guarantee that you will not get killed in the past and have a 75% or more chance of being killed, you can cross the flash.
-
When you see that the opponent has a hero who can rush in the face, or a controlled equipment that is superior to you, you should decisively flash and flash out the opponent's skill attack range.
-
What is reluctant to flash depends mainly on consciousness. It must be used when it is best to flash whether it is to chase or escape.
-
Indecency is the king's way, the meat should be sold, and the output should be escaped.
-
You may not be able to kill or escape if you use it, but you will definitely not be able to kill if you don't use it.
-
Here's a suggestion for you.
First of all: Summoner skill, which has a CD cooldown.
Secondly: you don't use the summoner skill, it's always on.
Finally: It's always on, how to reflect the role of the summoner's skills?
It's like money. Money can buy things. If you don't go shopping, keep the money and see what kind of fame you can see.
Use it when you need to, and give the other party a sense of oppression. Ignite the weakness flash, etc., what are you keeping? Once the CD has cooled down, it can be used again.
It's good to cripple the other party, at least when he goes back to the city, during this time, you are in the farm without pressure.
Also, don't be reluctant. It's better to have a small chance than no chance. Momentum is something that affects confidence.
The more bold you are, the more confident you will be, and the more confident you are, the more aggressive and oppressive you will be.
The opposite side of the psychology will produce fear.
-
Use it if you can, don't keep it, it won't make you money.
-
lz learns to look at the hero and look at the situation The enemy hero is the kind of person who has control or can cling to people, in order to avoid being killed, it is a very wise choice to teach flashes in the first place, such as the blind Arak.
If the opposite person has gathered or has no advantage on the original line, and suddenly wants to start a group with you, at this time, it is a wise choice for you to evade their control with flashing, such as the Stone Man's Big Amumuda.
Flashing is important, but it's better not to stay than to be killed, there's no 100% guarantee of killing, teach Flash to kill, I won't talk about it, it's a must, or you'll regret it.
How to lose it in a flash, whether it is worthwhile or not, depends on LZ's own grasp.
-
The memory is small, and it takes at least 4g to run League of Legends, which takes up a lot of memory.
-
The network speed is slow, and the graphics card is not good
-
I will give you an analysis of the following reasons: 1 The flash is not close to the root of the wall, the distance is not enough, so it does not pass; 2 The wall is too thick, greater than the flash distance, and it is impossible to pass even close to the root of the wall. 3 Don't put the mouse diagonally when flashing, if that happens, even if ordinary people can pass by, you won't be able to get by. Solution:
1 Your character is at 90° to the wall: 2 Keep in mind the flash distance, some walls are so thin that you don't need to stick to the wall roots: 3 Stick to the wall roots, this scheme refers to when the wall is about the same thickness as the flash distance.
4 Some walls are very thick, larger than the flash distance, so you can't get through at all, but you can try reverse flashing, this method has a low success rate, and you need grass.
-
Sticking to the wall, there are too thick to pass.
-
Actually, you don't need to, but in order not to make a mistake, you should press it.
-
This thing really depends on the hand speed, you can open the smart casting indicator to practice first, press R and flash again.
-
The trick to flashing is to remember that the mouse is always pointing where you need to flash further.
The distance of flashing Even if it is a professional player in the game, it is possible to miscalculate Hit the wall Try to flash against the wall The mouse points farther away is the skill of flashing There is also the online flash When the opponent has more hp left and he has residual blood, there are 2 skills One is through the grass Card vision blind spot and then flash This method may make the opponent attack 1 or 2 times less so as to escape There is also Wait for the moment when the opponent flashes and then flash When the opponent flashes is when she thinks she can drop you in 1 or 1 set If he flashes again, he can dodge the fatal blow. There is also a situation when the opponent's jungler comes, at this time, you need to judge whether the opponent's jungler is controlled, or whether there is a red buff, for example, when you go to level 2, the opponent's jungler comes over to level 3, and he has a double buff, as long as you get the first hand, you flash, he flashes more, plus the opponent's top single hero is easy to be killed, so sometimes when you see the jungler flash decisively, it's not that you flash and lose, go to the level first, make up 2 knives less in the early stage, in fact, it's not very important, as long as the level can keep up It's good to wait for your own jungler to come, and wait for an opportunity to fight back.
Summary: The use of flashing is mainly familiar with it, and you can develop more methods of flashing, such as flashing tricks, flashing against a wall, and you are flashing not on the other side of the wall, but in the grass, and so on, and these will take a long time to practice.
-
Flashing is nothing more than jumping vision and jumping terrain.,There's a little difference between lol's flashing and Warcraft's flashing is that you can't dodge directional skills or attacks.,Like Nunu's slowdown.,If he throws it out, he can't dodge.,The same goes for the tower's attack.,So don't waste flashing.。
-
Flashing against the wall, flashing is a smart casting, and the mouse will flash wherever it is placed, so remember to put the mouse arrow on the other side of the wall to pass through the wall.
-
Through the wall, pay attention to stick to the wall as much as possible in the flash.
-
Press r first, and then the moment your character animates the kick, put the cursor behind the person you want to kick, and then flash, it will cause the same effect as flashing, which is more difficult than flashing, but this can prevent you from flashing and catching bigger, and others use flashing to dodge your ultimate, but the speed requirements are high, and if you don't practice, it is easy to cause the effect of flashing in place.
-
R and Flash: Press at the same time, it is recommended to place the Flash, place the Flash, rub the index finger from the R key to the key, and place the mouse on the outside of the direction you want to kick.
-
The battle is changeable, if you want to play R flash, you can't use it No matter what method you use (walk over or Q up or eye W over), remember that when you want R flash slalom kick, you must be calm Don't be in a hurry under your hands Don't mess up Calculate the distance as much as possible Try to stick to your face Be sure to listen to the headphones When you press r The moment the blind monk makes a sound, the mouse is placed behind the opponent and then flashes In fact, you must hear the blind monk in the middle of the flash when the blind monk makes the first sound, and the mouse is placed behind the opponent, and the sound has just come out.
-
r, and then the mouse moves behind the target almost simultaneously. After becoming proficient, practice more angles. Take your time, don't panic, and after being proficient, you can touch your eyes w to the other party's side, q a paragraph, r flash, and q the second paragraph.
-
R flash mainly by feeling, as they said, it depends on R's kick action, and how to do it, it's too troublesome, there is no time to pay attention to these in actual combat, unless you are a high play, R flash as the name suggests is R and then flash R when the mouse is placed on the enemy, flash when it is placed behind the enemy, practice makes perfect, playing blind is to be fast and accurate, as long as you can kick back to the C position with R flash during the team battle, the regiment will basically win, the blind second section Q is close to the enemy as long as the second stage kicks over, it is the best time for R to flash.
-
There are a few details that need to be paid attention to, and it is not difficult to use Ah Flash, press Ah and flash, but to find the right distance, which means that the distance of the flash is enough to move behind the target hero, it is best to use it closely, Ah Flash has a little to pay attention to, even if it is first and then, the flash is far away from the target and the distance exceeds the range of use of Ah, ah will not be interrupted, so the distance of the flash is as large as possible, so the effect is better.
-
R flash has a key, I don't know how many S flash ranges have been cut, R flash must be close to the face, it is best to wait for the opposite side to have no displacement, and then use R flash.
-
I think it's flash r, at least the blind man is not large! Like those who are far away, I see how they r. Didn't you flash in the r first! Unless even Q plus eye QRQ
-
Your r opens a sleep ni you can die uh.
-
R, immediately press the flash.
-
Set shortcut 2 to cast-only. Put an eye on the 2nd, Q2WR full energy is enough!
-
It depends on what kind of hero, like a dog's head, a barbarian, etc., you can use a sprint.
-
Depending on what hero you use, decide.
-
Look at personal hobbies plus heroes set for!
-
This is because some heroes will have some pre-action before putting skills, such as the blind man's R has to turn half a circle before kicking, the Q of the no hand also has to turn half a circle, and the Q of VI also has charge. It's to use these pre-actions to achieve gapless combos (because when it comes to high segments, others play more, if you flash first and then put R or E, other people's hand speed blocks can use these to flash too, so you waste a big move) However, ordinary segments are either dead or show, and ordinary people don't have so much experience and won't react.
-
The hero has a hand raising action when throwing skills, so if the hand speed is fast enough, you can press the skill button to raise your hand first, and then flash the past moment to release the skill.
The purpose of this is not to give the opposite side time to react (move or dodge with flashes).
The most common is the R flash of the blind monk, which can instantly T return to the enemy, and will not flash immediately because the opposite side reacts quickly to see you flash past, and he can't bring the C position T back.
In addition, for example, the QR of the ball girl Sindra, Q is released only after R is close, which ensures that Q will definitely hit people and then refresh R.
There are also some practical skills such as the Q of the light girl and the robot, the R of the small fish, etc., which are easy to dodge if they are put normally, and if the key team battle suddenly Q flashes, it is easy to control the opponent's C position and win the team battle.
And such as the fire girl's R, there is no need for R flash, because the delay of skill raising is very short, and it is not easy for normal flash R opponents to dodge, and R flash is easy to have problems.
There is no bounty, and I insist on playing with pure hands, and I will adopt it.
-
Some heroes' skills have a cast time.,When you're on the line or open a group.,Press the skill after seeing the opportunity.,Flash at the same time as pressing.,It can show an effect similar to an assault.,Catch the opponent off guard.。。 That's probably it.
-
Blind,Most of the skills have a reading note.,And then immediately press the flash to the place you think of during the reading process.,Most of the skills can be released to the place where the flash.,Many heroes can.。
-
R flash generally refers to the blind monk, because the blind monk's R skill has a delay, so first flash behind the enemy and then R, it will kick the enemy towards you.
e-flash doesn't have a specific meaning.,It's just okay to have a delay e-skill.。
-
Don't listen to the nonsense upstairs, let's talk about the simplest, can the ice be magnified? Most of the R-flashes are like blind snake women, which are amplified and have spell-casting actions.
-
R is the usual ultimate, E is the E skill, for example: Zhao Xin, R flash is to select the target group to open the ultimateR when starting the group, and then press the flash in seconds. It will appear that your ability to sweep through thousands of armies is not to fly the people around you on the spot, but to the people around you where you finally flash.
e Flash Theory. The e-flash of the robot is to chase the person with the remnant blood on the opposite side, and the opponent is teleporting back to the city or the remnant blood is fleeing, and when you can't catch up, turn on the e skill + flash, knock it away, and create a killing space for yourself and your teammates. It's okay, but it's easy to get started with computer people and more contacts.
-
R flash is to enlarge the move first and then flash it can change the direction of the ultimate move through flashing, such as the blind monk, but the operation should be very fast. e flash. Didn't hear much. These can only be effective for some heroes, not all heroes.
-
Relying on hand speed, the moment you press E or R, you can flash many guided skills, such as Q and R of the No. hand
-
As long as there is a progress bar under the skill, it will do.
-
Main Q and secondary E or main E and secondary Q (main Q is easy to weaken, and main E is easy to kill at level 6).
Before level 6, it is obscene with the rear e and q, and after level 6, it is directly r-w-e-q. Pure attack sees the output and directly sets a set of combos (too brittle to drop the output in seconds, you can't get out, you need to find a balance between attack and defense).
Support and team battles put the ultimate on the face (second output pile damage, hit the meat pile to break armor and vampire), if it is too far, you can use W to rush, and then r-e-q. (I hate EZ and planes).
As long as you don't have an ultimate, don't shoot, there's no advantage.
Save some energy when aligning the line, and keep W at any time.
-
Non-high-end to ensure their own development.
The level and the mending knife suppression are very important If you don't have a certain success rate, you don't go to gank when you kill a single kill and go up directly q e ignite rundown flat a1-2 down w go when you are forced to go up the laner tenacity shoes rundown devil drinking knife langton whispers.
Yes, there is, but when they grow up, people are realistic, there is very little true love, pure love is often in the student days, not seeking money, fame, rights, just simple like.
100% gold".
100% gold". >>>More
100% birthday party attended by Piggy and Imp (every year and these two periods), entertainment presentations, 100% entertainment kings, 100% hearings, fan fun parties, 100% love and Piggy's ** or concert celebration banquet. >>>More
Shake the wish 100% to the ** method:
First choose the legend** as the wish.,There is only one position of the three wishes that can choose the legend**,The other two positions are the brave companion** and the permanent hero.,Don't choose the hero or ** that already has.,Because the existing ones may still be drawn.,This will be directly converted into fragments.,Fragments are not the number required for exchange.,But only for 5 or 8.。 >>>More
No, if there is, it's not love, pure to 100% love? Now, what is not to be built on a material basis? Love isn't perfect either.