-
Quanmin Gaodao is the king of the test road, but if you are not practicing the king, don't add it like this Because the Quanmin number is really boring and garbage when it is single p, and the Quanmin number is not easy to practice Generally, the Quanmin test king is a trumpet practiced by more than 100 people.
Now it's all too much, it's too indiscriminate, it's not easy to mix up, unless you play rmb (we can't live in the ring, pk in the ring is often obviously beating, it's just because "sleeping" is too rubbish, and when you wake up, you lose, I can't play! If I were another department, I would be invincible! I don't agree with full fire, because fire is good at speed, and full fire is equal to using one's own shortcomings to overcome one's strengths, and the advantages of fire are not brought into play at all.
The king of my Netcom didn't know how to play at first Random addition Later, I washed it many times 60 was almost 2 force and 2 sensitivity When it reached 60, it was full sensitivity Now the ratio of strength and agility is almost 1:3 The equipment is the first in the region It's a pity that the obstacle skill of fire is really rubbish!
In short: I personally think that Minhuo will not be powerful until the later stage, if you don't play more than 100 numbers or king numbers, don't practice Min, practice strength.
As for the magic fire, it is also necessary to wait until the level is high to reflect the advantage, but the magic fire is still not as powerful as the all-sensitive fire.
Min Huo-4 Min Add the water phase after filling up the fire phase.
Min Li Fire - 2,2 or 1,3 Fill up the earth and add fire.
Anyway, playing this game depends on your equipment and your way, and with these two, you're the boss, otherwise it's garbage.
-
In the early stage of the fire, the full force attribute is all fire phase, and after level 60, the three forces and one sensitive attribute are the best phase is earth (plus attack), followed by wood (plus blood), or water (plus defense).
There are very few laws and fires practiced, and the points are similar to the ones above, but the force is changed to the law, and the later phase is gold.
-
1. Damage Skill: Hall Song Blind.
1. Raise fire to the sky: It can cause fire damage to a single enemy object;
2. Spark Flames: It can inflict fire damage on 1 to 2 enemy targets;
3. Flame Rain: Can deal fire damage to 2 to 5 enemy targets;
4. Burnt gold gravel; Can deal high fire damage to a single target of the enemy Sakurataka;
5. Sea of Infernal Fire: Can deal high fire damage to 3 to 5 enemy targets.
2. Hindrance skills:
1. Intoxicated: It can make a single enemy object in a comatose state;
2. Haunting dreams: It can make a single enemy object in a comatose state;
3. Soulless: It can put 2 to 5 enemy objects in a comatose state;
4. Enchanted: It can put 1 to 2 enemy objects in a comatose state;
5. Soul Possession: It can put 3 to 7 enemy objects in a comatose state.
3. Auxiliary skills to play empty energy:
1. 100,000 urgent: It can increase the speed of a single object;
2. Galloping: It can greatly increase the speed of a single object;
3. Preemptive: It can increase the speed of 1 to 2 of your own objects;
4. Swift Wind: It can increase the speed of 2 to 5 of your own objects;
5. Soldier Speed: It can greatly increase the speed of 3 to 7 objects on your side.
-
Force fire: 2 force 2 min or 3 force 1 min force fire is not a very important addition point in the wheel wheel fire system, after all, the characteristics of the fire system are still not suitable for taking the force route, if the player adds the fire phase first, it looks very fast, but the output is very low, but in the first addition of the earth phase, there is no difference between speed and output.
Asked the mobile game fire system strategy, the fire system plus a little detailed explanation, the sensitive fire is a profession that makes other players very headaches, especially the gold system. Jiuyou Corn recommends that you add 3 Min and 1 Force, and it is not recommended to add the body, but players who want to take the extreme route can also try 4 Min.
After the fire gold is filled, add wood to increase the amount of blood and the upper limit of mana, which is very important for magic fire. Power fire: Phase first earth and then fire wood power fire is not the mainstream gameplay of the fire system, because of the characteristics of fire phase, so fire is still more suitable for walking or sensitive.
If you really want to go to the body fire, then the whole or 3 bodies and 1 Min La Xin, the phase first water and then hold the wood fire, but remember that the Tao must be high, otherwise it will be a dish.
Your number is wrong, or you can practice strength, you can add the phase shape and soil with all your strength, or 3 forces and 1 Min plus is also the phase plus the soil, and after the soil is added, you will wear a fire suit or an earth set; Lian Ling's words, 3 Ling and 1 Min wear a gold suit. If it's water, you can try to even have a full sensitivity to the like, if you are willing to fight hard, you can add soil, if you are willing to fight, you can add spirit and add wood after you finish it, and wear a water jacket in the future; Or after adding gold or soil, you can add water in the future, you can wear a wooden sleeve, provided that you have a bullish baby, water plus prevention, who can hit your blood, I practiced a fully sensitive water, okay, a guard can not bleed, you can try, this is just a suggestion not to take in you.
Generally speaking, there are generally two ways to add points to the legal system! >>>More
If you're high, it's okay to just point poison and add blood, but in the late game, all skills need to be 100, and it's the same.
There is a chance to get the tips in the ingot**.
Go to the Antarctic Immortal** to get. >>>More
It's okay to add 1 sensitive and 3 spirits in the front, and you can add 3 sensitive and 1 spirit in the future. After all, the biggest advantage of fire is Min Gao.