It feels like the magicians in Dragon s Nest are more like magicians

Updated on Game 2024-04-08
18 answers
  1. Anonymous users2024-02-07

    In other words, there should be a new profession opened in the future, and there will be a mage who takes the summoning route, in other words, the battle mage is estimated to be opened, because the mage has a rotating staff in the early days, which is an omen, and there is no warning when it is summoned.

    In other words, in terms of the traditional Western magic system, the mage itself should not be summoned, but the 6 systems of earth, water, wind, fire, light and darkness, representing the six horns of the six-pointed star, but it is also said that these are called the elemental system, and the ......... that distinguish it from the summoning system and the spiritual systemThe mage of the DN game is actually still different from the traditional system, but there are so many settings nowadays that it's not interesting to be the same.

    In fact, I also look forward to the opening of summoning, after all, DNF is also a ......... for practicing summoning

  2. Anonymous users2024-02-06

    This game is a bit like World of Warcraft, and if you summon it, it should be called Warlock.

  3. Anonymous users2024-02-05

    Dragon Nest is from Koreans, so it is not summoned.

  4. Anonymous users2024-02-04

    Every game needs to be different.

    Otherwise, just play one game directly, and do you need to play other games?

  5. Anonymous users2024-02-03

    Eh, can a mage summon with a puppet's special attack?

  6. Anonymous users2024-02-02

    List:

    1. Beginner: Huozi, Intermediate: Fierce Fist, High-level: Sky Flame Funeral, Super Rank: Hell Gate, Forbidden Spell: Star Fire.

    2. Beginner: Scorching, Intermediate: Bang Dan Sun Noisy, High-level: Flame Rain Model Servant, Super Level: Molten Vein, Forbidden Spell: Star Fire.

    3. Beginner: Burning Bone, Intermediate Level: Earth Brake, High Level: Hell Kai Flint, Super Level: Hellfire, Forbidden Spell: Star Fire.

    Magic Type: Elemental Magic: Including Lightning, Fire, Ice, Wind, Earth, Water, and Light (among them, Thunder only has a 1 in 1,000 chance of awakening at the initial level).

    White Magic: Including **, Psychic, Plant, and Blessing (except for the Parthenon-exclusive awakening, others can also awaken).

    Dark Magic: Shadow, Curse, Undead, Poison, and Demon.

    Dimensional Magic: Including summoning, spatial, phonic, and chaotic.

  7. Anonymous users2024-02-01

    There are four major systems and thirteen attributes of magic (i.e., thirteen sub-systems).

    Nature: The system of natural elements, including fire, water, ice, wind, thunder, and earth-space-time system: The system of space and time, including space, coarse source time, and chaos.

    Mystical system: the system of light and darkness, including the holy light rock state, the dark essence of the Huai Divine system: the department of the spiritual soul, including the will, the heart.

  8. Anonymous users2024-01-31

    Magister is a field control mage and accelerator! Elementalist is a mage with high output! PK doesn't know, let's do it yourself!

  9. Anonymous users2024-01-30

    If you pick up the pk upstairs, the magic guide is not dominant, but the amount of skill is relatively high (harmony is serious).

    Elemental PK is generally a physical element There are ice wind and fire flashes It's quite easy to use and say hungry But the magic guide locks people in a flail Although it is still harmonious and shaken after the revision, but the second should still be okay PK It all depends on the technology.

  10. Anonymous users2024-01-29

    The element output is high, the PK is more dominant, the brush is also good, and the magic guide brush is more powerful, but the PK is not powerful at the low level, and it is basically abused .........So how you choose depends on ...... you like

  11. Anonymous users2024-01-28

    Upstairs behind the blacksmith, if you look a little away, you will find a puppy in the tower on the roof behind the blacksmith, jump close to there to talk to it, and when you are done, you can talk to the blacksmith.

  12. Anonymous users2024-01-27

    Brush the Magician, the Scholar, the bow and arrow.

    I don't like to play scholars, occasionally go to pvp, encounter a master, and have no temper when he is beaten, there is no magician, high damage, strong mobility, archers, to see two turns, one is pvp, and the other is pv

    Scholar High Brush Damage, Poor Mobility, PvP is mainly relied upon.

  13. Anonymous users2024-01-26

    Scholar When you take a scholar to paint, there will be unexpected speed, and the magician will be ready to dance as an ice spirit.

    Ice spirit is more popular.

    Archers - pk go put.

    The archer really doesn't have a presence in the brush.

  14. Anonymous users2024-01-25

    If you brush the picture, magicians and scholars are relatively better than archers, depending on what character shape you like, magicians and learners are good!

  15. Anonymous users2024-01-24

    The playability of the scholar is not very big, just put the skill, and then hide to the side, the magician's words are highly mobile, and the brush is good.

  16. Anonymous users2024-01-23

    Don't choose a bow and arrow if you brush the picture, now the bow and arrow pk If you use it well, it's very powerful, and it's just a mental explosion in the dungeon.

    Personally recommended scholars, if the operation is simple, use the mechanical master, put a row of turret robots, and you can watch it, or if you want high damage, choose alchemy.

    However, the equipment of alchemy is more difficult to get and the operation is more complicated, but the damage is definitely high I am a double Aljeta alchemy, and if the total destruction station is not perfect, all professions are basically one move second.

  17. Anonymous users2024-01-22

    Personal opinion! Hello scholars! It's easy! As soon as the turret is placed, you can run to the side hills.

  18. Anonymous users2024-01-21

    Level 15 at the Wizard Mentor of the Kaidra Level... Dialogue selected (pins, an element, a closed magic) transfer task, loss liquid is very good to do.

Related questions
16 answers2024-04-08

At present, level 60 is about to open.,According to the news I got,Open 60 after the magic feather will be strengthened.,The original plus point will not apply.,If you're just looking for the current plus point, you can go to the dn arrow god bar to find help.,There's a clear answer.,I'm a demon feather myself.,If you want me to add points, you can send it to you.。 You can go to the post bar to find "1v1 against the sky" for consultation, and this person will give you a satisfactory answer.

13 answers2024-04-08

Fight yourself first of all The equipment should also be good No one brings the bad equipment brush map Now the Dragon Valley is very snobbish Look at the level of equipment. >>>More

9 answers2024-04-08

Ice Spirit now. It's all double 40 big straight and then turned into ice spirit. It's fire dancing in its bones. >>>More

12 answers2024-04-08

Dragon's Nest ......Well, about how much money is spent depends on the mentality of LZ, there are many things in Dragon Valley, such as big wings, horses, etc., that cannot be traded, and they must be opened from the diamond dragon egg by themselves, and many people have not opened hundreds of them, which is still very expensive. If it's just equipment, like 2L said, 500rmb is about the same. >>>More

10 answers2024-04-08

When forming a team, there is more experience related to fatigue value (i.e., more experience corresponding to every 1 fatigue point on average), and the team should be teamed up to save PL and 700PL in the early stage to do tasks. When you team up, you can add friends to each other, just have a pair, and the experience bonus is 50%. You can also get another 50% for maintaining the team, and for the map with more tasks, you can find some players to do it together, and everyone should not quit the team, so that you can get double experience. >>>More