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If you don't use skills to farm soldiers, pure basic attacks, at least 60 in 10 minutes.
EZ eats gear.
If you can't develop, you can't see the harm.
EZ main Q damage** is to go.
The meaning of w and e is not to harm.
The meaning of w is the attack speed buff
The significance of e is that there is a flash in ten seconds.
And the initial damage of the R skill is very high.
However, he will pierce and attack with decreasing damage.
The outfit is the Crazy Combat Boots, the Three Phases, the Blood Drink, the Whisper, the Endless Brother Chun, or the Mercury Knife.
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Pure basic attack with no skill farming, if there are at least 60 in 10 minutes.
EZ equipment. There is no harm in the development process.
The hazards of the EZ main Q source are:
The meaning of w and e is not to harm.
Watt Meaning Ten seconds of meaning have a flash.
R's initial damage is a very high attack speed buff, but he will penetrate and attack damage decreases.
Installing a three-phase drinking blood whisper endless spring, D.C. or mercury knife is crazy boots.
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Now EZ rarely comes out of three phases.,In addition, Galen grabs troops with you.,That's the pit of teammates.,EZ has to play flexibility.,Don't be hard.,Rely on skills to consume from afar.,S3 version of the mid-stage electric knife.,Drink blood.,Shoes.,You can consider Brother Chun in the later stage.,Light feather.,Ice boxing.,Endless and the like.。
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How can you get up if you're still out of the three phases.,Now how can there be a three-phase too much rhythm.,EZ you and others make up for the troops, then you're going to lose.,His early wave up.,That is, you need to operate a little better.,Q quasi-you'll win.,You want to have a head in the early stage so that you can be undefeated.,Drag it to the later stage.,Almost equip the EZ output in the later stage.,It's not so good to enter the eyes of the law.。
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First, as an ADC, the most important thing is to develop and replenish troops, and the number of replenishments is generally your progression multiplied by 10. Second, EZ is not an explosive output, after the first hand is released in a team battle, it is to rely on the continuous output of Q and peace A, and it is best to take the red buff and fly a kite. In the low-end bureau, people who go down the road will grab troops, so don't rush to ask for so high a lot of troops, and when you get to the ranking, the ADC will be able to comfortably replenish the troops.
S3,General ADC (male gun,EZ,Female gun) is to drink blood first,Whisper,Electric knife,Endless,Maniac or Brother Chun (shoe enchantment noise),But the policewoman,Ash and so on are going to be endless first.,VN's words drink blood first.,Then go directly out of attack speed and endless.,VN doesn't need to whisper.。 Not long ago, ice boxing was very popular for EZ, and I personally think that as long as EZ takes the red buff, there is no need for ice boxing at all, which is a waste of money and affects development.
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The landlord wants to know that there are all inside.。。
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EZ doesn't need to come out of the three phases now The three phases are too expensive Out of the Ice Vein Gauntlet I play EZ first out of the Flare and then drink the blood Then out of the Ice Vein Gauntlet Then black cut the armor-piercing bow.
Brother Chun: Shoes depend on the situation I still prefer the shoes that reduce cooling.
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Try apez, the output is super high.
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It's inherently unreasonable! The most important thing is to have the ability to have the ability to be afraid of anything!
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Just go with the flow, the time of the individual is different, and the age may not have reached yet.
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Glory of Kings Monkey Early Development Specific Skills:
The monkey has a relatively flexible choice to go out, and it is okay to go on the wild and the road down, and the blue consumption of the monkey in the early stage is higher, and it can also be considered that the opposite wild area is anti-wild.
After clearing a wave of soldiers or wild monsters, you can go to the middle lane for a walk when you reach level 2, and if the middle lane is a hero without displacement and life-saving skills, the success rate is very high, and with the cooperation of teammates and the effect of slashing, you can basically get the head of the middle lane. When there is no chance in the middle, you need to gank all the way with more teammates, forming a situation of more fights and fewer fights. Monkeys need to quickly farm money to produce one or two pieces of critical equipment when the early team battle does not break out, so as to ensure the output of the monkey in the team battle, and the monkey without critical hits is not any threat.
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In the early stage, with a line, the jungler is a big crit. A bloodthirsty.
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Why can't it develop? It's not being targeted yet. What's the use of talking about all this?
The answer I want to know is: how to be targeted in a situation? Grow up quickly.
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Monkeys should be obscene in the early stage, they must be obscene, don't chase people, it's better not to; Out of the endless blade, electric knife, armor-piercing bow can almost wave.
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The glory of kings can be easily developed, if it is pressed, go to the field, and go to the line in the middle stage, and it will soon develop.
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Dian Wei, this hero eats the late stage, and it is best to be obscene in the early stage, and he can swim more if he can, and this hero does not have the ability to protrude his face, so be careful in his position.
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Don't coward, make up for the soldiers, you have to come over and you will go, and then fight back, after you punch the troops, he won't be close to you, don't lean against the wall to play VN, and distance yourself from her in the later stage,
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I really don't think EZ is afraid of Galen. Galen has no control, no displacement, are you afraid of him? And what about your help? ez is a bastard, mixed with ice boxing, demon sect, you will be out of the mountain.
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VN, this version is still terrible, it's okay to die in the early stage, Galen is useless, it's useless, open the distance, kite him, after the goddess tears, you can make an ice fountain as soon as possible, buy a real eye, and play VN after 6 miles
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No, this is based on the child's trace elements and growth and development, it is recommended to go to the hospital to check the blood picture.
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It's okay, if it's not a dwarf, it will definitely grow taller, and it won't grow rapidly.
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First go to the orthopedic department to take a picture**, just say check the bone scale line, see if the bone scale line has grown, if it grows into the height, there is no way, if it does not grow into the endocrinology department to check the secretion of growth hormone, if the growth hormone secretion is less, you can consider intramuscular injection**. But regardless of your height, I hope you are confident and sunny, right?
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It's okay, some people are still in their 20s.
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Drink plenty of milk, and it is recommended that you play basketball, which works.
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Do you have a jungler? Is it 212? If not, you can go to his way, or rob him to mend the knife
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Let him fight, you jungle, have a chance to go up and mend the knife.
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EZ is a hero who relies on skill set + flat A output. The disadvantage is that the output of EZ is obviously insufficient for tank damage compared to other heroes such as VN. i
The current version,The top orders are all half-meat output type,As an ADC, you can't be the first time.,In the first wave of the control chain,Kill the opposite side of the order.,The situation behind it is very difficult.。
And EZ is exactly one, the kite ability is more than enough, and the lack of output in a short period of time is a hero, although the strengthening of the three now, is a good thing for EZ, but in comparison, the EZ output relies too much on the three passives, and its own output, whether it is a flat A or a skill, is a little embarrassing, so in the middle and late stages, everyone feels that EZ is not efficient enough to cut meat especially in team battles, and the output is weak.
It is also true that EZ is not a strong ADC version now, and the most brilliant EZ is in S2
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First, EZ is very elegant, Q is far away ECD is fast, the output environment is very good, and it is easier to type out the output. The only thing that is similar to the EZ output environment is the female police gunner. The latter two have a very obvious weak period, the growth is not smooth enough, and it is easy to be caught and the opportunity snowballs.
Second, EZ has an ultimate, which can cooperate with your own AP to play the first round of AOE and directly attack the opponent's back row, which is a bit like the effect of a double AP lineup. Only EZ can do it in ADCs. Therefore, the overall output is slightly lower, and the team battle will not be at a disadvantage.
There are also ls who say that the EZ operation requirements are low, because E is not regarded as a damage skill or AQA. I didn't get it. EZ has a short range and can only be AQA if you want to perfect the output, and E has a little delay, which is higher than the general ADC's requirements for forward and backward swing control and skill prediction.
If your understanding of EZ in segmented teamfights is still stuck in POKE + the second round of damage output, I didn't say it. -
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I'm the main ADC bit, and I prefer EZ. Why? Because EZ has a strong kite ability and survivability.
It's true that EZ is weak in the early game, but when equipped, it can go head-to-head with any ADC. Look at the degree of use of a person's EZ is mainly for the skill is release and judgment, EZ main output skill is Q, the judgment of Q must be accurate, if Q is not accurate, don't play. Moreover, for the judgment of the situation, the skill of E is very important, depending on the situation, do not hand over the skill of E easily.
I don't know if you've seen WE's smile with EZ1V4, I once used to be in our group when I was wiped out, I 1v5, killed 4, and ran one on the opposite side, just because EZ has a strong kite ability, and after equipping it, the output is very high, and a Q is one-fourth of the blood for crispy skin. The damage is high,.
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Because EZ is strong in the fault tolerance rate, EZ because of the relationship between E skills, resulting in this hero can be said to have a CD ultra-short flash skill in the early stage, that for a hero, when playing in a group, it is equivalent to having two opportunities to adjust his position, and EZ If the skill is used well, it is equal to 3 times. So his operation requirements can be said to be the lowest, because other heroes who have no displacement, if they are hit by the face when playing in the group, they must use flashes, or go and slash with the help of teammates to be rescued, EZ is different in that you can easily get rid of teammates through this so-called two flashes, so newcomers like this hero very much, but you are right, under the same development situation, EZ really can't beat many heroes, and he basically can't beat any ADC in the early stage, and I feel like it's quite wasteful, but it's very suitable for novices.
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ez flashed in more than ten seconds.
EZ ultimate, you can pick up heads.
In addition to alchemy, you can't chase it, and EZ with blue buffs can't chase a few EQWs, and it's definitely not him who died.
EZ's Q cd short patch knife is easy, and the opposite side is not good to move a Q to hit the opposite side of the 2 squares of blood opposite A How many times do you have to come back?
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Like a blind monk, the overlord of the wild area in the early stage. If you can't play the advantage of the blind monk in the early wild area, go to fight for the late stage. It's not as big a role as other heroes can play.
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It's mainly flat A, open the group and amplify, passively stack up, and the output is still similar to other ADCs, mainly because the crit is not as strong as other ADCs.
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EZ is an evergreen.,You can play no matter how you cut it.,It's mainly fun.,Handsome and elegant.,Standing or fighting is still the mainstream AD strong.。
I don't think my Zone 1 diamond classmates are not weak in playing online, the team battle is very strong, there is a good output space and a passive that is more disadvantageous. E is a magic skill.,Anti-killing dodge skills or something.。 The damage in the middle is relatively high, and the late stage is relatively weak.
It's more difficult to line up, and it's still very diao with consumable assistance.
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It is stronger in the early and middle stages and weaker in the later stages.
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The main thing is Q, and Q will come out when the damage is accurate. Take a red kite and don't just float, if it can be output to the back row, it will hit the back row, and if it doesn't work, it will harass and wait for harvesting.
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What ADCs need most is mobility. And EZ is highly mobile.
Kite ability, online ability is good.
If one set doesn't kill him, he can still perform the second round of output in team battles, but when other ADC team battles only have residual blood, they are not as arrogant as EZ for the second round of output.
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This version of the ADC is not as useful as midlaner and jungler.
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lol Why is EZ strong?
I have diamonds. Actually, I don't think EZ is strong.
Now the game is all Obama policewoman wheel mom.
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You try the policewoman, VN. It's better than EZ.
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The kite also has a strong consumption capacity, and it is slightly stronger in the early stage, and the group can poke
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Play what heroes don't say, how to give ideas.
If you play ADC, hurry up with the electric knife and the forked bow, and then replenish the troops. If it's meat, follow the group, don't die, mix up some assists.
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Then you have to choose the kind of hero with control.
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