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EI on the ne ranger mining is the mainstream, the simple buck combination to fight the undead spider to destroy some of the hit, look at the operation and details, because everyone is 55 open. The point is that UD likes heaven and earth ghosts, the map is small, and the harassment of heaven and earth ghosts is a headache, which means that your bear will form more slowly. In a word, EI map, NE also opened mines, and failed to open mines.
In the early stage of DH practice 311 to accompany DK, remember to buy shoes, in the case that both sides have no level, absolutely NE this side to take advantage, 2 pandas use the tree and AC single practice, the other party does not have a dog in the case of easy to 3, DH does not need to take much advantage, as long as you don't let DK quiet leveling, strive for DK to 3 with you panda also to 3, the later bear hit the fawn absolutely happy, if he destroys more then you have more fawn, basically 3 fawns accompany him to destroy a good, And it's said that on EI, you must grab the group to make up for it!
Now there is basically no pure spider turning to destroy and fight ne
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Does the pure spider turn to destruction? 6AC jumping bear, 2 pandas, DH dribbling, about 5 fawns, when fighting, DH and fawn formed a team to destroy, easy to do.
In the early stage of DH practice 311 to accompany DK, remember to buy shoes, in the case that both sides have no level, absolutely NE this side to take advantage, 2 pandas use the tree and AC single practice, the other party does not have a dog in the case of easy to 3, DH does not need to take much advantage, as long as you don't let DK quiet leveling, strive for DK to 3 with you panda also to 3, the later bear hit the fawn absolutely happy, if he destroys more then you have more fawn, basically 3 fawns accompany him to destroy a good, And it's said that on EI, you must grab the group to make up for it!
Now there is basically no pure spider turning to destroy and fight ne
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The combination of bear and deer is more demanding to operate.
The key lies in harassment or troop changes in the early stage, and the undead troops cannot be allowed to become large.
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Accompany the monster and the soldier to pick up the treasure, grab the blood, grab the shoes and grab the invincible.
Suppress his hero, and you will kill him if he comes out of anything.
Your panacea molds much faster.
If he is crippled in the early stage, you will have a better chance of winning.
And a single mine UD is much more depressed than a single mine NE.
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The logical configuration of the bear deer is the rightful DH+ panda.
Limit DK HP and accompany him to wander around the world Don't fight for levels.
Bear Gram Spider Gram Fawn Gram Destroy Gram Bear Just do it well.
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If the opponent destroys more, you will have more deer, and if the opponent has more spiders, you will have more bears.
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Bear deer, slightly more deer, deer fight destruction, bear fight spider, blind man draw demons, Naga ice arrows, make good use of group supplements and teleportation scepters.
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Open the mine to see the timing, with a bear plus a woodpecker, pure grams!!
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ne is the least afraid of zz ac is the strongest late out of the bear deer is invincible as long as you pay attention to dh's blood volume remember that group replenishment is the key.
No, at least it won't be destroyed while you're still alive. As for the future, that's unknown.
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