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It's called "moving rocks to build roads".
Each time a player moves a tile, the number of moves is 1. Tiles come in a variety of different shapes and move in squares one block at a time.
The number of moving steps is limited in the game, and when the number of moving steps is 0, the splicing has not been completed is regarded as a game failure. Yellow arrows indicate the entrances and exits of the pathways that need to be connected.
If the game fails, the player can investigate again to trigger the trap.
The game can be exited at any time, and the tile reset when entering the game is reset, without retaining the state that the player has previously operated.
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The first and the second.
The third, the fourth.
Two of the fifth exile continent.
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When I played by myself, I tried it out slowly, hehe, it's okay, it's not very difficult.
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This is a puzzled piece.
Look at this, you should be able to spell it.
There are a few that are really hard.
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It's been almost 1 year since I finished it, and I forgot.
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You can go like this: First of all, let's talk about the puzzle pieces of Buzhou Mountain. If you make the first column from the left as 1-1 1-2 1-3 1-4, the first column from the left is 1-1 2-1 3-1 4-1There are 16 squares in total.
The first one. 4-2 to 4-3, 1-1 to 1-2, 3-4 to 3-3
Panel 2: 4-4 to 4-3, 2-3 to 1-3, 2-4 to 2-3
Panel 3 3-4 to 4-4, 3-3 to 3-2, 2-2 to 1-2, Panel 4 1-3 to 1-2, 3-2 to 2-2, 3-1 to 3-2, 3-4 to 3-3
Picture 5 4-3 to 3-3, 4-4 to 4-3, 1-2 to 2-2, 1-1 to 1-2 Have fun!!
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The small squares are divided into light blue and dark blue, and it would be nice to connect the light blue ones together......
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In fact, you can directly imagine the kind of stone to be connected, which is more abstract and simpler. In fact, as long as the white part can connect the start and end points, there will be a fork in the middle. It's not very difficult either.
No, the tutorial (repost) will not enter.
--Moving rocks to build roads ---
This side is divided into Buzhou Mountain and Exile Abyss, each with its own mechanism for moving stones and roads, white represents the space, representing the plate, and the number represents the need to move to, indicating the starting point and the end point.
Not around the mountain
1 Shift
Move
2 front and back
1 to the right, 2 to the left to break.
Shift
12 Move
Before and after
1 move up, 2 move to the left, and 3 move left to break it.
Shift
3 Move
21 before and after
1 move down, 2 move to the left, and move 3 up to crack.
4 Shift
Move
21 3 front and back
Move 1 up, 2 to the right, 3 to the left, and 4 to the left to crack.
21 Shift
Move
Before and after
1 move down, 2 move to the right, 3 move up, 4 move left to crack.
Banished byss
Shift
1. Move
Before and after
1 move down, then move left, 2 move left to crack.
4 Shift
Move
1 Before and after
1 move up, then move to the left, 2 move up, move 3 move to the right, and 4 move down to crack.
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Take a look at the diagram next to it, the one that doesn't need to move is in the same plane, and the one that needs to move is divided outside the plane, and then correspondingly to spell it again.
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There are two arrows in the box, one is the starting point and the other is the end point, you can distinguish by looking at the arrows, and then you have to put these puzzle pieces together into a path to connect the starting point and the end point within the specified number of steps under the box, and after putting it together, the nearby stone slabs will also be put together to form a path to pass.
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The puzzle pieces of Buzhou Mountain.
Make the first column from the left as 1-1 1-2 1-3 1-4, and the first column from the left as 1-1 2-1 3-1 4-1There are 16 cells in total.
It's 1-1 1-2 1-3 1-4
The first one. 4-2 to 4-3, 1-1 to 1-2, 3-4 to 3-3
Panel 2: 4-4 to 4-3, 2-3 to 1-3, 2-4 to 2-3
3rd 3-4 to 4-4, 3-3 to 3-2, 2-2 to 1-2, 4th.
1-3 to 1-2, 3-2 to 2-2, 3-1 to 3-2, 3-4 to 3-3
Panel 5 4-3 to 3-3, 4-4 to 4-3, 1-2 to 2-2, 1-1 to 1-2
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There is a detailed answer post in the fairy bar, but I still recommend that you think about it first.
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Let's look at the graph arrangement like this, and each of the following data represents each cell:
In the first level, move three steps.
In the second level, move three steps.
In the third level, move three steps.
In the fourth level, move four steps.
In the fifth level, move four steps.
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Check it online, I'm buying a guide,!
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Move the block, so that the light-colored stone bridge connects the starting point and the end point, attach the detailed map of Buzhou Mountain (including the detailed ** of the "Stone Moving Clan" to destroy the road**), after the passage of Buzhou Mountain, there are still two trillion rounds of stone moving games in Panlong Town Pillar, if you need a map and a solution, please ask about it
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Immortal war,As the name suggests, it is the battle of immortals,The official website introduces this is a mobile game with the theme of cultivating immortals in ancient China,The main quest shows a mortal who enters the immortal world through cultivating immortals,Incarnate the immortal cultivation process,Fully satisfy everyone's yearning for immortals,You can also meet various fairy sisters in the game,Absolute fairy spirit!!
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Game introduction: "Immortal War" is a real-time combat RPG game based on the ancient Chinese myth of cultivating immortals. The game screen is magnificent, and the characters have distinct appearances, reproducing the grievances and hatreds between humans and demons in the Chinese immortal cultivation world.
Presenting players with a unique charm of the Oriental Xianxia Legend overhead world, it makes people sigh and can't bear to release the volume, and the skill performance is especially unique. The system performance of the PC client game, the beautiful and imposing game graphics, the enjoyable combat enjoyment, the rich skills, talents, tasks, equipment systems, and the unique and innovative gameplay lead players across the long history to create a new world.
If you can catch it, you can put the monster to sleep first, and you can catch someone else's defense, but there is an extremely low chance, so you can't catch it.
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