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The Titan is an AP flesh type.,It's very powerful if you can play.,There are 4 restricted skills and a protection skill.,So under normal circumstances, the ability to go heads-up in the late stage is very strong.,It's easy to deal with it.,Small case.,Kill them with a counter-injury armor.,Of course, it's in the case of equal or slightly worse equipment!
Titans must be able to use combos, develop well, and a set of combos can be crispy in seconds!
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Look at the outfit. But it's absolutely impossible to go head-to-head, and the Titan is a completely controlling hero.
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Pure tanks, no explosions, and brute trusts are all restraint tanks, depending on technology (the deep-sea titan is not as good as steam, I think).
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Fight them all one-on-one depending on your initial outfit and runic talent.
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Overall, the operation is not too difficult.,Even if you can AP or out of the flesh.,There are a lot of control skills.,It's suitable for junglers.,Because there's a lot of control skills, it's easy to gank.,Overall, it's still a good hero.,But pay attention to don't fight in the early stage.,The early Titans are at a loss.。 And don't go it alone
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You actually let a tank and brute easyxin go head-to-head, and you deeply hurt the hearts of the Titans.
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The Titan is a strong control tank, and its role in team battles is second only to the core. There is no late-stage heads-up ability.
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You don't have to think about killing each other in heads-up against barbarians and the like.,But it's hard for them to kill you in the later stage.,But it's better for this hero to participate in more team battles and not to go heads-up.。
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His passivity has a good effect, make good use of it.
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Of course, if you play well, you can, if the technique is good, there is no pressure to pick two or two.
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Out of the counter-wound armor standing they will automatically die...
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This hero is average, as long as he has a thorny armor, he will be happy.
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Very general, typical control and meat.
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If you don't particularly like it, don't buy it For example, he's like a robot, half meat, half AP, half AD three heroes Very weak in the late stage It's good to play with the tailwind Skills personally feel very similar to robots Take a look at it** Ask.
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Both of them are relatively fleshy heroes As long as the Titan's shield is broken, his skill output is not much, so the magic resistance doesn't need to be piled up How to make a mercury shoe is enough You break its shield with E and Q Then it's Ping A He hit E is a but yours But it is recommended not to go out of the sun for the first time Suggest out the Heart of Frost and the Abyss So basically he is no threat to you.
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The stone man must be powerful, it is recommended to have three-speed shoes, first out of the Sun Flame Cloak, and then a big one after level 6 and then all kinds of skills stick to him.
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Personally, I feel that the titan is too weak.,It's basically useless.,If you want to have armor for stones.,The attack is also good.,If you fight, if you AP out of the abyss.,AD out of the whisper.,Magic resistance depends on how the other side comes out.。
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Personally, I don't think lava can beat the Titans, either in the early or late stages. Of course, personal operation is also important.
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It is recommended to have more equipment such as Time Ice Hammer. Pile defense does not play a big role.
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A group of low-end players, just look at the appearance rate in the professional arena to know who is the most powerful.
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The Deep Sea Titan is a relatively unpopular hero in China (in fact, I think it's good).
Jungle Ability Its jungler ability is average, there is no Lai Wild ability, the initial attack speed is slow, and the mana consumption is not small.
Gank Ability Its hook coupled with his passiveness brings a control time of up to nearly 3 seconds, which is control, not limitation. If you include the slow and ultimate, the control time of a set of skills can reach nearly 5 seconds, and the limit time is nearly 7 seconds, which shows the degree of horror.
Disadvantages: Difficult to develop, brittle in the early stage, like wood. If the rhythm is not brought up, the middle is Want Want Snow Cake, in one word, crispy.
Outfit Its flesh is the biggest contribution to the team, it is melee, and its wide range of slow skill casting is close, only close to the body can add damage and slow effect to multiple people.
To put it bluntly, this thing is too slow to get up, and low damage is a hard injury. However, when equipped, it still has a lot of potential as a teamfight-stirring stick type.
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1.When you first use it, you'll think it's a short model, but you'll need to change your mind. He can definitely have all kinds of rich and handsome performances on the field, this thing can throw hooks, strong control and good damage of ultimate, and shields, not only that, but he also has a very strong escape.
2..When capturing people, consider using Q to aim at the terrain for positioning, and then use E and R to control the enemy to ensure efficiency. There is a delay in the outbreak of the undercurrent surge, which can be used to escape.
3.The Titan has excellent gank abilities and a lot of control energy savings, and he is also a meaty hero in his own right.
4.W's shield not only reduces the damage the Titan receives but also increases his basic attack damage, which allows the Titans of the Spring Tank to also deal decent damage. Coupled with the AOE damage effect of the E skill,It can be output to multiple enemies in team battles,It's also very fast to clean up the line and jungler.,The control effect of the Titan ultimate is the best effect of all the knock-off skills.,The time to fly is long enough and you can slow down the enemy after landing.,If the gank ability of the Q skill is not good,You can use the control effect of the ultimate to gank.,The gank ability of this skill is quite high.。
5.In addition, Titan's Q skill has a low hit rate in the early gank, and it is easy to hit the creep, and the Titan's control skill cannot penetrate the wall, if you accidentally hook the person when hooking, you will be pulled over, which can easily put the Titan in danger. The Titan's ultimate is delayed for too long, and if it takes a while to cast an amplification on the enemy when he goes to gank in the early stage, then the enemy is likely to use the flash or directly go to the tower to escape, and if he gets to the bottom of the tower, it will be difficult to kill again.
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It's okay, it's okay, trust me!!
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The crocodile is a god in the early stage and weak in the later stage, so it is necessary to create a big advantage in the early stage to develop.
The effect of group battles is average, and the uncontrolled half-meat is very embarrassing.
Deep sea is more suitable for jungler team battles, with strong left and right ability.
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Heads-up must be a crocodile... In team battles, the weers of the deep sea titan are all aoe... where R can be directly as large as the ADC... w is- -the damage is very high after the shield is opened.。。。
The crocodile is good on the list, the titan jungler is good...
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If you can play, match the runes and talents well, the Desert Butcher is still very good heads-up, and the Deep Sea Titan is also a strong hero, whether it is a single or team battle.
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The Butcher of the Wild is strong in the early stages and the gank is sharp, but not so much in the middle and late stages.
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Non-ranked mainstream players, but any hero is very good at playing.
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This hero has less blood, so don't run away when you're fighting an enemy until you're running low.
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You alright... The desert is half meat and half output. Titans are just a bit meaty, Titans can catch people. The desert output is very good. It's up to the landlord himself.
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This. Could it be that your classmate is 1w combat power, and you and your friend are 1000? It's just a piece of meat, it's not so difficult, is it?
2-to-1, is there a rule that it must be onlymiddle? If there is no rule, you can choose a vampire or any other ranged hero, if you have a creep between you and the Titan, you will ahim or draw him with skills, and if there are no creeps, return to the tower. Let your friend choose a later stage like VN to play money on other roads, and it is estimated that you don't have to wait for your friend to get up later to crush his Titan.
If you have to be 2 to 1 in the middle lane, it's very simple, you choose a policewoman, your classmates are free, and your policewoman doesn't care about replenishing troops or anything, just stand behind a titan in the small soldier, I don't believe he can make up a few soldiers.
If. Where are so many ifs, 2 to 1, the opposite side is still meat, kill at will.
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2 to 1? Damn,This Nima is just two heroes who directly overturn him.,Double burst or one control and one output can directly hit him to cry.,LOL2 It's basically impossible to have a problem with 1.,Unless your operation gap is too big.。
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Try to avoid the trick of dredging the channel, and use some preparations that can increase your attack speed and high damage when you go head-to-head, if you are a master, it is best to use the Ice Archer to subtract the speed of the Deep Sea Titan, which is a good way to destroy the enemy in one go. There is also a deep sea titan's skill cooldown time feels long, to take advantage of this weakness, try to fight quickly, if you find that you are not defeated, immediately dodge the damage.
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Use two controlled ones, such as an undead and a prophet, and the undead ad prophet ap is called the undead first, and the prophet is qwer, and the gods and horses should die.
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It's very simple: 1, you use another computer to register a number, you can 2v2
2 When you customize, set up one more computer, 1 computer with Titan, and you can also add 2v2 when you add two of you
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Titan's main output is magic, and Force-A-Nature is good equipment.
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One is even a blind monk, and one VN cripples him....
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The Deep Sea Titan is to pull people, your friends use tanks, rush ahead, you use critical hits or AP and other DPS, absolutely kill Titans in seconds.
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It's not difficult.,Kill it casually.,Both of them bring **.,Hit him until he cries.,Hero's words are one control.,One output.,It doesn't matter if it's too brittle.,You two hit one.,There's no pressure at all.,One control.,One goes up and pinch.,Titan is always a t.,There's not much output.,There's no drama at all in singles.,There's no outbreak after the skill is finished.。
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It depends on what kind of heroes you have, the combination is different, and the treatment is different.
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He has a skill that is to fly to people, and he also calculates the control of the meat type, and the early output is not high.
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One controls the other remotely and flies a kite to kill him.
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Does it need to be so puzzling to hit a t?
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This version is obviously more practical for Titans.
But to say those requirements of yours. Or after equipping it, Mondo is more powerful, he can drag several back rows on the opposite side by himself, and he can also stick to the C position on the opposite side.
The Titan is still more supportive, with strong control and strong ability to open a group.
Anyway, these two heroes are not powerful in heads-up, and they are still more powerful than Mondo in comparison.
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Kill Titans with force. 1v2 is possible. Zuan is very meaty. Q decelerate. It's okay to hunt down. It is important to see the outfit and technology.
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Neither of these are the heroes you ask for. They are all front-row tanks, and they are not strong heroes on the line.
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Mondo is good, hand-to-hand combat and chase are good bosses
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Hero: All I can say is that they can't be equipped, they're both scum.
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Titan this version is very strong.
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Dragon tortoise is preferred! Super high defense, with its own anti-damage, and taunts, if you are in the middle of a battle, it is impossible for the enemy with residual blood to turn their heads and want to run!
In terms of equipment, it is definitely necessary to wear meat outfits, after all, Deep Sea Titan and Delmar are both tank heroes, and any of these two 1v1, you have to consider how much blood you have and your defense ability.
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If everyone is naked, the armored dragon turtle can win the barbarian king, and the German code can win the deep sea. If it's really on the line, it depends on the replenishment.
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Recommended or Barbarian King, after all, it is a little difficult for the dragon turtle to play well, and it is very unpopular, so the Barbarian King is still very powerful, and it is recommended to have a crit outfit, electric knife, and endless list.
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Well, to be honest, it's not good, there is no displacement that can't reach the side of these people.
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Or the king of the barbarians, good armor piercing, attack speed, critical hit, remember, it's best to be full of rage, and the critical hit is high.
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The barbarian king is now the first electric knife, then the endless blood drink, and finally the red fork or armor-piercing bow is basically not afraid of fighting.
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Look at the teamwork, teammates give you the opportunity to output without being restrained.
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I think it's pretty good, because I can't beat it.
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Titan is a very unpopular hero at the moment, and the control is indeed strong, but he naturally has his reasons for being unpopular: the movement speed is too slow, too clumsy, and there is no too suitable position, not that he is laning or jungler garbage, but there are too many heroes who are better than him, and so is the support. So not very recommended.
Chengguan, although it is also a hero that no one plays, but I personally feel very strong. Passive Void Blood can make the lane strong and have a place in the jungle. My classmate chased the monkey with a naked ice hammer to kill. Ask me the rest.
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Both are actually very suitable for junglers, but junglers are definitely not hard enough and have weak output.
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Titan's current version of the jungler is very good.,Clear the field with high speed.,Gank has 2 control deceleration.,Team battle ultimate move limit.,Very sharp.,Fist sister output can.,But I'm afraid of targeting.,Bear this version is half meat and half output disgusting b.
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Titans, Leather City, Thunder Roar. are more suitable for junglers.
Picheng can still often appear in high segments.,If you have a lot of people in the early stage of the tailwind, you will come out of the outfit.,Egg knife,Brutal and then turn to the bird shield or legion.,Pi City is the existence of the second person after level 6, and you can't go if you flash Skill combo is Q hit the enemy hero.,Flat slash and then press E so that 3 times in a row triggers the w skill This time, if the other party doesn't flash, it's basically difficult If you flash the R skill on the street It's the same as the Q skill combo.,Flat slash and catch e Such a set of hits down the crispy skin must have died.。 If you pick up half of the meat, it's basically crippled. The difficulty of Pi Cheng lies in the release of Q skills Q skills are well placed, and Gank awareness is strong Pi Cheng is a very sharp jungler hero, which requires experience gained from frequent operation.
Titan's hero jungler gank ability is not bad, but the jungler position is very important in the efficiency of farming monsters, Titan's farming efficiency is not bad, but the consumption is still too high, and the movement speed is naturally slow, which is a hard injury. If you want to play cool, I personally recommend Picheng Policewoman.
Thunder roars, bears dominate the world, this hero gank success rate is also very high, and the passive skills are also very strong, very strong in the early stage, especially at level 6, you Q skills fell over and opened a big one, if the opposite side does not flash, and you fight against the fierce and auspicious, but the disadvantage is that it is easy to be kite-flying, and the later role is relatively small There is no hard control.
So in general, the Phi Cheng Policewoman gank efficiency and Kiyono efficiency are all very high.
Hope it helps.
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