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The Demon Dao should be said to be a civilian profession, a situation where civilians are not weak, and local tyrants are not strong, and many skills in the Demon Dao are fixed damage. Element,If you're a local tyrant, play the element.,If the civilian plays the element, it's a dead pk to hang when you enter the map.,The element has to be smashed with money.,Smash it with money, then you're a god.,Brush the picture god pk is also a god.。
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Although the 70th level of the Demon Dao has been weakened, it is a double brush. And PK is still very sharp. But the focus is on technology.
Both of these characters can be played by civilian players. What do you turn This depends on personal preference. If you like technology a little more.
Turn to the devil's path. Elemental is solid and has high damage.
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First of all, the PK technology, regardless of the current version of the magic road, is better, the elements are not grabbed, this point is very high, it is more outdated, and the element combo is not connected by the magic way.
Then there is the brushing of the element's skills are all percentage damage **The stronger you get, the more violent a tyrant element brush is definitely the first in the legal system The magic path is different Most of the magic path is fixed damage High strength** has little effect So the brush is still elemental violence In addition, the element has certain requirements for equipment and running position It is very painful in the early stage.
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Demon Dao Demon Dao I'll play Demon Dao. It feels good. PK point brushing is not tired. Civilians can play without pressure
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It's all very strong, I think the elements are more suitable for brushing the magic road pk
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A level 48 awakening skill that hasn't come out of the demon path yet!
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If you plan to play magicians for a long time, it is recommended that you choose the elementalist, because the elementalist is a very strong profession in the later stage, whether it is brushing or pk, of course, it is also a little difficult to get started.
Each class has different characteristics that can be discovered as long as you play with your heart
A brief introduction to the classification of elemental skills.
There are two main ways to add points to the elements, one is to major in two systems, but there are few buffs, and the other is to major in one system and minor in one system, with many buffs. It is not recommended for beginners to take single and triple or quadruple repairs.
The advantage of majoring in the two lines is that you will not be killed by some kind of resistance monster, and the four lines of the elements complement each other. However, due to the shortage of elemental SP, the two major systems will inevitably give up a lot of buff skills.
The advantage of majoring in one series and minor in one series is that there are multiple buffs and high output, but because the other department is not high, it will be a little difficult to meet the resistance monster of the major department.
Elemental Skills are: Magic Memory, Movement Cast, Elemental Ignite. Some people are dissatisfied with the PK point of element ignition, but it is relatively small, and the brush must be full. The magic show PK must be full, and the brush picture is recommended to be full. Dispel,Brush pk are recommended to be full.。
There are a lot of things.,Directly private me.,Or chat on QQ.,I'm playing in Zhejiang.,It's okay to come to our group to discuss.,I know too many sensitive words.。
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