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Let's first take a look at the definition of sports: sports is a social activity based on people's body and intelligence, according to the law of people's physical and mental development, to improve physical fitness and athletic ability, and improve the quality of life. If esports meets this definition, then esports can be classified as sports, and conversely, if esports does not meet this definition, then it is naturally not considered sports.
E-sports is indeed based on people's body and intelligence, and what e-sports requires is nothing more than people's intelligence, reaction ability, operation ability, etc.; The improvement of e-sports ability also requires a lot of training, and the improvement of its training process and ability is also in line with the law of physical and mental development of people. From a definitional point of view, although esports is very different from traditional sports such as basketball, football, track and field, etc., in appearance, it is very different from the core and should also be classified as sports. In fact, e-sports is more similar to chess, Go and Chinese chess, and the latter three belong to China's sports.
The biggest difference between e-sports and traditional sports is that e-sports need to be tightly attached to specific game carriers. E-sports needs to be divided into projects according to different games, such as League of Legends, Honor of Kings, Dota, CF and other various projects were very different before, different games will produce different groups of professional athletes, and these projects are not static, they will be born and die according to the rise and fall of the game. In addition, the rules of esports are in the hands of game developers, and as games are constantly updated, the rules of esports tend to change frequently and drastically.
This is also the biggest reason why esports has been slow to enter the Olympic Games.
Although the history of the game has a long history, after all, e-sports is only in its infancy, and it has not yet matured in a real sense, and with the improvement of technology, the rules of e-sports will be further improved, and it is not completely impossible to become a competition event in the Olympic Games in the future.
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After graduating from the Department of Physical Education, the teacher of Introduction to Physical Education in the first class of my freshman year taught us that the concept of physical education is a social activity that uses physical movement as a carrier to promote the healthy development of human body and mind. Like bridge, chess, Go, etc. do not belong to this category, but why our country's General Administration of Sports has a chess and card sports management center, the reason is that the rules and competition methods of these events are similar to sports, so they are classified as the sports industry.
When I was in high school, one of my classmates obtained a second-level athlete certificate in chess. E-sports, in the same way, does not belong to sports conceptually, but it belongs to sports in terms of social behavior.
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As a result, many events have now recognized e-sports competitions, and it is not necessary to be sports to be called sports, and it is only a matter of time before e-sports has become a part of people's lives.
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I still agree with it, because esports also has competitions, and those who have competitions can be classified as sports.
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It is recognized that e-sports itself also needs to test people's reflexes and hand-brain cooperation, which is actually different from traditional games.
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The growth of the esports industry means that gaming fanatics finally have a platform to put their skills to the test, with major esports tournaments taking place all over the world. Since esports is a multi-million dollar industry with many major sponsors involved, many people see it as a real, real sporting event. On November 18, 2003, the General Administration of Sports of the People's Republic of China officially approved e-sports as the 99th official sports competition.
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Personally, I think esports is a sportThis is because esports is inherently competitive, and sports are a complex cultural phenomenon, and at the same time a social activity. In this context, esports is still a sport in general, although it is different from traditional sports in many ways.
1. E-sports itself has a certain degree of competitivenessAlthough speaking of eSports.
is based on video games.
was born, but the difference between the two is in the word "competition". You must know that although the early development of e-sports was not smooth and chaotic, after so many years of development, e-sports has established a system, which has also made e-sports competitions more standardized, more perfect rules, and much more fair. In such a situation, it can be said that e-sports has a certain competitiveness, and the competition of players on the e-sports stage is becoming more and more full of "competition", rather than just playing games.
Moreover, if it is compared with traditional sports, the equipment required for e-sports can be regarded as sports equipment, and the operations and tactics displayed by players in e-sports competitions can be seen as a competition of physical strength and intelligence between athletes. So it can be said thatAlthough e-sports is different from traditional sports, there is not much difference in essence, not to mention that e-sports itself has a certain degree of competitiveness, and this competitiveness has reached the level of sports, so it is natural to think that e-sports is sports.
2. Sport is a complex cultural phenomenonTo know,Sport is a complex cultural phenomenon, which also means that sport is somewhat inclusiveTherefore, as long as it reaches the category of sports, even if it is somewhat different from traditional sports in form, as long as the essence is the same, then it can be regarded as a kind of sports. And esports fits this condition, so there's nothing wrong with saying that esports is a sport.
Overall, I personally believe that esports is indeed a sport, and it is not just about playing games.
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If you can't get results, you're not doing sports, and if you can't get results, you're not doing your job.
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It can be considered sports. My opinion is that the esports industry can be considered a sports industry, because esports competitions have been included in this year's National Games.
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Esports is also a type of sport, but esports is only a type of sports, and I think esports will be able to develop better and better in the future.
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Esports is not considered sports. Nowadays, esports is a kind of video game, not a sport. I think esports is just a game job, and it has nothing to do with sports.
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As a new thing, e-sports is loved by young people, and with the continuous expansion of the e-sports market, e-sports is included in the category of sports. Esports is different from traditional sports, and although it also emphasizes the victory or defeat of the game, I personally don't think that esports is considered a sport. The premise of sports is positive and healthy and does not have negative effects, while esports pursues only short-term victories, which is not in line with the spirit of sportsmanship.
The health of esports players is worrying. As a professional athlete, you have to do a lot of training every day and sweat to get something on stage, but their training is very scientific and reasonable. E-sports players have more than ten hours of high-intensity training every day, and their work and rest time are very irregular, which leads to various occupational diseases.
Esports is hard to call sports at the expense of the physical health of the players.
Esports is all about making games professional and not making a positive impact. Sports athletes are usually representatives of positive energy, fighting and shouting on the field, becoming a role model for many people. Nowadays, many young people want to become esports players, who can play their favorite games every day and get paid well, and countless young people are immersed in the world of games.
Esports is also about teamwork, where everyone works together to win the game, just to win the game, and it is not acceptable to everyone.
Esports is commercialized. At present, the game industry at home and abroad is very hot, and there are countless gamers around the world, which has also driven the development of e-sports. In order to encourage the development of the esports industry, the state has incorporated it into sports, and even wants to turn it into an Olympic sport.
E-sports is not a sport, and sports in the true sense of the word are more inclusive and healthy, showing the demeanor of athletes. The essence of gaming is to be happy, and esports makes happiness disappear and become work.
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I don't agree, it's just playing games, it's like Ah Ren playing CS!!
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I don't agree with this point of view, this industry does not belong to sports, there is no physical exertion, and it cannot be completely attributed to sports.
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I agree with that. Although e-sports are not like traditional sports, which require sweat, e-sports also require more effort than ordinary people to achieve more satisfactory results. Esports players also often suffer from occupational diseases when they retire, and the career of esports is shorter and more brutal than that of traditional sports players.
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I agree with this point of view, sports help to cultivate people's brave and tenacious character, the quality of self-transcendence, the will to meet challenges and the ability to take risks, and help cultivate people's sense of competition, cooperation spirit and belief in fairness. And in eSports, each of them meets the above definitions.
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We're talking about "esports" here, and that's what we give it as a complete category of sports.
There are two basic elements to the sport of esports: e-sports, athletics. In the concept of e-sports, "electronic" is its way and means, which refers to the fact that the sport is carried out with the help of various software and hardware with information technology as the core and the environment created by it, which is similar to the corresponding equipment and venues in traditional sports.
We know that any sport needs corresponding equipment and venues, such as basketball and basketball courts, track and field javelin, high jump and track, sand pit, etc. In eSports, it's all about information technology. This is a fundamental difference between esports and traditional sports.
"Competition" refers to the essential characteristics of sports, that is, confrontation and competition. As a sport, confrontation and competition are the most basic characteristics, which is also the main difference between esports and other video games, especially online games. There are many classifications and events in esports, but the common core must be confrontation and competition.
It should be noted that the characteristics of sports competitions are quantitative, repeatable, and accurately comparable, and as a sport, they have a high degree of skill and regularity, and the technical and tactical level of the players must be improved through rigorous training and practice.
As a sport, e-sports also has an indispensable basic feature, that is, uniform competition rules, and fair, open and impartial competition under the guarantee of such rules.
From this understanding, we try to elaborate on the concept of e-sports: e-sports is a confrontational puzzle video game with software and hardware equipment as the core of information technology, in a virtual environment created by information technology, and under unified competition rules. As a sport, esports can exercise and improve participants' thinking ability, reaction ability, coordination ability, team spirit and perseverance, as well as the ability to adapt to the modern information society, thereby promoting their all-round development.
Officially, because of the connotation and function of e-sports, the General Administration of Sports of the People's Republic of China listed it as the 99th sports officially launched in China according to the needs of the development of the situation.
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E-sports is managed by the General Administration of Sports of the People's Republic of China and is a sports competition, but it is not a sport.
The concept of physical education is a cultural activity that uses physical movement as the basic means to promote the physical and mental development of people. Its essential attribute is body movement, and the main body is the human body.
The competitive attributes of e-sports are not the essential attributes of sports. So esports is not a sport.
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E-sports are not traditional sports, and even if you exercise your body, you only exercise your arms, and high-intensity games can easily cause symptoms such as sore hands, which can later develop into other diseases. In addition, e-sports need to sit in a chair for a long time, which is very easy to cause hemorrhoids, and not exercising regularly or eating takeout often can easily lead to body fat.
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Sports are the slow and conscious improvement of one's physical fitness in the course of human development.
All kinds of activities. Various forms of physical activity, such as walking, running, jumping, and dancing, are commonly referred to as sports, and generally sports refer to a way of strengthening one's body and making oneself healthy.
Then eSports.
Is it a sport or not? In fact, e-sports is a kind of use of electronic devices to achieve a fair mental confrontation between people, through e-sports, can make people's thinking active, limbs coordination, exercise willpower.
It also creates a sense of teamwork among people.
So esports activities are a kind of sports brain sport, and it also belongs to sports.
In today's society, the scope of sports is getting bigger and bigger. Organized, ruled, and fair multi-player athletics for a sport can also be called a sport. The difference between e-sports and traditional sports is that sports competition is a person who gets healthy through exercise, and at the same time as competition, physical health will be particularly important.
This is also why most people don't recognize esports as a big sport.
The reason is that it takes a long time to change people's perception that esports is about playing games. And now esports is moving in a good direction, and the competition is continuous. As long as you keep trying your best and persever, one day esports will be recognized by people like traditional sports competitions.
I think esports is still in its infancy, and it's very demanding in terms of age and physical fitness. As a game enthusiast, I hope it can handle all the obstacles on the way forward very well, the system is full of improvements, and the competition is more lucrative, and it gets better and better.
Well, the above is the knowledge shared for you today, if you like it, you can like it and pay attention to it, your support is the biggest motivation, you can leave a message if you have any good suggestions, you will reply to you when you see it, we will see you next time!
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