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1. Station D + Energy Replenishment (B) + Flame Punch (A).
2. Stand D + Energy Replenishment (B) + Backward Kick (C).
3. Stand D + backgammon (C, that is, press it with ) + energy replenishment (B) + inverted kick (C).
4. Corner: Stand D + Backgammon (C) Energy Replenishment (B) + Gravel Kick (D) + Gravel Kick (B) Note: The two gravel kicks are not the same, so they can be connected and are not infinitely connected.
5. Corner: Stand D + backgammon (C) Energy replenishment (B) + gravel kick (D) + gravel kick (B) + jump B It's just one more jump B, but it's easy to knock others out.
6. Each energy supplement (b) can be followed by an energy fountain (a, note, this max super nirvana is not the same as the eight immature girls of Yagami, and it cannot be reduced to two must be entered).
Note: The difficulty of the above combos increases in order (except for the last one).
Another: After knocking others to the ground, you can jump up the last time d + jump backwards for the first time d, the yin person is very good, you can connect it.
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Terry --- fourth in the first row.
His"Back down front light legs"It is what we often call a collision, and then a collision is not connected, but after the collision is completed, hit a heavy punch or light punch, and then hit it can be hit, and the heavy punch in the middle is not beaten, but it must be sent, we call it a short move, or cancel the move.
Let's talk about the practical operation and exercises:
On the keyboard, we can take advantage of the simplified hairstyle of the following moves, which is that"Back down front light legs", let's simplify it into:"Diagonal down + front + light legs".
I might as well go into more detail, you set the W, S, A, D on the keyboard to up, down, left, right, and then set the i to light legs, and set the J to a heavy fist, the left hand needless to say press the arrow keys, the right hand on the middle finger of the i, the index finger on the J, (this setting is for hand comfort, you can also use the setting you are most used to).
When you practice, you choose people first, enter the battle, use Terry to push the enemy to the edge of the board, then save it, and then start practicing like crazy.
Press and hold down the backward diagonal down, at this time Terry is in a squatting state, and then press the front light leg (knocked out), the left hand immediately returns to the oblique position to hold it, pay attention to Terry, the first time he hits, out of the heavy punch (swing in the air), followed by the front light leg (hit out again), this time if you hit, the future thing is a matter of time and proficiency, hit, punch hit, punch ......
Find a time to be in a good mood, sit down and read the file to practice, and then practice ......
From the beginning, I can cover it a few times, and then I can connect most of it later, just take my time. Once you've mastered the rhythm, you'll have your own set of exercises.
Some people have practiced it with light fists, and the reason is the same.
The main thing is that the keys should be regular and rhythmic, and I practice like this: first come to a back down front + light legs, (so that the opponent is knocked up), and then follow a "back down front + heavy punch + light legs" (because you want to make a heavy punch to cancel the move, in case you don't go out fast enough, it should be noted that: at this time, the "front" and "light legs" should be pressed at the same time!
At this time, you will see the second hit, and then repeat.
This is an infinite combo.
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If it's on the keyboard, that's...
b..↓a←↓→b..↓a←↓→b。。
Keep repeating 6 hits and dizzy.
If you run over again, you will die even with a certain kill.。。
Thank you!!
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1. Nirvana.
1. Rotation fall: b or d
2. Mary Spider Solid: A or C
3. Turning the Foot in the Sky: (Accumulation) +b or D Follow-up - Club Flying Mark: B or D4, Vertical Arrow: B or D Follow-up - Mary Grabbing: B or D5, Mary Turning Face: B
6. Head missile: d
7. Turn back and really fall: (close-up) A or C
2. Super nirvana.
1. Mary Typhoon: (close-up) b or d
2. Mary Wild Rose: A or C
3. Dynamic flash: b or d
3. Combos. 1. Combo method: empty D (heavy leg) to approach the opponent, and then heavy punch to catch Mary Wild Rose and vertical arrow.
2. Combo method: Empty D or B approach the opponent and then land on the ground to catch Mary Spider Gu.
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The King of Fighters 97 Keyboard Yagami An's Move Table: Violent Yagami: Hold down the start button and don't let go of the input Laugh and Collapse +a c.
Style, Shadow Dance, Dream Touch: +a+a. Outside, Boom Axe, Death:
b。Lily fold: +b.
Simplified Moves: (The keyboard stick is used through the chain branch, beginners recommend this way, and then practice the third one) Principle: Kof97 in holding down a key and then issuing an ordinary special move, will not produce the ordinary special move, but can play a special skill.
On the computer keyboard, how do the various characters of The King of Fighters 97 make moves?In more detail. I want it on my computer!Don't be ambiguous, it's something with a direction and an arrow, I can't understand it.
It is a combination of keys to kill, up and down, left and right combination after pressing, and then press the attack keys A, B, C, D (that is, heavy punch, heavy leg, light fist, light leg. You can set your own keys on the computer), for example, The King of Fighters 97.
**After the emulator "unzip" and then **kof versions" 97 in the online battle, there are 97 on the 1st floor** put the ** after putting it into the roms folder under the emulator directory。 Open the emulator and scan the game and find that kof97 > run 97 onceClick on the emulator"Game Options">Custom Game Keys" Customize Player 1's keys. >>>More
Levels 1-15: Foundation Stage.
Levels 1-15 are the basic stages of The King of Fighters 97ol, which are mainly based on familiarizing themselves with the operation and understanding the gameplay. Just follow the system guide to complete the task step by step, and strive for as many three-star reviews as possible. Once you've completed the mission, don't forget to claim your rewards. >>>More
You're not doing it the right way.
The specific jump method is down + gently diagonally up, and then out of the foot, which is actually the method of shadow jumping. >>>More
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Mary can be connected infinitely?? I don't think so.