The little white warlock has just arrived at 70 I am ready to play the talent of the dungeon Evaluat

Updated on Game 2024-04-18
27 answers
  1. Anonymous users2024-02-08

    I don't want to kick up because I feel like I'm going to hang elements or shadows all the way to the dungeon.

    5-player FB will never hang elements or shadows.

    Even if it's a double FS, it's not worth hanging on.

    Their DPS is not as high as your curse.

    The pain is gratuitous, and the damage is not high**, during that time, rubbing one more shadow arrow estimates that the damage will come back.

    When the magic damage and sudden low are definitely much higher than the dark arrow.

    The dark contract is blue-drawn, but I feel like I don't have a ghost to draw blue after almost a round of group injuries during the boss fight.

    Will the imp hang? I don't understand, isn't the pain SS all that makes the little ghost invincible?

    Shadow Embrace, I feel like it's too much to fill up, and it doesn't seem to be very meaningful. A little bit to make an effect, just draw blood.

    What I recommend this is 1 point, and 5 points doesn't mean much.

    Enhanced Sacrifice: I felt good when I fought monsters yesterday. The damage is also quite objective. It's not a waste of wood.

    The main thing is that it takes 5 points to achieve this effect, and it is not as good as putting it elsewhere.

    It takes 5 points to increase the initial damage by 25%, which is very little. And the pain SS is not heaping. Therefore, 400*25%=100 is equivalent to an increase of 100 damage points every time you lose this, which is too small.

    Cataclysm really doesn't feel much meaning in existence, and it looks like waste wood.

    There really is no need for a catastrophe. The cataclysm is usually produced at the expense of the Assassination Limit DPS.

    Changed it for you.

    About your plus points:

    1. The early catastrophe is meaningless and wasteful.

    2, there is no point in strengthening the sacrifice, you can see clearly that this talent shows that it is rubbish.

    3, the dark contract will definitely come out, and the pressure of relying on diversion alone will be great.

    4, the suppression only gave you 4 points, and the fatigue did not come out, because there was to be an instantaneous fear.

    About the demon talent on the first floor or something.

    Actually, it's okay to add, but it's okay not to add, if you want to add, you can do so:

  2. Anonymous users2024-02-07

    Dual output SS pain plus a little demon (for now).

    After equipping it well, double extension (Pain, Destruction, Fire Destruction, Destroy FB, It's easier to OT, or if you like to give the monster an element, then Dark).

    When the equipment is poor, it is recommended to use the demon, because it can be linked with tenacity.

    I don't usually go out of the night, I don't lose the shadows, I keep the fire on fire.

    Don't you think you're so blue?

  3. Anonymous users2024-02-06

    Personally, I think that my SS is a deep fire to destroy, and the big copy can't be without a demon at all, at least the mark of the imp should be out, and it is best to produce 1 point of sugar.

  4. Anonymous users2024-02-05

    You're close to sacrificing Darkness at this point, but it's not suitable for your current equipment, so wash the deep pain, and it will increase your DPS

  5. Anonymous users2024-02-04

    You said that you just arrived at 70 and used the guard and s1**, then it is estimated that the others are not very good It is recommended not to use your talent first Wash into deep pain first Because your equipment is not as deep as the output of dark destruction When you equip it to the middle of the game, that is, the hit reaches 100 Critical hits are about 20% in the wash into darkness

    Then in the late game, hit up to 200 crit, and hit more than 25% in the wash sacrifice so that you can play your maximum DPS in each phase

  6. Anonymous users2024-02-03

    The dungeon must be painful Impermanence is not out of the Shadow Hug t will cry to make you fill up Fatigue does not need Pain Skill consumes blue The dungeon has a ghost Draw it blue, so the contract must be added Demon Focus Enhancement Pain is full.

    That's pretty much it!But PK is a problem.

    There is a buff for the imp that does not participate in the battle!!If you don't die, he won't die!As long as you don't let it into battle!!

    Gratuitous should be added!!This talent I recommend Shadow Arrow Reduction with Offer Cast time is not increased!!So, you don't have a lot of shadows!!

    Corrosion + Pain + Siphon + Gratuitous + Contributions!!5 dots is enough for your !!It's also good to have a night out!

    Hang elements or shadows throughout the whole process, "two ss will be enough!!".

    You'd better spell dps!

    Shadow Embrace Add a little bit yes!But if you open up the wasteland!I'm still in favor of you topping up!!

    After all, t is not easy either!!The boss's attack is reduced by 5%, and the damage reduction will be a lot!You can choose between Shadow Embrace and Evil Spells!

  7. Anonymous users2024-02-02

    The Warlock's artifact talent is basically strengthened according to the original skill effects, and the current demon's specialization has been redone, and the artifact talent has not yet been given a ......

    Initial trait of pain.

    Cursed Souls: Kill enemies to enhance the Reaper Against the Wind, increasing your Shadow Damage by x% and doubling all of the Reaper's passive effects.

    Great Trait Soul Flame: When killed on target, their soul turns into a flame, dealing Shadow Flame damage to all nearby enemies.

    Wrath of Attrition: Killing enemies increases your damage over time by x%. This effect stacks up to 5 times.

    Soul Reap: Your Drain has a chance to trigger on all targets affected by your Corrosion for 3 seconds.

    Soul Snatcher: Deals x Shadow damage every 5 seconds for 42 seconds. Each time Soul Snatcher deals damage, the damage frequency increases.

    Minor Trait Pain: Increases Pain's damage by 6 8 10%.

    Horror Corrosion: Increases Corrosion's damage by 6 8 10%.

    Inherently Impermanent: Increases the critical hit chance of Painful Impermanence by 6 8 10%.

    Seed of Doom: Seed of Corrosion has 10 15 20% more damage.

    Eternal Doom: Increases damage from Pain, Corrosion, Drain, and Painful Impermanence by 6 10 13%.

    Shadow Spell: Increases Shadow Damage by 6 8 10%.

    Pure Flesh: Reduces damage taken by 6 8 10%.

    Long Night of the Soul: Increases the ** effect of Spell Drain by 20 30 40%.

    Sweet Soul: Your ** Stone restores all your health for you. Squad members who use Stone will also give you the amount they have gained.

    Deadly Echo: When Painful Impermanence is gone, there is a 25% chance to cast it again.

    Demonic knowledge.

  8. Anonymous users2024-02-01

    The early pain, the crit came up to fight the destruction.

  9. Anonymous users2024-01-31

    Sacrifice is powerful, but it also depends on the equipment... Let you sacrifice and destroy without crit hits, it must be ridiculously low DPS.

    LZ, you didn't make your gear clear.

    But if the general equipment is not good, it must be the main pain, with DOT, the pain of Chagao, the diversion of blood sucking, and the other can add demons. BB must bring a woman, and it is used to control the field. Because with this kind of equipment, you can only go to the 5-player dungeon, and the 5-player dungeon is to control the field.

    If the equipment is good, that is, the hit is at least 100+ or above, you can 40, 0, 21, or on the dot, and lose the shadow arrow in your spare time. Timing the loss of DOT is the key to increasing damage. BB is still a woman, and she still uses it to control the field.

    Unless there are many control fields, you can exchange multiple blood contracts for imps.

    If the hit is 180 (the hit is 202 full) and the crit is more than 22%, you can wash the sacrifice ruined, eat women, put on the shadow curse, and throw the shadow arrow, this talent is the ultimate talent of the 25-player dungeon warlock.

    As for the method of adding points, you can go to NGA, play more to find Chunxiao, and find a basket.

  10. Anonymous users2024-01-30

    SS with a brush is not good for anything.

    Because SS doesn't have self-preservation skills.

    There is also no skill that can instantaneously hit the second monster.

    So it's hard to make money.

  11. Anonymous users2024-01-29

    SS with a brush is not easy to get anything, a single brush can brush the limelight, you can brush 4 green dragons, you can brush ZG dragon tiger, you can brush black dragon mm, blue dragon.

  12. Anonymous users2024-01-28

    The highest I've seen at the moment is a single brush bt....

    But at least I'll admit I can't.

    It's still okay to brush WL. But it seems that WL has changed now. You can't brush it alone.

    Other small FBs are just brushed casually. It's just inefficient.

    If you want to bring someone, you can only bring Shadow Fang. Prison or something. These are quite efficient. If you want to bring XS to the brush, it may not be so simple.

  13. Anonymous users2024-01-27

    SS with small copies is not very efficient. But it's still okay to finish the fight.

    Because the control skills are not good. So it's still inferior to a mage.

  14. Anonymous users2024-01-26

    If you upgrade to do the task, you can have any talent Don't listen to what they say about the elite mission I am 76 After the task is upgraded Some elite tasks You can't do any talent alone Some elite characters you can do any talent alone WKL's elite mission has no requirements for your talent, if the next copy is upgraded, it's still destroyed by fire, it's all brainless rain of fire, the battlefield is destroyed by fire and deep pain, the former is suitable for harvesting the battlefield group If the hostile camp is suppressed by our side, it can be destroyed by fire That kind of killing is in front, The latter is suitable for suppressed or more balanced battlefield groups, and is more useful than demonic talents. Demonic talent is not suitable for upgrading in this era of fast food Kill you when you encounter a hostile camp You will find that demonic talent is meaningless Fear is cd The other party has not shed much blood.

    After the full level, the pvE naturally depends on the equipment All kinds of destruction talents Only slight changes according to the attributes of the equipment There is no pain and demons in the team dungeon Unless you equip the 25 ICC level, there will be a painful transformation. In PVP, all three talents have advantages, and in 22 33 55 SS has different responsibilities and different requirements for talents. 22 is control + output, the demon is a little easier to use than the pain has an outburst of life.

    33 is generally a demon or suffering, and the demon is mainly controlled and erupted in resistance to beating. There are two kinds of SS in 55 One is the control flow and the other is the burst flow, if you control it, then you are still in pain, debuf and fear Counter Charm cross release, the most important thing is that anti-dispel ultimate, control at the critical moment** Our side is the main dps to control the opponent, and then the rush fire controls the key ** or dps.

    In fact, the PVE is relatively simple, and the early equipment does not have high requirements for talents, and when various attributes are met, they are basically familiar with various talents. In terms of PVP, it mainly depends on the team's cooperation. The above talents are only roughly said, and I think some of the necessary information is also known to the landlord (for example, the talent must be connected with evil energy).

    I wish the landlord a high festival

  15. Anonymous users2024-01-25

    Upgrade with demons, mainly to deal with elite monsters is easier. After reaching the maximum level, Demon + Pain dual talent.

  16. Anonymous users2024-01-24

    Upgrade must be a demon Recruit a demon guard by yourself, and you can also transform, and you can do a lot of elite tasks by yourself After the full level, let's change to destruction in the early stage I am now 5860gs to destroy, and ICC has not lost 9000 seconds of injury

  17. Anonymous users2024-01-23

    70-80 is better with demons, as some JY tasks can be completed by one person with demons.

    The PE talent mainstream is pain, and the PP mainstream is destruction.

  18. Anonymous users2024-01-22

    If you level up, it's better to be a demon.,PVE's three talents are very good.,Pain endurance is strong.,The slashing phase is very fierce.。 The word of destruction is strong.,Suitable for bosses who often need to turn fire to point mobs.。 The Demon's own DPS is not very high, but it has a large increase in the team's legal system.

    Pvp doesn't play much, and it is painful to personally recommend.

  19. Anonymous users2024-01-21

    Don't be miserable if you don't upgrade your equipment in the early stage Upgrade the demon is good It has always been easy for the demon to upgrade.

    PvP is all good.

    I recommend using Destruction because Destruction is no longer as brittle as it used to be, and there are more counter-control skills, and the dps also returns a small amount of blood, and the dps is still very powerful.

  20. Anonymous users2024-01-20

    A single-talent demon that is convenient for doing JY tasks.

    The pain of the dual talent Destruction + Demon, the former does normal tasks, and the 3 series of demons do JY quest PVE can be.

    The pain is good, and the damage is also high.

    Demon damage is average.,It's a team buff machine.,1 25 regiments only need 1 destruction is an old brand.,The damage is okay.,It's good to turn fire or something.,But the growth is not as good as the pain pvp.,Common pain and destruction.。

  21. Anonymous users2024-01-19

    Demon, demon, demon, SS is a great demon who destroys the enemy and makes the enemy suffer.

  22. Anonymous users2024-01-18

    Look at your equipment 70 is good, use Destruction Soul Extraction Point Diversion is commonly used Rarely sit on the floor If it's average, it's still a demon Safe.

    80 pv, painful, pvp, devastating.

  23. Anonymous users2024-01-17

    The pain talent is also very resistant

  24. Anonymous users2024-01-16

    Quest is a demon.

    The copy of the AA team was destroyed by fire.

    Normal brushing FB is painful.

  25. Anonymous users2024-01-15

    What the hell do you want to do? 1 Playing a copy with a group? 2 Fighting mobs in the wild? You can't express it clearly.

    1 Fight monsters in the wild, you try to destroy 2 skill second monsters. You ask me how talented I am? There is Chinese on it. Take a closer look and just click on some damage points.

    2. Go to the single-brush dungeon If you use destruction to find that the monster "can kill you", you should consider washing the demon.

    Talent? Add blood, add pet damage, reduce your own damage, that's it, I hope it can help you.

  26. Anonymous users2024-01-14

    Single-brush demons, can resist. Destroy with the team, and the output is high. Pain too much to eat equipment. I don't want to play.

  27. Anonymous users2024-01-13

    If you plan to kill people in pvp, you will choose demons.,If you plan to kill people in the wild, you can choose destruction.,It's easy to sneak attack and destroy people in the wild.,Pvp looks at survivability.,The scope is limited.,Basic open a spontaneous combustion and then release skills.。

Related questions
31 answers2024-04-18

Many warriors like you, including me, have come this way, and warriors have to work a lot harder than other classes to get ahead, and there are no shortcuts to this path. >>>More

5 answers2024-04-18

First of all, to clarify, I personally am currently 42 9 0, and 820 >>>More

9 answers2024-04-18

If the operation and awareness are good, the sun well 3 pieces + shoulder wear T6 >>>More

24 answers2024-04-18

Hello, Pvp outfit refers to PvP level equipment, high resistance toughness and enhanced armor, because these attributes will lead to an imbalance in the level of attributes. Not suitable for copies. Playing a dungeon requires a base resistance, high magic damage, high intelligence, high violence, and haste == is the so-called"Copy three measurements" >>>More

10 answers2024-04-18

Warlocks at level 20 will receive a Succubus Summoning mission from a professional trainer. >>>More