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According to the backstory of League of Legends is one inside the pyramid.
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Pyramid. In the great desert of Shurima.
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In the desert of Shurima, the pyramids...
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What the heck? Something resembling a coffin? It should be in the desert on the edge of Shurima.
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Mu Mu I personally think it's more suitable for the jungler position.,But his ability to clear the field is not strong.,The most important thing is to see which way to go where the advantage is great.,But always look at the minimap.,See which way your teammates go home.,Just go to the level a little.,Be careful not to bring the line forward.,Or sometimes you'll be scolded.。 When the mixed experience reaches level 6, you can ask your teammates to start a map battle at Xiaolong, and as for Mu Mu's big, being able to control the opposite APC adc is the best. Team battles can also be cut according to the timing, if you are not meaty, you have to use your own big to control the opposite side, and then output damage with the help of teammates.
As for the choice of equipment, it depends on what kind of outfit the landlord likes, meat is a must, but as a jungler, Faqiang is also an indispensable ......
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Wood wood is not suitable for auxiliary. One doesn't consume skills, and the other is that he pulls himself over. It's easy for your ADC to not keep up with the output, and you're dead.
Mumu is suitable for junglers. Fa Qiang Jungle Suit, Sun Flame, Excitement, Langton, Ice Fight, and Demon Anti-Shoes. However, Mu Mu is very weak in the early stage of jungle, and when he encounters a blind man and a strong jungler like a praying mantis, he must prevent being counter-wild.
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My level is not very high, and I just hit Huang 3 in Shurima, so let's talk about my understanding of Mumu.
The most suitable location for Mumu is jungler.
It's a bit expensive to play support, because there are other heroes who can better replace him.
The meat auxiliary inside the Japanese girl and the gem are better than Mu Mu.
When fighting a team, Mu Mu will usually be the initiator of your teamfight. Even if the opposite side is forced to open a group, it should be the first to rush up and fight back.
Overall, the current version of Mumu is not a mainstream powerhouse.
Although his gank ability is not weak in the early stage of jungle, his 1v1 ability is not strong enough, and it is easy to be invaded into the jungle. In the wild area, it is basically gg to be caught by the opponent's mainstream jungler (blind, Wei, spider, chrysanthemum).
Two more words. If you're only dedicated to Mumu and only play support. Go out with Dolan Shield + Eye 2 Red, don't bring red crystals. After going home for the first time to make up for the salary, it's good to have no brains.
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Mu Mu's first piece of sunfire, with w damage is considerable, and meat.
Then the release order is Sunfire, Watermark, Ice Staff, Langton, Uplift, Landry.
Bingzhang has to come out early, I'll tell you 4000 blood, more than 200 armor, and more than 100 magic resistance. Can you die in a team fight? The point is that no one hits you.
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The best thing for Mumu is to go jungler!
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You can not jungle actually. Now the jungler is often caught. Mu Mu don't go to the middle, mix the line on the upper and lower roads, and honestly suffocate to 6J under the tower when he is pressed; Either jungle to 3-4J, and then gank up and down the lane; Because Mu Mu is not a hero who is very strong in the lane, or not strong in the early stage.
It's best suited for team battles and gank, see if you can cooperate with your teammates to catch people, and Mumu's Q and R are very strong controls after 6J. Don't expect you to be able to line up early or go head-to-head with other heroes. Wait for you to get out of the sun and out of the ice staff, and then see if the main output on the opposite side is AD or AP before loading.
Basically, after the sun is out, you will be able to withstand the early team battles in the early stage.
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Mu Mu is to stick to people and play heads-up. It's better to fight with meat. Mu Mu is a god tank and has a very big effect on the team.
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First of all, Amumu is not a hero who can be singled out, he is AP plus support, and you should be out of meat outfits at the beginning, such as madmen, giant belts, etc. When you're big, your boss can bind other heroes in teamfights, and then your teammates can take heads with your help. Now teach you his triple combo, first Q, to bring you closer to the enemy, then W and E.
Amumu's main thing is to support his teammates, not to collect people's heads. So, if your Amumu is practiced, then everyone is almost undefeated. This is the reason why Amumu is disabled when ranked.
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According to your requirements, the meat outfit is the best, and going out can be a crystal bottle with red medicine and blue medicine, and the first level learns Q (only learns one level), and then gives priority to full W, followed by E, and finally points full Q, of course, when it is R, the outfit can be [Sunflame Cloak] [Rune Barrier] and then you can come out of [Ice Staff], [Maniac], if you haven't finished fighting, consider coming out again [Langdon's Omen]. Combos are generally w、E to cause damage,Keep Q,If the opponent has residual blood or you want to kill strongly, Q stuns the opponent and kills it.。 If you play a group, you have to Q to stun the opposite output or crispy skin first, and then wait for your teammates to gather fire to kill them, and then amplify them, imprison the opponent as much as possible, and let your own output cause as much damage as possible (if you can, try to take the blue buff and reduce the cooldown, which is good for your Q's cooldown, especially the endgame of chasing and finishing the group).
Of course, when you fight a lot, you can have enough to survive with multiple spell strengths, and even play AP Mumu, spell half-flesh and the like in the future.
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If you match, it's just a game, you can do anything, and if you use wood to play ranking, it's basically more wild.
When you dare to use the wood to rank up, you basically don't have to ask these questions.
And this thing is selectively made according to the opposite side!
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Playing wild wood is the sharpest, generally cloth armor 5 red or 1 shoe three red.
Equipment is time Ice staff Maniac Sun Yan or something The main blood support Now the physical defense is worthless Just pile up some magic resistance The above.
Skills look at interest I like the main e deputy w has a big point.
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None of the gods are floating clouds, and there are also strategies.
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I'm also a novice (a rookie among rookies, a rookie among masters), and I'm better at using Amumu. Which server is in the building? Make a friend!
Level 6 must upgrade the R key, use the skill sequence Q-E-W-R when the two sides are fighting, and upgrade the Q key more.
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Grades 1-6: W+E+Q+E+E+R; Grades 7-12: W+E+W+E+R+W; Grades 13-18: w+q+q+r+q+q.
lol wood wood outfit:
Go out and pack a cloth armor +5 red (this outfit is best to use the jungler route of the level 1 blue buff.) The good thing is that you'll have enough health to gank when you're done with the jungle. )
Early initial outfit: The first time I go home, I will first come out with a shoe + red crystal (if the economy is enough, I will go out of the heart). In this way, gank is not human, and it will not lose too much economy, and ten seconds + 5 gold can be objective.
Mid-term initial outfit: I will first come out of the Sun Eye Cloak + mercury shoes or, if there is more AD on the opposite side, I will come out of the foot equipment, if there is more AP, I will come out of the mercury shoes, and then out of the armor of thorns + soul vestment, the reason for this is because Mumu is very lacking in blue.
Late stage god costume: Ice Fight + Fanatic Armor or, of course, it is better to play when there is less AP, and there is a slowdown effect during team battles. Not to mention the Lan Zhao Shield, the artifact of chasing people, as long as the blue is enough, with the E on, with the cooperation of your teammates, few people can escape your pursuit.
Lo Mumu has a lot of potential to make tanks. In the early game, don't forget to wrap your opponent in bandages so your lane teammates know who they're ready to set their eyes on. When you're done, you'll open a big move.
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I like the wood-wood half-meat outfit, which is very sharp.
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Whether it is playing mage or physics, I recommend Mu Mu to first come out of two salary outfits, sage plus ** heart, and then the madman and then the opposite mage more out of the power of nature, more physics out of thorns plus that is, anti-injury armor, in fact, it doesn't have to be so fine, try to put the salary outfit in the back to upgrade into equipment, so that its effect is more obvious. Normal Mercury Shoes or Dodge Shoes Fanatic Force of Nature Thorn Armor Langton Frost Heart is enough! If it's not a big tailwind, don't take out the cloak!
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My first outfit, endure the shoes, the ice staff, the sun, the anti-armor, the fanatic, the blue shield, and blow everything.
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Newbie, just go crazy out of the flesh.
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Look at the line, catch the road without eyes, and generally the middle road is eyeless. . . There will be a good time on the next road, but it's okay to calculate the time of the eye, this has to rely on experience, you can't gank blindly, you can brush the wild if you have nothing to do, you can also consider what the jungler is doing on the opposite side, and then squat in a wave It's also okay.
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Mu Mu itself is going to AP, of course, now the mainstream is going to take big meat, but I still recommend one or two strong equipment, it is best to have a group reduction, and it has a great effect on the group station.
Heads-up words with equipment, conditions and heroes, that's a matter of consciousness and technology, anyway, I basically see the same as me playing, I will laugh, basically win.
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The whole blood vial goes out and changes the blood when you meet The control line drives him out of the experience area First go to 6 and get a blood properly Pressure level pressure mending knife You can't beat it, even if you don't have any equipment, it's useless.
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2 regeneration pendant + 1 blue 2 meat out of the door, first merge the madman, and then close the shoes to see the opposite attack situation out of magic resistance or reduce physical attack, if the opposite mage has more exciting armor, if the physical attack is more counterattack armor. Later, you can look at it yourself, and you can also make ice rods, the effect is good, but you generally can't wait for the ice rods.
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Ah, just Mu Mu Meat, your skills are percentage output, Sunfire Cloak Maniac, Abyss, Shattered Ghost Langton. If you can get out of your family, you won't be too bad.
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Mumu jungler a dozen wild knives plus five red, first hand blue, go home out of straw shoes two eyes, and then go home to the sun, mercury shoes, fanatics, ice staff, glacier armor, anti-injury armor, no jungle, it's almost, anyway, the early stage to meat, go out Cage, eye, go home out of a sun, first out of 1000 belts, after standing firm out of the madman in the middle of the period, the ice staff, time is OK, the later stage is stacked armor, the opposite side of the magic injury is more than you demon resistance, the physical injury is the armor legion, the glacier armor is reduced and cooled out of a can, and the blue is added,
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First out of the salary outfit (the one that crafts the crown), ice fights, shoes, sunfire, fanatic, abyss, and then you can craft the crown. If it's not over yet, you can come out and take the medicine and sell the crown out of Langton. I believe you can, and I hope to adopt it.
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For out, look at the opposite lineup, the faster the salary outfit is made, the better, the crown may not be able to be made in ten minutes, you can make a mask first, support blood, have a law to wear the injury, very smooth equipment. The big mask is not in a hurry to turn, the ice fight Lan Shield or something can be, the outfit mainly depends on the time, the output point on the opposite side, for the out, think more, you will understand!
The two skills are different, let's put it this way, one is an enemy or a neutral unit in the path. >>>More
If you are in the jungle, Mu Mu goes out with a hunter knife and 5 red, which is the recommended equipment, starting to hit blue B, then three wolves, then a gang of four, and then a stone man followed by a red b, which can be promoted to level four, the addition point of these four levels is eweq, Mu Mu is a developmental jungler, if the opposite line is not pushed too far forward, it has been jungler, and occasionally you can go to help, shoes out of ninja boots, if the development is good, you can directly Ruilai's ice crystal scepter, there is blood and law injury, and then out of the Sun Cloak, madman, you can come out of the heart of frost and Langton's omen, Rune Barrier and Staff of Time are also good choices, Hunter Knife If the advantage can be sold, the disadvantage is upgraded to the spirit of the ancient golem will make the survivability go up a bit, anyway, I have to sell it at the end every time, and the last god outfit I usually come out of is: >>>More
The Death of the Mummy, Amumu.
No, it will only be reduced if Mumu's own attack is reduced.
During the Qing Dynasty, the Mu Tusi still continued to rule Lijiang and the surrounding areas, but its power was not as strong as that of the Ming Dynasty. In the first year of Yongzheng of the Qing Dynasty, the Qing ** began to change the land of the southwest Tusi, and the Mushi Tusi lost its hereditary rule over the Lijiang area. But the Mu family still has a huge influence on the local area. >>>More