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1.Dementors. Sleep Kill) 2 Bloodthirsty (Control the mix, he will return blood) 3 Nothingness (if there is a woman in the team, poison it) 4 Berserk (If it is knocked down in seconds, it is recommended to mix it well or J to stop it) 5 Fear of speed (you have already said this, speed up) 6 King Kong (mix it up with this, concentrate firepower.
Kill it) 7 Flame (Female Fairy does not second fire) 8 Angry Thunder (Immortal does not want second thunder) 9 Storm (Immortal does not want second water) 10 Storm (male fairy does not want second wind) The above is to pay attention to these, and the others are mixed well and sucked well, or cut well. Thank you
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1 Dementors will kill instantly, hypoallergenic; 2 Bloodlust will return blood, Min is about 1200, return 100,000 blood; 3 Nothingness is afraid of poison, and poison will explode by itself, but it seems that poison does not work; 4 Berserk will be immortal berserk; 5 Afraid of speed, a male demon may run at 5 speeds, so far I have seen a run, usually kill it directly; 6 King Kong is anti-physics, and you can take it away if you come to a great immortal or break it; 7 Flame receives a fire attack and the next round will be killed by fire law, and the fairy who hangs up pays attention, the same goes for the next; 8. Angry thunder is struck by lightning in the next round, and lightning is killed in seconds; 9 Water method spike; 10 Wind Spike.
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Dementor, he will perform a spell once per turn, and he will inevitably die in seconds. I can sleep. I can forget.
But it can't be mixed. Get it dead as soon as possible. If you have a lot of strength, it's easy to kill.
The bloodthirsty Shura returned more than 100,000 at once, and it would be good to kill it as soon as possible. It would be better if there were female ghosts. If you make a female ghost or forget it, it will be nothing, and the woman poison can be dealt with a lot of violent seconds.
But it's not in the way. Good to kill and fear. He will let him go.
It's better to be the first time. Vajra is resistant to physics. If there is a physical break, it will be hacked to death.
No seconds. He doesn't resist the immortal method, and the others are all Shura, and he can't put any method. If he reaches him in seconds, he will come out with the immortal method you put and he will die directly in seconds.
Pay attention to this and kill it.
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Look at the situation of the team, the general team can suck the second and kill it, it is best to kill the master first, there is no woman poison to kill, no woman will vigorously cut the baby, King Kong high resistance to physics, just suck the second, a few immortal methods don't use their immortal seconds on his line. Conventional killing method: Magic sucks immortals and people return to blood, and babies cut off, all of which are applicable.
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The Shura task is the address of the real body that appears without completing a task.,The coordinates and the transformation card of the team formation.,A total of 8 small tasks have been completed.,When you go to get the task, the real body appears.。
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I haven't done it before, just follow someone else's example.
There is a hint in the mission, you just need to stand at the coordinate point of the quest prompt, and leave the rest to your captain.
When others tell you not to second, don't want seconds.
Seconds die, you will be scolded and then kicked you.
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You must have at least 5 team members and be at level 110 or higher to claim the mission.
If a player disconnects after Shura appears, the team must have three or more team members before they can attack Shura.
The final Shura real body in the mission must be transformed into the designated shape and stand within the specified coordinates according to the mission requirements, and the team leader can only attack after using the exorcism tripod to make the Shura's real body appear.
A certain amount of mana is consumed when using the exorcism tripod in battle, and the higher the level of Shura, the more mana is consumed.
Both the Captain and the Captain's summoned beasts can use the Exorcist Tripod during the battle, but only if the Captain's mana is sufficient to wield it.
In battle, all the Shura must be subdued by the captain, and all minions can be destroyed.
If you die while taking Shura, the quest will not disappear and the player can continue. You don't need to wait to cancel a task, you can claim it again. The Shura quest is not affected by double time.
When the last mission requires the team members to change to the designated summoned beast shape, the player can choose to change or not change, and the player who changes to the specified shape according to the mission requirements can get the full mission reward for finally accepting the Shura real body, otherwise they can only get half of the experience.
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In principle, 400 Min is faster than Shura's monster.,If it's a little safer, it's definitely enough to add to 450.,Play more than 5 points This still knows.,I hope I can bring some help from my brother.
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350---400 min.
But it's up to the rest of your team to be sensitive.
They were to be small with 450's.
Min is easy to mess with you.
That's not going to work.
Mouth good group. Gao Minqiang! I'm a 2-turn woman.
415 Min.
The team is all 500 min or above.
Others are generally not added!!
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I'm playing 2 turns for men, 500 min is enough
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Shura sleeps and kills, not all teams. The requirements are relatively high. The odds of hanging are also great! 1000 people will do! Needless to say, it's no problem! The sensitivity of the water spirit is too high, don't think about it!
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It's been a few months since the game opened the test and leaked.,There's already a little friend to level 120.,At this time, we're going to face 2 turns.,How to fight the 2-turn boss Shura.,Come and share the skills for you.,Come and take a look!
Erchang Bi turned the goal: to attack Shura
Playing skills:
1. Shura's lethality is very strong, so it is very important to be a good partner who is good at controlling, and after controlling the monster, the efficiency of monster farming will be greatly improved.
3. Recommended playing style:
First of all, 2 men are constantly chaotic, no other skills are needed, the whole process is mixed + four mixed, the female ghost is very good to reduce resistance and mix, no ice is needed, the male devil accelerates the big pump, the female devil draws on the plate, the male ghost returns to blood, the whole process is worry-free, you can refer to **, the blood of the monster is very thick, and the control can change the attack pet as well, so that the killing is faster.
If 1 man and 1 woman play, you can use a woman seal, and a man can use a chaotic spell.
Playing style suggestion: The first round of the female devil must be plated, the man's sensitive card is best on 850+, if a man's resistance to the celery, the strong mix needs more than 35%, less than 30% of the test team's patience and cooperation.
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If your stool is magical: the plate or the cow is on the land stall and then 5 sucks.
Immortal direct 5 seconds. People usually sleep and kill. But it depends on the team's cooperation.
I wish the landlord a happy talk.
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The same female player answers:
There is no upper limit to strong poisonous injuries, and it can be more than 200% stronger when wearing a full-body immortal weapon. >>>More
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Continue to turn the female demon.,Practice until 3 turns first.,When you turn around, you can choose to be a strong female demon.,Mission upgrades are good.,When you turn 2, you choose the sensitive method when you practice.,It's okay to be faster than the human race and don't mess with him.,When you turn 3, the selectivity is great.,You can turn a blood woman or a blood ghost is good.。
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