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Look at the configuration of **, so that half of the stones are full of more than 4 players.
To mention my personal opinion, if the stone with blood is level 3, it will be blood essence, and the stone above level 4 will play physical strength, which is obvious to all.
The blood cap of the artifact secret weapon is added according to the amount of blood rather than the physical strength? I don't know what the basis for the statement on the first floor is, but this statement makes people laugh out of their teeth on the forum.
WD's blood volume is pitiful, but 45 blood + artifact 12% + hidden weapon 10-12% is also considerable, and the physical strength above level 4 is more than the blood stone, and the blood volume is not much less than the blood essence, and there is an additional external defense. The low anti-WD is obvious to all, and the external defense is indispensable.
There must be a lot of resistance reduction in the ** battle, and there is no operation in the group battle to make the melee unable to get close. Even if it is a single p, Mingjiao has a beacon fire, beggars have dog heads + no dogs, Shaolin has a hundred no + subdued demons, Tianshan has snow + orchids, no matter how awesome you operate, there will always be a time when you will be chased and beaten.
Wudang's aura growth is the highest, and the internal attack is ignored in the era of attributes, so Wudang's innate advantage has a little effect, and it doesn't rely on the cat's eye to rely on the aura Wudang's internal attack must be the highest (the same level of manual) In this way, it is still good to have internal attack + attributes.
Personally, I recommend that the hidden weapon, necklace, and martial soul be reduced and replaced with a hit, because of Wudang's hit. I really can't compliment it.
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It was perfect! There is one thing to change!
Don't fight physical strength 1 dozen blood essence.
WD's physical growth is low, and it's not good to fight If it's for external defense?
You and PK can get close to others, and it's impossible to make a good operation.
WD shouldn't actually be on the body! The upper body is also + point external defense.
+ HP cap for gods and hidden weapons. It is based on the maximum amount of HP+, not based on the HP+.
Besides, WD PK is rarely close to it, and the body stone is not suitable, and WD controls the sect. It is useful to increase the maximum blood limit within pk. Outside, it's basically a problem to get close to the outside.,How to attack... It's useless to pursue that little bit of external defense!
If your economy allows, fire resistance, poison resistance, ice resistance, and occult resistance are all hit.
Anti-stone, look at your enemy's attributes to attack ·· Ready to smash 6555 ...There should be a lot of enemies... Fire Kang and Ice Resistance Important Points: Poison Resistance can be bought and eaten with medicine, and one will be +50 points!
Level 4 1 +35....
The upper limit of resistance is 200....It depends on the attributes of your enemies.
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It was perfect! Don't fight physical strength 1 dozen blood essence.
WD's physical growth is low, and it's not good to fight If it's for external defense?
You and PK can get close to others, and it's impossible to make a good operation.
WD shouldn't actually be on the body is the problem.,How to attack... It's useless to pursue that little bit of external defense!
If your economy allows, fire resistance, poison resistance, ice resistance, and occult resistance are all hit.
Anti-stone, look at your enemy's attributes to attack ·· Ready to smash 6555 ...There should be a lot of enemies... Fire Kang and Ice Resistance Important Points: Poison Resistance can be bought and eaten with medicine, and one will be +50 points!
Level 4 1 +35....
The upper limit of resistance is 200....It depends on your enemy's attributes.
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Regular attribute attack Wudang.
You can adjust the difference between hits and stats as appropriate, and now hits should have doubts.
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If you want to play PK, hit and heart are the main ones, and you can hit the following kinds of gems.
Add blood to fight the blood essence stone, which can be embedded in defensive equipment (clothes, gloves, hats, shoulder pads, shoes, belts, necklaces, hidden weapons, martial spirits), increase the blood limit, and attribute attacks hit citrine, which can be embedded in offensive equipment (**, bracers, rings, talismans, necklaces) to increase Xuan attack.
Attack - cat's eye and sapphire, can be inlaid on offensive equipment (**, bracers, rings, talismans, necklaces, hidden weapons, martial souls), increase internal attacks, hit purple jade, will be inlaid with stones, can be inlaid in offensive equipment (**, bracers, rings, talismans, necklaces, hidden weapons, martial souls), increase Tong disturbance hits, can be embedded in offensive equipment (**, bracers, rings, talismans, necklaces, hidden weapons, martial spirits), resistance - poison resistance must be (for ethereal), It can be inlaid on defensive equipment (clothes, gloves, hats, shoulder pads, shoes, belts, necklaces, hidden weapons, martial spirits), the fourth hole is more streaming, the sapphire and ruby are mixed, and you can also hit the yellow stone, the yellow gem, which can be inlaid on offensive equipment (**, necklaces, bracers, rings, talismans, hidden weapons, martial spirits), which can reduce a certain amount of "Xuan" resistance.
If there are any remaining holes, the external defense is the first (because Wudang is not playing ruby, so it is less than other sects, and the external defense of Wudang is relatively low).
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Play PK Wu lead hall as a plus method. 1 Stamina, 2 Resistance, 3 Evasion, 4 Resistance. On the internal strength, Huai Min is hidden in hitting and ignoring. All 4 play take brother xy. WD All 4 is not powerful. It belongs to the general.
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**: Opal (+ Internal Attack), Citrine (+ Xuan Attack), Purple Jade (+ Hit) Hat: Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ External Defense) Shoulder Guards:
Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ Outer Defense) Clothes: Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ Outer Defense) Belt: Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ Outer Defense) Bracers:
Opal (+ Internal Attack), Citrine (+ Xuan Attack), Metamorphosis (+ Heart) Gloves: Ruby (+ Stamina), Emerald (+ Dodge), Garnet (+ Internal Defense) Shoes: Ruby (+ Physical Strength), Emerald (+ Dodge), Garnet (+ Internal Defense) Necklace:
Ruby (+ Stamina), Purple Jade (+ Hit), Metamorphic Stone (+ Heart) Ring 1: Opal (+ Internal Attack), Citrine (+ Attack), Purple Jade (+ Hit) Ring 2: Opal (+ Internal Attack), Citrine (+ Attack), Changing Stone (+ Heart) Charm 1:
Opal (+ Internal Attack), Citrine (+ Xuan Attack), Purple Jade (+ Hit) Talisman 2: Opal (+ Internal Attack), Citrine (+ Xuan Attack), Metamorphosis (+ Knowing Heart) Personal suggestions, welcome to adopt.
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Blood essence stones, cat's eyes, don't hit rubies, WD is not cost-effective.
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Aura, physical strength, hit, body, method, and attack.
Sapphire, ruby, purple jade, emerald, citrine.
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Gong's, Cat's Eye, Xuan Attack, Hit, Put, Ruby, Dodge, Anti, Poison Anti Multi-point, useful in the later stage.
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Attack Gems: Hit, Yellow Stygian Stone (minus Xuan Resistance), Xuan Attack, Xuan Attack (this one hit on the fourth hole).
Defense Gems: Ruby, Emerald, an Anti-Stone (depending on your enemy's attack), Emerald.
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**: Opal (+ Internal Attack), Citrine (+ Xuan Attack), Purple Jade (+ Hit) Hat: Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ External Defense) Shoulder Guards:
Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ Outer Defense) Clothes: Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ Outer Defense) Belt: Ruby (+ Stamina), Emerald (+ Dodge), Spinel (+ Outer Defense) Bracers:
Opal (+ Internal Attack), Citrine (+ Xuan Attack), Metamorphosis (+ Heart) Gloves: Ruby (+ Stamina), Emerald (+ Dodge), Garnet (+ Internal Defense) Shoes: Ruby (+ Physical Strength), Emerald (+ Dodge), Garnet (+ Internal Defense) Necklace:
Ruby (+ Stamina), Purple Jade (+ Hit), Metamorphic Stone (+ Heart) Ring 1: Opal (+ Internal Attack), Citrine (+ Attack), Purple Jade (+ Hit) Ring 2: Opal (+ Internal Attack), Citrine (+ Attack), Changing Stone (+ Heart) Charm 1:
Cat's Opal (+ Internal Attack), Citrine (+ Xuan Attack), Purple Jade (+ Hit) Talisman 2: Cat's Opal (+ Internal Attack), Citrine (+ Xuan Attack), Metamorphosis (+ Knowing Heart) Personal suggestion, thank you for adopting.
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If you farm a dungeon, you can reduce the resistance to 60, not so high.
My style of play is like this (I'm a full-four ice Wudang, by the way, Wudang attribute coefficient ice, fire, Xuan, poison, Wudang who don't fight, it's best not to cultivate Xuan, and Wudang who fights don't want to cultivate Xuan!) Anyway, if you cultivate Xuan, others can resist you, so it is better to cultivate ice to increase the damage of the secondary cultivator. )
**Bracer accessories: Ice Attack, Internal Strength, Hit, Ice Attack.
Armor: Stamina, Dodge, Ice Resistance, Aura.
Martial Soul Hidden Weapon: Physical Strength, Ice Attack, Ice Attack + Ice Reduction Resistance, Ice Attack.
Necklace dragon pattern: physical strength, ice attack, cat's eye, ice attack.
The growth of the Wudang body method is not high, and the four-hole upper body method is quite wasteful. The fight number four holes are recommended to be resistant, and the copy number is recommended to be aura, and the body method is not recommended.
Some people will ask, don't you go to poison resistance? In fact, you don't need to use poison resistance, you can add 180 points of poison resistance to a set of poison resistance suits, and you can play a level 3 poison resistance on the belt of the suit, +20 points, star state + poison resistance 30 points, you can add poison resistance to 50 points when you take medicine, 280 poison resistance is in hand, and there is a title or something. 280 definitely has it.
In fact, Wudang also has an extreme style of play:
**Wrist Accessories: Internal Strength, Hit, Heart, Internal Strength.
Armor: Stamina, Dodge, Ice Resistance, Aura.
Martial Soul Hidden Weapon Necklace Dragon Pattern: Physical Strength, Internal Strength, Knowing Heart, Internal Strength.
In addition, the hidden weapon is washed and added to the internal strength, and the inscriptions have the aura, all of which are on the aura, and take the route of internal strength.
One of the advantages of this style of play is that it doesn't matter what kind of resistance you play, it has nothing to do with me. Save money on resistance. Of course, there are drawbacks, because everyone basically has internal defense manually, and the shortcomings of low output will be reflected when fighting. But this method is still good for farming copies.
Anyway, I don't fight, I just brush up with my friends every day, go shopping, and play around, which is also very interesting.
I hope mine is helpful to you, and you can ask questions if you don't understand.
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Waste. **Wrist Jewelry: Purple Jade + Opal + Sapphire + Sapphire.
Martial Soul Hidden Weapon Necklace Dragon Pattern: Ruby + Opal + Sapphire + Sapphire.
Armor: Ruby + Emerald + Anti-Stone + Emerald.
Carved selection of physical strength, body method, attributes.
There is a reduced resistance in the Martial Soul Dragon Pattern.
That's for the best.
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No fighting**, accessories. Martial Soul Dragon Pattern can be on the internal strength stone, the resistance reduction is about 200 is enough, the armor is physical evasion plus double resistance, and the poison is not needed to take medicine if you don't fight. Pretty good.
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That's how it's all in general!
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