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Runes: Red hair wears, yellow turns blue, and blue essence is strong.
Red hair wears, yellow armor, blue magic resistance, and strong essence magic. (Reduces damage, improves survival) to the lane: Because his Q is very long, it hurts to point to level 3 or above with unique equipment.
Basically, the r q is fixed and ignited and taken away, and there is no need for too much movement. Purely by hand speed. In the early stage, the obscene level 7 is a second person, and you can also swap the jungler dad to help the second.
PS: Hope it helps, thank you
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Check it out for yourself, or look inside the box, and I don't play with this hero, and the 3 hands are actually very sharp.
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S6 Victor new version of talent plus points:
Brutality (offense).
Tier 1: Sorcery: Spell power and damage are additionally increased.
Layer 2: Feast: **25 HP for each siege creep killed, 20 seconds cooldown CD.
Tier 3: Natural Talent: At level 18, increase Attack by 2 4 6 8 10 and Spell Power by 3 6 9 12 15.
Tier 4: Bounty Hunter: Every enemy hero you kill permanently increases the damage you deal by 1%.
Tier 5: Mind Piercing: Spell penetration increases.
Tier 6: Touch of Wraith: The damage skill causes the enemy hero to take a magic damage equal to 6+50% bonus attack damage or 20% bonus spell power for 3 seconds. (AOE and Delay damage lasts for seconds and is halved).
There's nothing to say about the attack talent.,I feel like the current AP's talent is a bit fixed.,The fourth layer is recommended to point out the bounty hunter.,After all, the effect of killing 2 people is almost the same as the effect of bullying the weak!
Sensitive (generic).
Tier 1: Savagery: Basic attacks and single-target skills deal 1 2 3 4 5 damage to creeps and creeps.
Tier 2: Fu Energy Affinity: Increases the duration of the monster buff by 15%.
Level 3: Meditation: Every 5 seconds, restore your lost mana.
Tier 4: Dangerous Game: Kill or assist an enemy hero and heal 5% of the lost health and mana.
It's also better to have this talent.,AP basically doesn't need to point defense talent.,Fu can affinity can extend the time of the blue buff.,Meditation is because there is no blue medicine at the moment.,So point meditation will be more comfortable when the skills are aligned in the early stage!
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I feel like it's a hassle to change it indecently.
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LOL Mechanical Pioneer Outfit, this game has been loved by the majority of players since it was launched, Xiaogu brings you relevant strategies about LOL Mechanical Pioneer Outfit, come and take a look!
S7 Victor has always been a very strong mid laner hero, both in terms of damage and lane clearing ability. According to the latest data from Hanbok, Victor is still the hero with the highest usage rate. And from the stats of this hero, it can be seen that sprinting is a bit higher than teleporting victory.
Victor himself has no displacement, and can have a big improvement in pursuit and escape. Especially after Victor upgraded his Q skill, the movement speed bonus, coupled with sprinting, can instantly disengage himself from the battlefield or catch up with fleeing enemies.
S7 Victor Talent Recommendation:
Victor's explosive ability in the current version has been slightly weakened, but he still can't ignore his burst damage, QE Second Consecutive can instantly hit thunder damage, and with the ultimate, you can easily kill the crispy skins in seconds.
S7 Victor Rune Recommendation:
Rune Red chooses 9 magic piercing, blue 3 fixed magic resistance and 7 growth minus CD, yellow 9 growth health, and essence 3 magic strength.
S7 Victor gameplay analysis:
Victor in team battles is a very troublesome hero. The range of the E skill is too long, and it's hard to dodge. The ultimate's continuous damage is a big threat to enemy heroes when it is strengthened.
The injury of standing in the circle can unconsciously make the crispy skin suddenly lose blood. Therefore, Victor is mainly in the back row through the consumption of E skills in team battles, and W skills can ensure that his back row can have the ability to save his life when he is cut in. The ultimate is placed in a crowded place as much as possible in team battles, and it is best to hit the back row.
If you have an advantage on your side, you can chase the enemy by sprinting or accelerating with your Q skill, and you can also fight and retreat when the wind is headwind.
Now Wei En is rarely used, because the stealth time of the ultimate move has been reduced too much, the early lane ability is insufficient, and the first second to open a group in the later stage. I suggest you go for a men's gun or EZBoth of these are relatively stable ADCs >>>More
Metal Master Rune Recommendation: Great Essence Strong, Red Double Piercing, Yellow Armor, Blue 6 minus CD3 Magic Resistance. With minus CD, you can make better use of skill output, and if you wear it double, you can help the metal master better output After all, he is taking the double cultivation route, and his talent is also double cultivation:
This depends on whether you hit the mid laner or the top laner If the mid laner then the red and the essence are attack penetrations Yellow can hit the amount of long blood Blue fixed or growth magic resistance (the middle single is mainly very useful for AP magic resistance) If it's a top laner, yellow can be replaced with fixed armor Blue can be replaced with minus cd runes. >>>More
Talent suggestion: 9 21 0 or 1 21 8
There are two cases in 9 21 0. >>>More
If you <> equipment, there's nothing to say about the outfit Magic Injury Shoes First bare an ice staff to ensure that you can protect yourself while outputting Finally, a bare hat and other powerful magic damage outfits. >>>More