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I haven't played Mondo but the output of Mondo is not very good, but it is quite meaty, if you have a dog head, there is meat and output, as long as you don't pit in the middle and late stages, it is MVP, and you can go out to resist a Q put half of the blood on the ADC or AP body, and it is still half blood when you cut a person back. The first level of the Q main q and then the sub slows down, but considering that you are level 11, just add that loop!! Go out a cloth armor (look at the opposite side of the single hero,The dog head is generally on the single, If the opposite side is a physical output of the top order, you will have a cloth armor, if not just a big red bottle plus then all the blood bottles, Then Q soldiers Try to make up for Q when you fight soldiers, When you get to the opposite side of the two-level deceleration, come and give him a q Slow down and catch up, Note that he wants to hit you first, and don't cross the line when you chase, Unless you can kill him, Then continue to grind the blood, go back to that glacier armor or burn gems, Out of two tailwind out of three-speed shoes.
Against the wind. Then the three phases were made, and it basically won. After the three phases, the opposite AP is powerful and the armor is invigorated first, and the AD is powerful and the heart of frost is the first!
After two out, then a Langton omen, a spring brother or drink blood! Basically, the first four can blow up the whole game, Mondo? Neither of them is enough to fight!
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The hero of the dog head is very incomprehensible when he plays well, and it is pure late stage. My way is to don't export the first 5 pieces of equipment, and then come out last. The meat suit is probably the sun flame blue shield invigorating maniac plus a pair of shoes, shoes are recommended mercury or forbearance feet,.
The output outfit basically chooses ice boxing or three, depending on your personal preference, I personally like ice boxing, but the opponent's rear displacement skills are too annoying or. Don't think about who you can beat in the early stage, don't worry about making up for it. The later stage is the rhythm of the dog's head.
In the later stage of team battles, the dog head absorbs tons of damage, and his own Q can be output to his heart's content. One point is that the dog head has no displacement skills, and the deceleration skill is one, which is easy to be pigeons, so it is recommended to 1 with a sprint, 2 to communicate with teammates, and 3 to learn to dodge skills.
Mondo is simple, three words: I won't. However, legend has it that it is an auxiliary to the death of meat. It can slow down, there are no blue bars, it's annoying, and I don't know about the rest.
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It is recommended that Mondo will definitely have a little escape for novices, and there are no flashes and flashes of various methods, so it is generally to run with legs, and Mondo Q's deceleration and R's acceleration and recovery escape are more powerful.
The dog's head may be a little better for the line, but after all, there is a demon, and it is a little embarrassing to fight without a demon. Mondo dog-headed team battles are more effective, and the dog-headed fight is the most resistant-resistant in the alliance, and Mondo's reply is also more powerful.
Single-handedly Mondo is a little more powerful, and he doesn't explain.
Suggest Mondo.
Given that you are level 11 decisively Mondo.
The main Q and deputy w of the line are consumed
Meat main w sub qdps main e sub w
Meat, mercury shoes, cloth armor shoes, uplifting, fanatics, ice hammers, Langton, sunheat.
DPS Mercury Shoes Cloth Armor Shoes Ice Hammer Sun Flame Uplifting Maniac Nine Heads Drink Blood.
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The dog's head is powerful, although the two can't be compared, but given that you're only level 11, be sure to be a doghead.
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Dog heads are relatively easy to get started.
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BackstoryTo some, Nasus was a demigod, walking among the ruins of ancient ruins; To others, he was nothing more than a mythical figure. Legend has it that he ruled this death and time. A thousand years ago, he stood at the top of Shurima society as a regulator and guardian.
Now he wanders the arid wasteland, trying to find a way to free his brother Renekton from the grip of his madness.
Hero skillsHero attributesHealth 410 (+90 per level).
Mana 200 (+45 per level).
Armor: 19 (+ per level).
attack speed per level).
Attack damage per level).
Health regeneration per level).
Mana regeneration per level).
Magic Resistance: 30 (+ per level).
Range 125 movement speed 350
Hero AnalysisHero advantage. Q skill to make up for the permanent increase in damage so that the dog head has the potential to become a late stage,W skill is basically a short CD weakness in team battles to the enemy physical hero release can almost abolish its output,Plus the range of armor reduction E skills and the ultimate amazing ability to fight,A well-developed dog head,Used properly and in the right team, it is definitely a late stage against the sky.。
Hero disadvantage. Of course, as a big late-stage hero, the weakness of the lane in the early stage is a big disadvantage of the doghead. In the face of an ever-increasing pace of competition, relying too much on long-term farms often fails to form their own equipment.
In addition, short legs are easy to be kited, which is also a major disadvantage. Once the enemy has a hero gank, it is not easy to escape.
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Q: Soul Drain.
Cooling: 8 7 6 5 4
Range: 0 Blue Cost: 20 Mana.
Active: Nasus' next attack deals 30 50 70 90 110 (+1) (+Physical Damage.)
Passive: If an enemy unit dies from Soul Drain, permanently increases Soul Drain Strike damage by 3. This bonus is doubled against heroes, large creeps, and large creeps. w: Blight.
Cooldown: 15 14 13 12 11
Range: 700
Blue consumption: 80 mana.
Nasus ages the target hero for 5 seconds, instantly reducing their movement speed by 35%, gradually increasing the slow to 47 59 71 83 95% over the duration. The target's attack speed is reduced by half of this value.
e: Soul Flame.
Cooldown: 12 Range: 650
Blue: 70 85 100 115 130 mana.
Nasus casts Soul Flame in the target area, dealing 55 95 135 175 215 (+magic damage) from the start.
For the next 5 seconds, weakens the armor of enemies in the area by 20 25 30 35 40 and deals 11 19 27 35 43 (+magic damage) per second.
R: Death has come.
Cooldown: 120
Range: 0 Blue Cost: 100 Mana.
Desert Storm grants Nasus powers, granting him a health bonus of 300 450 600 for a duration of 15 seconds, as well as an increase in attack range by 50 and cast range by 100.
While the Storm is raging, he deals 3 4 5 (+ magic damage to the target's max health (up to a maximum of 240 damage per second) to nearby targets and converts the damage into bonus attack damage.
Passive: Devouring souls.
Cooling: None. Range: None.
Consumed Blue: None. Nasus steals the enemy's life energy and attacks steal health. Hope.
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I don't need to go into such detail. Dog-headed late-stage heroes, Q's early damage is not very high, but if the ability to replenish troops is strong, 200 soldiers in the late stage are no problem, Q's damage can be increased by 600 points, and the cooldown is only seconds, which is still very **! W and E are both good weakening skills.,W is quite effective against heroes like the Barbarian King.,E can also cut other people's armor.,Needless to say, the ultimate move.,It's the basis for your output identification.,The main thing is that the passivity of the dog head is also disgusting.,There is wood for blood sucking!
Coupled with good runes, the dog's head is perfect. It's all typed word by word. Hope.
Finally, I hope that the landlord will be super god every day and kill five times!
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There is an introduction to this**, you can go directly to the official website to check it in the future.
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You go to play more League of Legends Heroes in the introduction there.
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If you have an advantage in your own way, think about how to gank ** Which way to help if you are poor After a hero like Fishman gets up, don't waste it to play a group early Fishman heroes in the early and middle stages Team battles are more popular In the later stage, the opponent's army is up The output is not enough for second people (except for apc adc) Try to play in the early stage If you want to ask, continue to ask.
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