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Span Flyer. Two hits: lv10 lv20 (1 turn only adds 10 points enough to add a point to add a spin).
Intensive surgery: lv0 lv20 (don't add it first, you can consider adding it later).
Curse: Lv3 Lv20
Stealth: lv10 lv10 (don't add it first, turn + make it up again).
Transferred to the apprenticeship double knife.
Triple Strike: lv10 lv10
Precise double blade: lv20 lv20 (you can consider the first 19 points and the last point + supplement).
Fast double knife: lv20 lv20 (you can consider the first 10 points and the remaining points to +).
Turn the double knifeman. Shadow Light: Lv20 Lv20
Streaming Cloud Slash: Lv20 Lv30
Double Blade Storm: lv20 lv20 (if there is no book in the early stage, you can add 5 points, etc. + supplement).
Shadow Resistance: Lv20 Lv20 (add after turning).
Turn the Twin Swordsman. Tornado: lv20 lv20 (add 5 points first, fill up later).
Shadow Double Jump: lv20 lv20 (add 1 point first, you can + fill it up again).
Flashing bullets: lv1 lv20
There are very few attack skills at this stage, and it is recommended to have two less points, and all the points are charged to the next turn).
Blood-turning knife. Mirror clone: Lv30 Lv30
Bloody Wind: Lv10 Lv10
Levitating Thorn: Lv20 Lv20
Death Owl: Lv20 Lv20
Advanced Invisibility: Lv20 Lv20
Shadow Leap: Lv20 Lv20
At this stage, you need to collect the energy manual can be full and +All Skills and have 16 free points to be allocated to turn).
Four turns of the Shadow Twin Blades.
Hell Chain : Lv30 Lv30
Thorns: lv30 lv30
Final Slash: lv30 lv30
**With Venom: Lv30 Lv30
Adventure Island Warriors: Lv30 Lv30 (if you can't fill it up, add it to 10 points first).
Monster bomb : lv30 lv30
Ninja Rain of Arrows: Lv30 Lv30
Puppet summoning: Lv30 Lv30
Warrior's Will : Lv3 Lv5
Hope it helps!
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First + nervous, then with the level + up, then add the row of double knife mysteries, all + slow, other + the middle row, like.
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Span Flyer. Two hits: lv10 lv20 (1 turn only adds 10 points enough to add a point to add a spin).
Intensive surgery: lv0 lv20 (don't add it first, you can consider adding it later).
Curse: Lv3 Lv20
Stealth: lv10 lv10 (don't add it first, turn + make it up again).
Transferred to the apprenticeship double knife.
Triple Strike: lv10 lv10
Precise double blade: lv20 lv20 (you can consider the first 19 points and the last point + supplement).
Fast double knife: lv20 lv20 (you can consider the first 10 points and the remaining points to +).
Turn the double knifeman. Shadow Light: Lv20 Lv20
Streaming Cloud Slash: Lv20 Lv30
Double Blade Storm: lv20 lv20 (if there is no book in the early stage, you can add 5 points, etc. + supplement).
Shadow Resistance: Lv20 Lv20 (add after turning).
Turn the Twin Swordsman Tornado: lv20 lv20 (add 5 points first, fill up later).
Shadow Double Jump: lv20 lv20 (add 1 point first, you can + fill it up again).
Flashing bullets: lv1 lv20
There are very few attack skills at this stage, and it is recommended to have two less points, and all the points are charged to the next turn).
Blood-turning knife. Mirror clone: Lv30 Lv30
Bloody Wind: Lv10 Lv10
Levitating Thorn: Lv20 Lv20
Death Owl: Lv20 Lv20
Advanced Invisibility: Lv20 Lv20
Shadow Leap: Lv20 Lv20
At this stage, you need to collect the energy manual can be full and +All Skills and have 16 free points to be allocated to turn).
Four turns of the Shadow Twin Blades.
Hell Chain : Lv30 Lv30
Thorns: lv30 lv30
Final Slash: lv30 lv30
**With Venom: Lv30 Lv30
Adventure Island Warriors: Lv30 Lv30 (if you can't fill it up, add it to 10 points first).
Monster bomb : lv30 lv30
Ninja Rain of Arrows: Lv30 Lv30
Puppet summoning: Lv30 Lv30
Warrior's Will : Lv3 Lv5
I hit 10 with 1 turn and 2 hits
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