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All the highlands can be the location of the eyes, first of all, the upper and lower F highlands, followed by the 2 highlands of the Scourge Guards Wild Area, and then the road that can pull the wild in the early stage, and the wild monsters that can pull the wild so that the wild can't get out, and the opposite side can't be pulled, and then there are a few small fire lights on the cliff on the right side of the Konoe Ancient Field, and there are also small fire lights on the natural disaster highlands below the natural disaster meat. There is also a large rock under the least natural disaster wilderness, which can have a great view. Then there's the line eye.
This is my own elusive **, and it's not just a casual look, and some of the auxiliary buy 1 assembly looks like it doesn't matter. In fact, in the middle and late stages, you need more eyes, like if there are night demons on the opposite side, blood demons, beastmasters, Zeus, etc., solo heroes in about 6 minutes or so to look up and down the road, one is anti-gank and the second is to control F, which greatly reduces the gank rhythm of the magic bottle hero, and there is a look to see, and the eyes that are often bought are useless. If the guard has the advantage, you can look at the opposite jungle, because there is a good chance that the opposite side will go to the jungle.
The advantage of natural disasters can be considered to put down the line of the road, opposite the ancient small fire lamp. In the later stage, pay attention to the Roshan place. There is also a pat on the opposite side in 13 minutes, which is generally Roshan time, and then beat it out early, like the last game Fengyun Water Friends Match 7 minutes to play, then you are basically out of play, the opposite side is too smooth, and the people who will generally point it are played after 13 minutes, so it can be easy to catch, by the way, take out Roshan, and the werewolf's words are also to see the werewolf 11j equipped with sacrifices and medals, and the fight is also very fast, and you should also pay attention to your eyes.
I put it on so many copies, and I beg it!
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Let's look for it in the dota bar
Anyway, it's the river eye to find the high ground to plug in, and the line eye is inserted as needed, and the field is closed in those fixed places
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To be honest, you don't bother to watch it if you have a lot of words. It is basically summarized as the river eye, the sealed field eye, the tower back eye, the wild area vision control eye, and the river highland eye roushan eye.
This is a detailed eye position instruction, so take your time.
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The first question: If you buy it once, you will insert it into the river (inserted in the high ground on the opposite side), and if you buy more, you will insert it into the opponent's wild area.
2: If the all-round is in the team, and if you have money, you can get out of the ice armor, the ice armor is blue, reduce the attack speed + degradation aura, and the opposite side is crying. If you have the money to come out of the dragon's heart, let's have it. It's okay to stand firm on your own.
3: SS can travel far, depending on what position you play, Macon, Scepter, Wind Scepter can all be out.
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You can see those strategies on the Internet. Usually it's just a river canal. According to my habit, when pushing the tower, I will also insert the eye behind the tower appropriately. Some key uphill climbs can also be plugged in.
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Regarding the question of how to insert eyes, there is a lot of content specifically, and it should also be combined with the picture, so I'll give you some strategies, so go and see for yourself.
Almighty out of the flesh outfit, it's still very good to have a soul ring in the early stage, and it's a secret method in the later stage, pioneer, challenge the turban (if there are too many mages opposite, put together a flute), and then it's the guardian of Siwa, and finally the bleeding essence stone. Anyway, when you are in the group, you will ensure that you absorb the damage, and keep adding blood and condoms, which will give the other party a headache.
Warlock late prosthetic leg, a staff refresh ball Macon, that's pretty much it, four Hellfires, pushed the ground too fast.
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Rune Eye: There is a highland platform on both sides of the river channel of the two runes that can be inserted, and the role can be to prevent the middle lane gank side lane in addition to looking at the vice. At the beginning, the highland eye is generally chosen, because it is very advantageous for the midlaner to have the opponent's vision, and the source song and the highland eye can also see the charm just right, which can prevent the wandering hero gank in the middle lane.
Seal the Wild Eye. Dota is nothing more than relying on level and money, so sealing the wild is sometimes necessary. You can force the weak heroes on the opposite side to force them online.,In addition to the early point of pulling the field.,You can also carry out other field sealing in the middle stage.,My teammate Ice Girl has a plate to buy 6000 fast eyes.,So that the opposite DPS level and money can't go up.,And don't dare to stay on the **.。
Offensive Eye and Defensive Eye: No one wants to be the first to be attacked when advancing collectively, especially if the bull head is likely to be wiped out, so the vision is very important, and sometimes you can get an advantage by killing the ambushed hero first in the opposite unaware situation, such as behind the woods on the right side of the 2nd tower in the middle lane of the guard, the high ground on the left can be inserted, and the defensive eye is actually also a meaning, and the reverse is true.
There are also line eyes, tower back eyes, and wild area eyes. You still have to play more, you can't rely on talking about a lot of things, and when your teammates' eyes play a role, you will naturally understand why you are there.
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There are many times when the eyes are stupid and wide, and they need to look at the situation, low-end sentences of passers-by, passers-by in the high-end bureau, demolition of the black bureau, and the leakage of the black store to the black store, these coincidences are not the same when the eyes are placed
You first understand the basic perspective, and then use experience to look at the situation and turn your eyes back.
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The high ground next to the big wild monster of the guard can see f, and the orange is also empty and can see the circle to the house of the god of honor, wandering in that part of the field of vision. Natural disasters are on the road and closed the wilderness. Aren't there 2 street lights on the road over there? Leaning on the right side of the street lamp, you can plug in the eye, not only to seal the field, but also to see the view.
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It's very complete here, with a picture of potato pose, and you can go and see it if you rent a hand. Cons called.
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First of all, you need to understand the purpose of the vision1. For better and more advantageous gank kill the opponent's farm hero 2In order to prevent the other party's gank3
Enlarge the field of vision and more favorable to suppress the opponent (the middle lane is more suitable, that is, when the low point hits the high point, the vision is incomplete and it is easy to be pressed) 4Control the lane to prevent the opponent from pulling the creep control line First of all, let me explain to you 4 Control the lane Maybe you don't understand , the guard's lower lane has a jungle point The player can guide the creep to the creep's route so that the creep will attack the creep If you are a scourge When the guard goes to attack the creep, your creep continues to move forward so that the lane is closer to the opponent's tower and you are farther away from your tower. This way, your hero is more dangerous and easier to be knocked out by your opponents.
Also, if you're a master, you can pull 3 monster points on the lower lane of the guard, so that if he pulls once, you will lose one of the experience of the silver wave soldiers. Money for a wave of soldiers. Do the math yourself.
I won't say more. As for the solution, it is to put an eye on the position of the wild monster point so that there is a field of vision so that the wild spot will not farm the monster The location of the natural disaster side is the low point of several points that are more common on the road It is the position of the river brush f on both sides It is best to put both real eyes and false eyes By the way, check the other party's eyes Remember to put the eyes as high as possible so that the field of vision will be larger and then close the field is to the square eye of the opponent's wild area Let us see the situation in the opposite wild area Whether there are people fighting junglers. Mainly there are some necessary ways for the opponent to hide the easiest place to hide, and when attacking, it is best to bring a group of eyes, especially when attacking the 3 towers and high grounds, because we are attacking this point when the pin is at the low point, put an eye at the high point, open the field of vision, which is more conducive to the attack, pay attention, do not put it in the range of t.
There are also some very good locations that I can't say I can tell you about and recommend you to go and see more reps
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Let the bird, top invincible, speed up to insert.
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It's the best location.
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It is generally divided into 311 and double wandering play. 311: Guards are given a set of eyes by the top laner (not necessarily bought by him) Seal Ueno and control the top eye position before 30 seconds of the match.
Natural disasters are placed next to the tree with an eye, or a closed field, and the other eye is placed next to the tree to see the next symbol and control the woods next to the road. The two-way single to 6 began to cooperate with the Na Ant gank. Carry turns to the upper lane fram.
The other 4 people dig the tomato dust and push the tower to drag each other, or 3 people judge Zen all the way and the other person takes the whole way. Double tour out of the door 2 sets of eyes. Seal the field、Control charm,The other two eye difference in front of the opponent's tower and behind the latter tower to ensure the success rate of catching people,Single to level 7 gank ability people cooperate with the walk,Carry all the way to the field Continue to fram and push the tower。
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Plug in at the beginning. CM generally has a person who specializes in buying eyes. To play gank, you have to seize the opportunity, and the regular ones are the mid-laner Ying Zao Naixiong who has reached level 6 or 7, and takes the initiative to gank.
Usually, after you can eat the rune, you can also catch it once when you see the opportunity. Generally, there is a commander on the field, who has been observing the situation, and when he wants to play gank, he can send a letter to Lu Jingchun to remind his teammates.
Inserting the eye pays attention to the position you put it, you can control the view of the river by inserting the eye on the river, and prevent others from gank you from the river. Keep your eyes on the jungle, you can stop others from hitting people, take buffs, in League of Legends, vision is the key to determining victory or defeat, as long as you have vision, you can grasp the opponent's actions and intentions, and be ready for the next move.
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