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If you open 4 people black, then the opposite side may be 3 black, 4 black, or 5 black, and you may also encounter 2+2+1That is, in the case of two small 2 black and one way, or 2 black + 3 black, it is not impossible to meet 2 people with black belt and 3 passers-by (but it is relatively rare). In general, in this case, the overall win rate and combat effectiveness of the opposite side will be higher than that of your side.
But you won't meet 5 passers-by...
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When I used to match, I played alone.,First met 4 people on this side.,The next put met 4 people on the opposite side last time.,It can be seen that 4 blacks can be matched to 4 black.。 5 black is also possible.
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It is impossible for a single person to match black, five people black must match five people, two to four people match any black, and under the same conditions, multi-person black with multi-person black is preferred!
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You make it clear, is it black or what? Are you an invited friend to open black together?
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It's possible to match, but if the four of you have YY, and the other wild man doesn't send it, it should be fine--a lot of black ones aren't in YY's, and they are invited to team up casually--
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5 black against 5 black, this is obvious to all, but 4 black against 5 black, it is a pure character problem, however, the opposite 5 black may not be able to win!!
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The four blacks are also matched by the four blacks, and the five blacks will match you with the five blacks.
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Look at the number of people in line.
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As black as you are, the enemy will be as black as you are.
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It's generally unlikely, could it be that you often play games at night? This probability will be a little higher. It's also possible that some of your teammates are black, but the name is different, so you can't see it.
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Generally, it will be matched with five blacks first, and if there is none, it will be matched with the opposite side with a higher combat power than you.
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5 black must correspond to 5 black, unless it is late at night when there are few people.
Our dormitory often gathers 5 black, 5 black has a very important feature, regardless of the rank, a bunch of ** rated players can be matched with a group of players with an average platinum rank or above, which is basically impossible in normal matching.
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No, the odds of matching the opposite side are high. It doesn't have to be 5 blacks.
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No, but the rank and number of rounds are the same on average (after all, 5 blacks are not a lot).
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Not necessarily, but by default, the system will look for the team with 5 blacks first.
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The current fixed formation of the LOL Pro game: top laner half T or T like Monkey Galen Gravedigger Galio mid lane AP needless to say then jungler heroes as well as bottom lane ADC and a support.
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Mid Lane Witch Spirit (Important!) To hold down the opponent infinitely).
On the road to the small law degenerate.
Bottom lane Blade.
Jungler mixed line turtle.
Is it okay for the turtle to help you gank Then everyone will help you beat the blue dad.
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The combination of the upper and middle junglers is good.
The disadvantages of the lower road are obvious.
For a support Kyle, the ranged A skill doesn't make much sense. For the combination of the opposite ADC with a wet nurse.
It's nothing oppressive, and it will even be worn out by the opposite adc too much blood. And Kyle constantly buffs his long-range basic attacks.
If you are anti-suppressed, there will also be a lack of blue, and Kyle + metal, two heroes who have no escape skills are afraid of gank.
In a team fight, it's good to have time to revive your teammates, but you only have an unstable dash from Amumu, and you may be worn out by the opposing adc before the team fight, and the phoenix has no output during the passive period, so be careful.
The team battle formation of this combination is easy to be broken by the opponent, the ultimate move of the gravedigger, the resurrection of no one is too powerful, even if Kyle and the two ultimates of the gravedigger keep the metal immortal, it doesn't make much sense, not to mention that you want to give the phoenix, the mage with a strong explosion can completely cripple a gravedigger, and Kyle can only open r in the back and then play soy sauce, at most he will stack his own passive point and that's it.
To sum up, this combination is not very powerful, so wonderful. If you want to play this combination, find a good teammate, suppress your opponent in terms of money and level in the early stage, and keep your team's eyes full, because you heroes don't have a strong escape ability. Happy playing.
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I won't talk about this kind of thing in team battles, I believe you understand. Here are a few important points that are easy to overlook.
First of all, you have to understand that your lineup is a lineup of positional warriors, and the hands are short, which is specifically reflected in the range of the male gun flat A, and the range of Annie's spell.
Therefore, remember not to kite when playing a group, and try to avoid being kited by the opponent, and strive to fight positional battles.
At the beginning of a general team battle, the machine pretending to be a sensitive robot can pull it, no matter who it pulls, it's a fat beating, even if it pulls the tank, it doesn't matter, just remember, don't use important skills on him, such as the big male gun, the big Annie, and the big stone man.
When the battle situation is anxious, the robot must remember not to go up to the waves, and must stand firmly next to the male gun, because he is your only output search and noise, Anne is a three-plate axe, and you have to go to the side after the skill is thrown, so the output of the male gun is very important, and the robot must always protect it, if the opposite side comes to cut the back row, do not hesitate, directly amplify the silence, and then shoot away, he is close to the male gun, and then on the weakness.
As for the stone man and the nightmare, it depends on the situation, if the ADC damage on the opposite side accounts for a high proportion of their team, let's go in together, strive to set fire in seconds, the stone man and nightmare seconds are still not slow, as long as you strive to be on the opposite side of the adc after the second, the male gun on your side is still alive, and immediately go to support your own back row, the chance of winning is very great.
If there is a relatively strong hero who cuts the back row on the opposite side, the stone man can't blindly go up, and he must see the right time to rush to his own formation on the opposite side, but before he rushes to his own back row, how big are the number of people. After the nightmare and the other front row rushed over, he went over, cut them in the back row, and chased the opposite ADC to cut, even if it was worth changing his life. In general, it is to use your two ultra-long displacement skills to hit a back hand, so that the opponent in front of you is stunned, and then you can't rescue your back row.
The main thing is to pay attention to the details, grasp the timing, welcome to continue to ask questions.
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