Dungeons and warriors, medium skilled magicians turn what is good

Updated on Game 2024-04-05
5 answers
  1. Anonymous users2024-02-07

    Demon Dao Scholar, this technique is average, unlike battle mages, where legislation is the same as roaming, which requires high technical requirements. Elementals and summoning don't rely much on technology, but on strong skills.

  2. Anonymous users2024-02-06

    Element, Demon Dao Recommended Elements The technical requirements of the tactics are too high Summoning people is very biased.

  3. Anonymous users2024-02-05

    You can turn to Demon Scholar because if the technique is medium, the attack of the Demon Scholar is very large, and you can also farm the map without too good skills.

  4. Anonymous users2024-02-04

    Summary. In the early stages of Dungeons & Warriors, mages level up faster than other classes. This is because the mage has a powerful AOE skill that can deal damage to multiple enemies, and the mage can attack from a distance, avoiding the risks of a melee class.

    When fighting monsters, mages only need to find a dense group of monsters and then use AOE skills to attack, and they can quickly gain experience points and levels. Therefore, it is suitable for mages to play more team dungeons, farm monster quests or team up to fight bosses in the early stage to improve their level.

    I'm sorry I don't understand, but can you elaborate on that?

    In the early stages of Dungeons & Warriors, mages level up faster than other classes. This is because the mage has a powerful AOE skill that can deal damage to multiple enemies, and the mage can attack from a distance, avoiding the risks of a melee class. When fighting monsters, the mage only needs to find a dense group of monsters, and then use the AOE skill to attack, and then quickly obtain the experience hole width and level.

    Therefore, the mage is suitable for playing more team dungeons in the early stage, playing monster farming tasks or teaming up to fight bosses to improve his level.

  5. Anonymous users2024-02-03

    Elementalist: Obtain the Book of Light Prophecy and have a chance to clear the Thundering Ruins. Obtain the Ice-Blooded Hand, which has a chance to be obtained by clearing the Frost Dark Forest.

    Obtain the Breath of Darkness, which has a chance to be obtained by clearing the Dark Thunder Ruins. Obtain the Heart of Fire, which has a chance to be obtained by clearing Flame Graka.

    Summoner: Talk to Sherlock and collect 2,000 gold coins, 21 small blue crystals (available for the two repetitive quests of Dismantling Equipment or Celia's Seria and Norton's Extraction Mana-Zircon), 21 small red crystals (available for the two repetitive quests of Dismantling Equipment or Lorien's Dinkas Favorite and Norton's Extracting Mana-Spinel), 12 Rusty Iron Pieces (material items dropped by all monsters on all maps). Go to the upper level of the Sky City of Amon and rescue your friend Sgen (just brush the whole map, a random injured goblin appears, just find it).

    Clear the Warrior-level Dark Thunder Ruins.

    Battle Mage: Clear Flame Graka and operate more than 70%, clear the lower layer of Amon in the Sky City with a rating of A or above, clear the upper layer of Amon in the Sky City and complete it in 7 minutes and 20 seconds, and clear the Dark Thunder Ruins above the adventure level alone.

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