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Draenei's totem is a bit sci-fi.
The totem of the troll is voodoo style, the orc is directly inserted into the ground with a battle axe, and the totem of the bull's head is still the same, the most traditional bull's head style.
Maybe it's a different preference of the landlord.
In addition, the Shaman of the Draenei is an Outland element, and they were found because no one communicated with them for a long time.
Orcs have long established a connection with the elements of the Outlands, and it was only because Neozu and Gul'dan tore apart the energy of the Outlands that the Shaman was interrupted for a while, but the profession was eventually brought back by Thrall in Azeroth.
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The Wind Grace's + agility attribute has been integrated into the Earth Force TT You take a closer look at the skill description of the Earth Force.
Wind Wall TT has been deleted, and the direct damage reduction attribute of Stone Skin TT has been changed to increase the armor attribute, so the attribute of Wind Wall TT should also be integrated into Stone Skin TT.
Bloodlust has been renamed in LM and is called Valorant, and the effect of the skill is the same as BL's Bloodlust.
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Totems are all made by tasks. You don't do the task, you certainly won't. Go check the career quest and start from scratch.
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Now, a lot of TT has been integrated, the Earth Force has been integrated with Wind Grace, and the Wind Wall Totem is too powerful, and it has been removed.
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Wind Grace has been merged into Earth TT, and Wind Wall TT has been deleted.
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The Alliance is not bloodthirsty The heroes of the Alliance are the bloodthirsty of the tribe
Gone, the power of the earth is gone, and the agility is increased. ~~
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Delete it and practice it again, don't let people bring it, do the task yourself.
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If you don't want to do it, you can find a TT instead of 60 so far, but if you don't do the task, you will have one less ** Spring TT It is recommended to do it......
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Must do 4 TT now to replace a new TT instead of 4TT, if the TT task is not done, you can't release the skill when you get the equipment TT.
60 and more tasks.
As for the tt task, you can check it in **, and the current task prompt is very clear and easy to do.
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Tongue of Fire, Fury of Air, Fountain of Mana, Power of Earth in general.
Trembling to prevent fear, wind rage and stone skin are used in the case of someone else inserting the earth. Let's do it yourself.
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Tongues of fire, the wrath of the air, the fountain of mana, the power of the earth.
It depends on the team.
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Generally, there is no insertion.
When fighting the boss, insert a mana air and it's OK.
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You don't want to be sheep, that's impossible. But there are still many ways to mitigate it.
You come up, don't stick the foundation, his first sheep, you use ** to shake off his reading strip, and then send the foundation, so that his two sheep will definitely not be able to go. You output a few times at this time. Then the third sheep shook him off.
Finally, there's a badge that after it's unraveled, he'll sheep you again, and the shock will cool down again
Get this rhythm right, and you'll almost be able to kill him...
But NB FS is basically not so old and sheep
This is the best way to alleviate it.
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The foundation shifts the spell's target when it is released.
If you think that the TT spell is not shifting the target, it should be a delay issue.
The opponent's reading bar can't be considered too extreme Counting the haste and the effect of the S glove FS sheep is basically in seconds So, whether it is interrupting or defending, don't be too extreme Stability will be more effective.
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Totem summons, restores 25% of the mana consumed by releasing the totem and destroys the totem.
No tasks, just learn.
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**Skill Coordination Totem Series Macro Function: Cast ** skill and change to the totem with this skill during the spell cast. Cast **Wave (Level 1) Enlighten Equip Vortex Totem CAST **Wave (Level 8) Equip Vortex Totem CAST **Wave Equip Natural Healing Totem CAST **Chain (Level 4) Equip Living Water Totem CAST **Chain Equip **Rain Diagram Quietly Lost Cast Secondary**Wave Equip Plain Totem.
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The totem of shaman's added wound is called Air Fury, and the totem increases 101 spell damage, and the level 64 can be learned, and the radius of action is 20 yards, and the squad lasts for 2 minutes. But you have to complete the Air Totem task in the early stage. The Air Totem quest is a Shaman class quest.
Level 30 can be assigned to the Skill Trainer.
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The Air Fury Totem, which can be learned directly from the trainer at level 64, increases the team's 101 magic damage.
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Air Fury Totem Increases 101 magic damage Level 64 can be learned The radius of action is 20 yards, and the squad lasts 2 minutes.
Maybe Skeletron or Chaos has the ability to fight against Phantom Thorn when it's heads-up, but when it's a team fight, Phantom Thorn has a strong cut-in skill, and if you talk about dps alone, Phantom Thorn is also significantly stronger than two power-based heroes.
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