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1200-1400 is known as the sinkhole stage, and this stage is all about losing friends and teammates. All kinds of undisciplined things are done.
If you want to climb the pit, it is recommended that you choose a number position first, and the top laner and jungler are the best choices, because they are less dependent on the support of teammates (you are good if you pit you). The basis of everything is to replenish troops, replenish troops, upgrade and upgrade. Ignore the existence of teammates in your mind, treat your teammates as meat shields during team battles, and don't go on first in any case, take more detours and reap more.
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If you have good skills, just find a double row of about 1400.
Generally, you go in a double row, choose some heroes who can save the world, win one game a day and then don't light up the next day in the row.
This is my personal experience.
Large 1520, Small 1560, Small 1842......
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If you are unlucky, you will be killed when luck comes. Hope you are satisfied, pro 9 1
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Find a master to open the black, this segment can't be climbed by the passer-by, there are too many pits, and you can't save the world alone.
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Find someone in a double row, it's quicker.
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What position do you play in more detail.
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In fact, I feel that the matching of qualifying stages is based on the winning rate, that is, there are the following points.
1. If your winning rate is high, you will match a higher winning rate than you, and the winning rate with the same score as you is 50, and you have indeed reached 55%. That means you'll be matched with a lot of people with the same win rate as you, and you know, playing 200 games with a ranked win rate of 50 and playing 10 games with a ranked win rate of 50 is the essential difference.
2. You just started to play ranking, that is to say, the first 20 segments have a big gap, and sometimes you win 20 points, but when you play 100 games and qualify, you have not crossed 1300, then you will be given 10 points for every game you win, and you will be reduced by 11 at least if you lose a game, and 15 if you lose a game. It can be seen that if you brush up the top 20 scores, then your ranking score will basically be fixed in the current segment.
3. The biggest difference between 1200 and 1400 segments is not technology, but mentality and awareness. What is the mentality?,When I was in the 1200 segment,,Basically, there are 5 headwinds.,5 of which the headwinds are said to surrender.,There are 5 of them because of the pit.,And go to give it away.,Go to hang up and quit the game.,Of course, there are more than just typing people.。 Basically, as long as you have a surrender year, you are working hard, and your teammates will also make the game lose.
In the second phase, when I started to choose heroes, what barbarian assisted, wind girl mid laner, glorious jungler and other strange lineups all appeared again, and it was strange not to lose. 1400 is slightly better, and there will be people who surrender against the wind, but there are a lot fewer people who deliberately give away heads, and there are still trolls, but they won't be too heroic games, they won't return the game, they won't hang up, and they will often turn over. When you reach 1600, you will find that the air is fresh, your teammates are powerful, and when you reach 1800, you will find that you are extremely calm in every game, not too concerned about winning or losing, only caring about your position, tasks, operations, and positions in each game.
Immerse yourself in the game. More than 2000 points, I haven't been there, I don't know, but I can think about it, here is no one will keep spraying if you lose, you won't resent your teammates, and there is no harmonious segmentation that hangs up and doesn't give people heads.
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First of all, just go to level 30 to rank, and the initial score given to you by the system is about 1200, so after playing a few games and winning, the score is very fast.
Secondly, the people in the 1200 score range are different, some are wandering in the 1200 score segment after a lot of experience of falling into the pit and climbing the pit, and some are ranked novices who have just reached level 30.
Finally, the vast majority of players in the 1400 score segment have had the experience of climbing pits. This experience means that he is familiar with the playing style of each position, the use of heroes in each position, the feeling of the game, the ability to operate, the awareness of the game, and so on. These things are unmatched by many players who have just reached level 30 and won a few ranked games in terms of game control, opportunity and rhythm.
Although the scores are the same, the real intrinsic strength of the game reflects is very different. Therefore, it is normal to be abused, not that you play badly, but that you are inexperienced in the game, and there are many things that you lack to gain a foothold in this segment.
Suggestion: Winning or losing is in the experience of a player, only persistence can get through the difficulties, winning is not arrogant and discouraged is the eternal essence of a team game, winning to be happy, losing to reflect on where they are still lacking. People with high scores are not how skilled they are or how strong their solo ability is, their common characteristics are:
The basic skills are very solid (mending, support, eye position, outfit ideas, etc.); There are quite a few heroes in each position.
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It's just because you ran into a pit before, I feel okay, it's good to play when it's 1400, and once the classmate went to 1700, and I ran into the opposite pit and won completely. There are pits in each segment.
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Those who haven't played are counted as 1200 1400 and there are a lot of pits, but they generally don't make that kind of brainless mistake, most of them climb the pits, and they know what they do It's just that teamwork is not very good. 1600 climb is good It's another gear.
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That's the case, the low-end ranking is similar to matching, and the higher the person, the stronger it is
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The key is mentality and strength, mentality, I believe it doesn't need to be said, it's a cliché. I don't know if you've heard a theory, as long as you're at what level, you'll stop at what segment, I don't mean to belittle you, but if you feel that you shouldn't stay in the pit, then play more, find your own reasons, after all, teammates can't choose, at most you maintain a good attitude, and you can still tolerate when your teammates are rude to you, after all, we are here to win the game, not to fight for the speed of the tongue. For example, if you are at the level of 1500, then after a lot of games, such as 500, you will naturally go to 1500, and it is impossible to say that your teammates are not good in most cases, so what about the opposite, it is unreasonable to say this from the perspective of probability.
So if you play a lot of games and still haven't made progress, it's best not to think that your level is just that your teammates are too pitiful, or look for your own problems, maybe your teammates also see you like this, the so-called authorities are fans. How to help your teammates build an advantage, how to make your teammates full of fighting spirit, this is also a test of your ability on the other hand.
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I can't sleep when I wake up at night, and I just happen to see this problemMany of my friends have also asked me. Actually, it's very simple: the first thing to see if your teammates are pits.
Second, see if you are a pit.
In a word, the score of a strong person will always go up.
There is time to ask others as well as practice more.
I call 1 s3 rank2100
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If you think the technology is okay, don't play the auxiliary No matter how good your assistance is, the adc garbage field is not good, you can choose to develop in AP and ADC As long as you output in place, you will hardly lose Sometimes the win or loss of the game is in the hands of one person.
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Go to the next lol control to find the strategy.
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I'm in Netcom District 1, Bilgewater, and we have the most neuropathy in our district. So it's all luck that 1200 wants to go up to 1350. Then, if you want to win after 1350, it mainly depends on which side of the support is better. Wait for more than 1500 points to look at the overall strategy.
1200-1350: Luck required.
1350-1500: Needs support.
More than 1500: Commander is needed.
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It's best to choose a friend who can play together, or ask a god friend to take you to a double row, and the mentality in the game is the most important.
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It's best to climb the pit with 5 people, at least you know exactly what your teammates are at.
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Reason: Lack of self-awareness + insufficient team awareness of players in this segment.
Generally, 1400-1600 players have the most players, because the players in this segment are basically people who have played this game for a period of time and have certain game skills.
The common problems of these players are: individual heroism, and the grasp of team battles.
Needless to say, individual heroism is the grasp of team battles that means how to play this hero, and it will be. But how to integrate with teammates, when to fight in a team, what to do and what not to do in a team fight, is not clear.
Therefore, if you encounter a teammate with a very good teamfight lineup, or a shit luck, play a cooperation, and play an advantage in the early and middle stages, then you will win.
On the contrary, if you are at a disadvantage in the early and middle stages, and everyone doesn't know how to cooperate to turn the tables, then this one will lose (unless Fan Er on the other side loses the wave).
If you want to know how to climb the score, I have three suggestions for you:
1.A jungler intact. The jungler is the one who drives the rhythm of the whole game. A well-played jungler will give his teammates an advantage in the early and middle stages, as I said earlier, the people in this segment lack the awareness of turning the tables, as long as they have an advantage in the early and middle stages, they can basically win.
2.Truly play the personal level to a qualitative leap. A lot of people are trying to climb the score, but they are complaining that their teammates are too pitiful. But have you ever wondered if you are really much better than your teammates, and if your level is at the same level?
3.Find someone who has a good game, at least a double row of people with a similar level to yourself, and the two of them should rehearse often and practice with tacit understanding. Team battle game,It's about cooperation.,If they're all passers-by.,Then there's no tacit understanding at all.,If there's another credible teammate.,Then it's a hundred times more comfortable to fight-
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The most important thing in ranking is luck, and the second is strength! After playing so much, you should know better!
However, it is recommended that you pick a few heroes that are suitable for climbing points to use, and what position you are used to will go to find heroes who are better at scoring in this position.
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It's better to find a reliable buddy double row, it's best to score a lot lower than you, but the technology is okay, you have 15 packs, as long as your skills are okay, and the next road is good, the chance of winning is still big.
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Points above 1400 is more than technical awareness, of course, teammates are not pitted is also very important, so when about 1500 ranking points, I personally recommend double row or 5 rows, so that the winning rate will be much higher, and the points will rise quickly.
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You want to be 1v9 ... It means that you have to pass the test yourself first... This is the chance of climbing... And don't choose Saturdays and Sundays to play ranking... Although I'm only 1700
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