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Learn to edit! The reason is very simple, easy to learn (unlike other industries with high learning costs and difficulty), suitable for short-term 3-4 months of short-term study, and the industry gap is very large, whether it is looking for a job or taking private orders at home, the monthly income is easily over 10,000, and 20,000 or 30,000 is also commonplace. [Click to enter] free "short** clip post" learning**:
Because of the rise of short ** now, any enterprise, any studio or individual needs to make a large number of short ** to package the brand, send Douyin, send Moments, send ** and other self-** channels to display. Because new content is updated and released every day, there is simply not enough editors to recruit, and the imbalance between supply and demand has caused editors to pay high salaries.
And the editing technology does not require superb computer technology, nor does it require artistic attainments, it is basically a fixed routine, what style of film you want, what rhythm you want, you can easily master it after three or four months of training. If you have a little computer foundation, you will use the mouse to drag and drop, you will click on the icon, and you will save unless you don't want to learn, and you can't learn it. But if you want to learn well, you must find a professional and responsible training institution, and recommend the boss in this field:
Wang's Education. In the processing of "short**editing, short**operation, and special effects", [Wang's Education] is the boss in China, and each city is a headquarters directly operated campus. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teacher is hand-in-hand, and there is a special class teacher from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with zero foundation.
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The treatment of planning is the lowest in the game team, and a 1-year plan is basically more than 3,000 on the coast, and more than 6,000 for 3 years. 5 years is 12000The mainland can be much less. That's about it.
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The game planning salary is very low, just go to the maximum 3000.
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You mean 4399? The treatment is very good'But you also have to look at your own experience'
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It is said that the country is not very good, and it is not recognized before it starts. Doing odd jobs.
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The average salary of a game planner in 2021 was higher than in 2020, an increase of 5% from 2020.
2020 salary, 2019 salary, 2018 salary, 2017 salary, 2016 salary, 2015 salary, 2014 salary. Data statistics rely on public data released by major platforms, and system stability will affect objectivity.
Key Responsibilities:Participate in the world of the game as a creator and maintainer, and convey ideas and designs to the program, art, and audio design concisely and accurately.
Design the characters in the game world and give them character and soul.
Add a variety of interesting stories and events to the game world to enrich the content of the entire game world.
Adjust the variables and values in the game to make the game world balanced and stable.
Craft colorful game skills and combat systems.
Designing gameplay and systems that no one has thought of before will bring players unprecedented joy.
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The inexperienced in Beijing is about 2500 to 3000, and the work experience of more than one year is generally 4000-6000, and then the salary of numerical planning will be higher, and it is generally about 6000-8000 for more than 3 years. I have basically been the master planner for 5 years, 10,000-15,000 is relatively normal, and I can still get dividends. However, the gaming industry is actually a gambling industry, and the success rate is not high
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The above nonsense can't be a big fool of a play school.
The income of game curators varies, but they are generally as follows.
1.Region (Beijing, Shanghai, Guangzhou, and the mainland, the salary is not the same, and the gap is close to half) 2Platform (type, web game, mobile game, terminal game, salary is different, but this gap is the smallest) 3
Functions (copywriter, system, numerical value, main planner, producer, salary is not the same) 4experience (newcomers and those who have a few years, the salary is not the same).
5.Company (different companies have different salaries).
Planning is a hard job, and it will definitely not be as good as the money described upstairs.
More than 8000 is basically at the level of the chief planner and producer, and it depends on the place. The salary of the chief planner in the mainland is not too high.
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2k-30k, depending on individual level.
Big city big company newcomers from 4k.
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Just entered the industry 2000-3000
It depends on which position you choose.
There will be different degrees of improvement in the future.
Don't choose copywriting, it's not worth it.
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The game product manager is above 2w.
There are more than 8,000 game planning level operations.
Base 4000-6000
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1.Profit-creating: This kind of position is to bring performance and profits to the company, and the salary is generally composed of basic salary + performance, such as sales.
2.Provide technical type: This kind of position needs to provide technical support for the company's business or products, and is the basis for subsequent profits, such as software engineers, R&D engineers, etc.
3.Resource-based delivery: This kind of position can use the network, its own resource channels and other ways to bring the company a way to expand business or business cooperation, such as brokers, marketing directors, development managers, channel management, business managers, etc.
4.Provide creative: This type of position will output market-competitive creative solutions and product design for the company, usually in conjunction with technical positions, such as: game planning, product manager, creative designer, creative copywriting, advertising creativity, etc.
It won't be high at first.
Generally around 4000, this is for recent graduates who have not gone to the company for internships. >>>More
It's certainly good to be a business planning company.
First of all, you know and have done the industry. >>>More
A little more than the donkey still retired from Ukke.
Experience the VR game: Mont Blanc skiing.
Now the mid-range and above on the market can solve your cornering and throttle feeling very well, such as Logitech G25, MOMO, etc., because as long as the drive is done well, the turning and throttle are linear, and change with your turning angle and the strength of your foot on the throttle. In the early years, the drive of the low-end steering wheel was analog, which did not meet your requirements, and it was similar to pressing the keyboard by hand, hehe >>>More