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First of all, manufacturing is a must practice, needless to say, and then look at your major, I personally think that it is manufacturing, breeding, mining is better, mining is essential to build a house after you, although the usefulness of breeding is less than mining, but when your level is high, when you can afford to raise a high-rated animal, it is also necessary to practice, planting in your level is not yet 40 when it is best to add a plus, but after 40 don't think about it, you have seen that the evaluation of more than 3000 is still in the manor to grow crops, all with bought, okay, Good luck with your specialization!
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There is no such thing as perfection, no matter how good it is, it has flaws, and nothing is in every aspect. Fine but not mixed, miscellaneous but not fine!
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Most of them are allocated in planting, mining, breeding, and fishing. These four categories, among which the capture class is the least done by people, and the most is mining and planting, so it is recommended that you do planting, which is good. What other life, processing, socializing, don't add, or wash if you don't add it.
That's all you need to know about electing me.
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Basically, manufacturing must be added.,In addition, planting,Mining,Breeding,Capture you can choose one to do the main business.,A side business.,The specialization of the master is enough.,It's impossible for everyone to do it.。
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Mastery Points: There are a total of 10 skills in Romantic Manor (planting, breeding, mining, catching, processing, manufacturing, construction, research, living, socializing), and the initial skill upgrade is capped at 10. If you want to improve one of these skills, you need to increase your specialization points.
1 Focus increases the level cap by 10. (Scientific research skills are not available for the time being).
If you meet one of these 5 conditions, you can go to Romantic City to find the "Master of Specialization" to receive the concentration points you deserve and distribute the concentration points.
Allocation of fine points:
After obtaining the concentration points, you can click on the avatar in the upper left corner of the main interface (hotkey alt+c) to open the "Personal Information" interface and click "Concentration Assignment", and in the pop-up "Concentration Point Distribution" window, you can select the skills that need to be upgraded to the upper level limit by adding and minus signs.
Then select the skill that needs to be washed out of the specialization points. Each wash costs a certain amount of in-game currency, and the amount of in-game currency spent is related to the number of in-game coins. After talking to the "Specialization Point Administrator", you can see that there is a hint of the game currency that needs to be washed in the content.
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Hello: If it is an upgraded type (economy) type, it is distributed like this: planting 70j (mandatory) breeding 50j (or 70j This 70j is for raising silkworms Recommended silkworm raising can also go according to the situation) Capture 20j (can also be 30j) The rest can be evenly distributed and the distribution of excellence advantage The remaining excellence and the average ratio is 1:3
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Smallholder farmers, self-sufficient, can solve the problem of food and clothing.
Planting + Breeding + Manufacturing.
Farmers and herdsmen can do it in their own homes, and what is better than mining is that they don't need to go to the wild, and they can cultivate and plant at the same time.
Grow + Make + Live.
Preparing for the later stage, the early stage may be more difficult, after all, planting is a basic skill, and manufacturing can't make much money. Later totems can make a difference after they come out.
Planting + Catching + Building.
The combination that designers can use, the title of high-level construction will be very stylish, and so on, as well as processing and social skills.
Farming + Catching + Living.
Without planting, it may be more difficult, and catching is even more hard work, and few people use such a combination method now, but if you can catch good things, such as rare ones, then it will be developed.
Mining + Manufacturing + Living.
Typical auxiliary collocation, mainly used for trumpet, mining-based skill number, often called mine number.
Capture + Machining + Fabrication.
It is also an auxiliary combination, and the processing is basically useless.
The skill situation of a certain 60 grade number.
In fact, there are dozens of collocations in theory, and there are not many of them that are being used, after all, processing, construction, and socialization are just decorations. Novice friends can take a look at the addition points of celebrities on the list, which should have a reference effect on their future path. Some of the above collocations are not very commonly used.
In the later stage of development, you can open a trumpet, and there is actually no problem of insufficient specialization.
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Just for fun. Then play it all. Breeding, planting, whatever. All plus dots.
In each town, the crops are different in each town, and the cycle starts at town1.
The lowest is 4 yuan. That's 200 Lebei.
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