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This, there is no absolute restraint, make reasonable use of your jungler brothers, Rundell has an advantage in dealing with those heroes who rely on basic attacks in the early stage, and it is difficult to encounter heroes with strong outbursts in the early stage, such as You fight the undead, you must lie back to the opponent's stun in the early stage, don't wait for the other party to open the shield and then stun you You want to eat 100% of the damage of his shield, and when you see the other party open the shield, you immediately retreat, and you feel that the time from retreating is not enough to stop the other party from getting close to you and immediately drive w away, or After he throws Q, immediately e, w leaves, Sain, The most lacking is blue, there will be no blue after two times, calm down!
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Brother, when you encounter a bottleneck, go and watch it, stop and don't fight, find a hero you like, watch an official game, or a master's live match, don't be hard when you feel like you've been losing... Watching a ** relaxes your mind and can also help you grow.
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When you find that the hero on the opposite side is more restrained, you should call Jungler Dad. Let him help you a few times. It's going to be a good fight.
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It's okay online.,Strength is obscene.,He can't do anything about you.,Level high.,Find teammates to gank.,When you're in the group, your control is much more useful than the undead or something.。
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You need to move the gods, and there is a reasonable use of skills, not all skills can be casually produced, to reasonably upgrade skills and then put skills in a targeted manner when killing. For example, some skills have a stun, you can stun first and then slash the opponent.
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Encountering a bottleneck means that you can't go up at a certain stage, and you are confused by being beaten. Just stop for a few days and play ranked.
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Relax your mood, play matching, ranking, play at will, and balance your mentality; Everyone has a period of time, and the only thing you can do is not to think about it, change your mindset and go out more. When this period passes, the natural feel and everything will come back. The main reason for this phenomenon is the rush to achieve results.
Hope it helps, thank you.
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It's okay, don't panic If you have good technology, you can play AP Now AP can drive the rhythm If the technology is not good, play auxiliary and plug in more eyes or something, and then you must support more Seeing that the map is going to fight, you must go over Don't look too far away from the road, it may be too late to pass Maybe you can harvest in the past.
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Like you, this situation should be in a negative state, has been losing in your heart left a shadow, and even when you play may just appear a little disadvantage on the feeling that you will lose, I personally recommend that you relax your mind, play as you like, pay careful attention to the changes in the overall situation, see which way you have a disadvantage in time to support, so it is recommended that you bring a teleportation when you play these days.
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You don't have to be too serious about playing games, don't always think about taking people's heads, try to stay in the grass or behind your own soldiers, feel that you lose too much psychological pressure, don't be like this, relax and play games to play the best results, I hope it will work for you.
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Take a break, change the game, calm down and think about it, it's okay, it is recommended not to open the box in the future, and it is a little psychologically timid to see that the combat power of the opposite side is higher than this, so let's play slowly, it's okay, rest for two days.
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Play with people you know, have a tacit understanding, play with classmates, and generally don't lose.
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First of all, you should relax your mood, since you have fallen into the pit, don't worry, the mentality is the most important. Secondly, it is recommended to start practicing from the basics, such as mending the sword, you can use the kind of practice without runes in the doomsday for half an hour every day to replenish the army. A noticeable improvement will be felt in 1 to 2 weeks.
Then there are some versions of heroes that are stronger, such as crocodiles, ** and so on. Finally, it is recommended to find a friend with similar skills to play together, open YY communication, and it is best to communicate with passers-by when they are big. Get to grips with the pace of the game.
I hope you can take care of the pit as soon as possible, I have a number of god wind in the 4th and 1st districts, and if you can, add friends to play together.
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Actually, it's not a matter of feeling. At the beginning, I played all the scum, and everyone was it. But after playing for a while, some people will, and some people are still scumbags.
Those who will be able to do it are from all aspects of consciousness, mending knives, positioning, and team battles. Therefore, when a group of such uneven people get together, it is inevitable that they will become unable to fight. Dealing with the scum is to kill the three-plate axe, and when you meet the great god, you find yourself dead after the three-plate axe.
So, don't worry, combat power is just a reference, don't think about that. When you have practiced to the great god, hold the whole field, and lead the victory. The people you meet will become more and more awesome.
You will slowly find that there is less and less scum around you, and there are more and more gods around you who can cooperate with you. The opposite side is too, more and more NB. If you can't do it yourself and can't practice, then don't blame anyone, and let's talk about it after practicing your basic skills.
So, when the other side is a great god, don't be funny, it's OK to practice your own knife consciousness in a position. I wish you more and more fun.
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Add a few good ones that have abused your skills together....
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In the forum, you can go and take a look at the high-end game.
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1. The bottleneck of this game is actually that at some point I always feel that the operation is not good, either I am at a loss in the early stage, I only know how to replenish the troops, but I forget to suppress, or I suppress, but I always miss the troops, or I always feel that I have nothing to do in the middle stage, I don't know what to do, or I always feel that it is not good to do it.
In response to this, look at the landlord is a problem in the middle and late stages, is the eye position done, whether the wild area has been emptied, whether the 3 military lines have crossed the river, although the landlord is ADC, you can enjoy the right not to buy eyes and no one to say anything, but my personal experience believes that if you play an advantage in the early stage, you can still buy an eye with a little spare money, (not to diamond 12 or something, many teammates have a very poor understanding of the eye position, so everything depends on yourself,) and the use of ADC with eyes is not to run to other people's wild areas to put it, It is placed at the mouth of the river in your own wild area or your own wild area to see if the opponent may come to ambush, or someone comes to catch your own hero, and you can also cooperate with your teammates to catch the opponent's lone hero, or to see if the opponent is scattered, and you can concentrate on killing the opponent's scattered heroes.
2. If you lose in the late stage, lose in the middle stage, and if you have an advantage in the early stage, why can't you turn the advantage into a victory in the middle stage? The carry ability of the ADC is also very good, organize teammates to wrap up the dragon after crushing the opposite side in the early stage, expand the advantage, change lanes with the disadvantage, or directly help the disadvantage line with the support. Speed pushes off all of the opponent's outer towers, allowing their teammates to follow in your carry footsteps, thus making the early and mid stages of the play crash directly
3. Or is it said that the late loss, the late loss is when there is an advantage, but always feel that there is an advantage, still slowly brush the money and brush the soldiers, but did not make much contribution to the team, the early lead of 10,000 economy is crushing, the mid-term lead of 10,000 economy is an advantage, and the late lead of 10,000 economy, it can be said that it is basically just a balance of power, because if it is because of a mistake, it will lead to no advantage.
4. How to play in the later stage? When you have an advantage, don't take the initiative to fight the big dragon, unless you have wiped out the opponent, fight again, delay as much as possible when you are disadvantaged, push the line, defend under the tower, pay attention to the second to drop the opponent's crispy skin when playing, (even if the opponent's meat is the fattest, you must first lose the crispy skin in seconds, ADC must learn to move to save your life, let your teammates lose the opponent's crispy skin in seconds and then help yourself.) )
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It's hard to be honest.,Players like LZ are honestly the vast majority.,Because it's purely for entertainment.,So don't study much.,Just rely on the experience of a thousand games in the game.,In fact, the technique is already quite good.,The awareness is also very good.,But why can't you beat those masters? Because there are too few masters of the landlord.,If you want to continue to improve LZ, you need to explore too many things.,As for what's there, I won't list them one by one.,I believe that the landlord still has a lot of what he lacks.,The grasp of the timing.,The exploration of the battle situation.,The characteristics of the equipment.,The impact on the values, etc.,Count the blood,Count the blue,Count the CD......If the landlord wants to improve further, it is recommended to find some high-end players to play double or group rows together, and playing with them will make the landlord gain a lot.
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ADC recommends taking off the runes to customize the practice of replenishing troops, many times it is not that you are not as good as you are when you take how much the head takes, regardless of the advantages or disadvantages of the knife is the foundation, every time you kill a person, the opposite side is more than you 20 knives in fact, the economy is already worse than the opposite, if you want to play ADC well, you must practice the knife, and there is a conscious look at the minimap, glance in the gap between the knife or often observe the small map with the corner of the eye, and ask for a position after starting a team battle, ADC recommends that you stay away from the battlefield now,It's best not to participate in pre-war consumption.,Don't bury yourself because of some senseless consumption.,I've seen a lot of such ADCs.,The goal of the ADC is to survive first and that is the output.。 AP should look at the map diligently,Be prepared for support,Most APs have AOE clear soldier skills,Habitual line control is the right choice,Because every time the two sides go home to replenish the line, there will be a gap in economic experience,AP is actually a level of life,Your level is higher than the opposite side, the damage is relatively high, and the blood will be relatively more,Skill cooldown is faster and output more frequent,The threat to the other party is greater when supporting,As an AP,The team is mainly responsible for the task of supporting the late consumption in the early and middle stages of development., Level is everything. Jungler is purely a position in the early and middle stages of supporting and suppressing the output of meat cutting in the later stage, what you have to do is to see and listen to all directions, understand the advantages and disadvantages of both sides on the line to support or suppress, and I can't explain it here if I don't attack the jungler.
There is also to communicate more with teammates, passers-by say that you can't expect everyone to make the same cooperation as you, but you must communicate and strive to achieve no or not pig-like teammates.
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It's too waveful, this segment, jungler, mid laner is easy to bring rhythm. = This segment also requires a lot of awareness, so you need to tell your teammates whether you should take the dragon or not, and whether you should force the group. If there is a tailwind, hurry up and call the assistant to buy 400 rows of eyes, control the wild area, and the opposite economy will naturally lag behind you.
If there is a headwind, wait for the waves to start on the opposite side, and the eye position will be done well, and the economic gap will be narrowed, and the tower will be in the group.
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I'm Bill**1. Tell me how you feel right or not to give you a suggestion If you don't feel very good about the line, find a master to practice 1v1 and practice the next move Familiar with the skills of each ADC Guess his skills in advance It will be a great advantage to cheat the skills If you lose more heads, there are probably only a few situations Either the heads are all in you You are dead and the output point is gone, and the team battle is lost, or the person who started to kill died too much It's not very valuable The opposite side relies on Xiaolong The mending knife seems to be a lot worse, but the advantage is not so big In the end, it should be more communication with teammates Often when the advantage is big, it is a waste of loss I hope it will help you I am not a great god A little experience of my own.
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Practice makes perfect, competitive games are not quick, let's briefly talk about my own experience of 5 positions, first find a few heroes you are familiar with, and hone repeatedly, there is always a day when the clouds open and the moon shines.
Jungler: The most important thing is efficiency and your gank awareness, efficiency is determined by the hero, generally blind monk, Mondo, Mumu, UD and the like, are more popular heroes in the jungler, consciousness is more practiced, which batch of help line teammates catch people (the gank efficiency of the jungler greatly affects the situation, if the gank fails, not to mention the efficiency of wasting the original money, it may even be given to the opponent's head, this gain outweighs the loss).
Auxiliary: To be honest, this is the most selfless position, if someone takes the initiative to assist, no matter what his level is, he is a teammate I hope to meet, the auxiliary is to protect the ADC, always keep an eye, it's really boring, so the passerby bureau generally can't see it.
Mid laner: APC is important for the early FARM ability and the GANk ability at the beginning of the middle stage, and APC is the key to driving the team's early gank.
ADC: ADC is the core of the later stage of the team, the most important thing of a good ADC is to survive, survive, have everything, pay attention to the minimap at any time, have a strong sense of anti-gank, always pay attention to your position in team battles, you must be the focus of the opponent's fire.
Upper single: The upper order needs to learn to pull the soldier line, a qualified single is to ensure that the soldier line is always in front of their own tower (not hit by their own tower), if you are not careful, you will take the soldier line to someone else's tower, and you don't think so, in that A soldier, then when you see the opposite jungler and AP to gank you, you will basically die, you must know that 2v1 is much easier than 3v2, which is why the top order is easy to be gank.
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LZ asked if it was his own reason or his teammates who were too pitiful.
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Try it again every once in a while.
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You're so sad, there are a lot of trolls in bronze segments, or it's funny.
If you encounter a troll, then you think you are unlucky, no one can help it, this is not something you can solve with technology
Bronze segment, you'd better play something that can carry, it's better not to play auxiliary, and when the time comes, the adc will be pitted, and I'll scold you. If you are in the jungle, it's best to be late and fast-paced and don't play the developmental one, otherwise you'll be cool to brush the wild, and the line will collapse.
The best carry is still the top or middle single, and there is an advantage on the line, don't rely on the line, help up, otherwise you don't have to play.
If you play a single order, the upper tower is broken, or the line is pressed, don't be hard to consume, go to the middle to help, and then swim to the bottom road, and take the 3rd road to live is not easy to play?
The same is true for the mid-laner, if you press the line over, you can go and swim, especially if you don't swim in the mid-laner of what fishman, akali, male knife, etc. There are some thoughts about what clockwork, and the death song depends on the situation.
Another point is to learn to control the line, don't blindly press the line, sometimes the opposite side does not dare to make up the knife is the most uncomfortable.
Matches are originally randomly assigned, the strength of both sides is different, and winning or losing can only depend on luck, unless you are very strong enough to bring 3 ways. >>>More
I recommend you to play Raven.,Now the knife sister is not going to be sharpened.,Raven is very suitable for the rhythm of this version.、It's very rhythmic to play.,Pure hand fighting.,Ah dear!
You've played dota, and you won't be bad if you replenish the troops, so play Sister Good Luck. Don't underestimate her passivity!
If you match, the guillotine, the head king, the Morgana are piled up, and no one will hide (snickering). >>>More
The captain is an instantaneous output type.,Belongs to the horror heroes of the later stage.,A lot of blood will be lost with a crispy skin.,And the early single line is relatively strong.,Passive is very powerful.,And the ice opens Q.,A people are the same.。。 The ultimate can also support the whole world, but the damage is not great, and it is suitable for picking up heads. The monkey is the core hero of the team fight. >>>More