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Wow, that's challenging! If you play well, you can't do it.
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If the landlord wants to play with the floor shopper, he must be mentally prepared!
This hero is the same as Brother Legend, either very good b or very 2 b
The main thing is to operate! APM Don't play without 150!
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The geodiviner is a hero who needs to be manipulated, and his own physique is too fragile, and the geodiviner will die if he dies 1, so it is easy to become the target of instant killing, and it is not very common in passerby battles, because the requirements for operation are very high. The diviner can play money online while farming, so that he can quickly improve his experience, and he can play money on both lines. So, it's the first hero to reach level 16.
Level 16 is a leap forward for a geodiviner. First of all, the net of 1 skill can be unlimited (if the 4 brothers are released one after another), and then the power of his active skill flicker is also considerable, and the 3 skill of the geodiviner also has a slowing effect, so it can be said that as long as the opponent enters this net, it is difficult to leave alive. In fact, the operation requirements of the diviner are not very high, and you can use the tab key to switch the diviner one by one.
The operation of the diviner is a netter, continuous flickering skills, playing more money in the early stage, and quickly increasing the level. The gank of the Terina Keb Master is also very good, but I think the key is to quickly increase the number of brothers by increasing the number of experience and gold. As for playing money, I think it's better to have 2 brothers in the line; 3 brothers, 2 farms, 1 ** suck experience; If there are 4 brothers, the other 1 can wander around and catch people (very demanding operation).
Generally, the main upgrade is to cast a net, and flicker, and there are big moves and big moves. Outfit route The geodiviner is actually full of fixed loads, and all the equipment adds up to Macon, prosthetic legs, vampire sacrifices, jumping knives, assaults, and flutes With these equipment, then keep the money to buy it. Fool to the front with a geodiviner on the front line, then jump the knife and continue to join the battlefield and become a hero who will always be on the battlefield.
In fact, the biggest difficulty is to control the geodiviner not to die, he is not particularly demanding for money, but he is very demanding for experience.
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The Ground Patch Master is a very strong and weak hero at the same time. The stepmaster needs a certain amount of operation, and generally the APM can instantly reach 180 people who return to the oak to play, of course, it must be delicate. After all, if you die one, you die.
The skill upgrade order is 3122 big 2, then 1 and big last 3. The level 1 to 3 skill is actually the same as the effect of the level 1 halo of the void cow, which is to have an advantage in mending the knife. The level of the master has very high requirements for level experience, and the level master without a level is the real dog head, and after having a level, it is a god cult.
You can have double-line experience, but you have to be delicate, otherwise it's not good to hang up when you don't pay attention. If the Ground Master meets the other party with AOE, it is better to shrink, because AOE is the thing that the Ground Master is most afraid of, and then it is the kind that can be killed in seconds at a high burst. The leap of the ground master is at level 7 to level 9.,At this time, you must pay attention to your experience.,The head can not be but the experience must be obtained.,After level 11,,It's basically the bull x1.。
At this time, if you play well, the opponent will be more than 8 points at most, and if you don't play well, the opponent may have a person who is almost level 10 or has been level 10. If it really doesn't work, then don't play that trembling branch hero, or just endure the humiliation and practice hard. The sublimation of the Ground Walker is in the version that modifies the prosthetic leg to have an attribute bonus, and it is very important for the Stepmaster to have an additional 190 HP after the power prosthetic leg.
In terms of equipment, it is a power-shaped prosthetic leg + every bite + sacrifice + flute + flying shoes + jumping knife. If you can't do flying shoes + prosthetic legs, you can have a group attack, but to be honest, the effect is very average. The jumping knife is used for raids, and most heroes can be killed in an instant, and the strength growth is almost good.
The use of flying shoes: throw the F1 prosthetic leg on the ground, F2 fly to one way (F3 fly to the other) F1 picks up the prosthetic leg, and then follows the two ways to flicker past, level 4 flickers two, basically a wave of ice. Then F1 is almost on the ground and the prosthetic leg F4 flies, picks the prosthetic leg, and then flickers over.
That's how it was played. As for the groundmaster killing, as long as it's not ston, aoe or something is particularly multi-second, basically didn't run. You need to practice the specific operation by yourself.
When you are in the jungle, remember to be careful, we use the ground to get a jungler, first cast a net around to get a safe vision and then go over to fight monsters.
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1: How to use the prosthetic leg bot The bot cd of each dog head is independent If there is a prosthetic leg bot at the same time, the main body drops the prosthetic leg, the doppelganger bot goes, and then checks it up, and it shows the doppelganger prosthetic leg again.
2: Cutting the intelligence prosthetic leg when you flicker the pawn or the jungle, which greatly reduces the mana consumption.
3: More to more and less because you are 8 to 5 Especially after gank 1-2 people are invincible because of your net, others can't get close The range is 1250
4.When you pull the bloody dog's head away, be ready to fool him back to your brothers.
5: Leave money to buy it alive in the later stage The opponent of the half-blood air demon is waiting for your streak.
6: The Geodiviner Net can open the field of vision, and it must be used a lot when chasing and killing and opening the vision for the hero of the flickering skill of the side.
7: If the other party uses Huicheng and then E when he already has a net on his body, he will not interrupt Huicheng, so don't rush to E when he sees Huicheng, first see if he has a net on him.
8: When eating double, only clones near the real body have a double effect.
9: When eating a doppelganger, the dog's head of the doppelganger can also be used as a landing point for flickers Reasonable use of this setting can effectively strengthen your gank efficiency.
Dog head, first of all, if the opposite side is not a strong line king, such as lich, lion and other more cheap heroes are in the single, to 6 speed doppelganger to another way to mix the line. It should be clear why you went to another line to mix the line. In the middle lane, you take an HERO's exp. >>>More
Summoning me will not. Dibu has played.,Anyway, first shoes and then Macon and then sacrifice.,Level 6 with killing.,Level 11 fights rosan.,Chase people to kill.,Later, it depends on everyone's development.。。。
Flicker: The cast target is any geodiviner, and the effect is to teleport to the cast target, and damage 400 area units at the same time (note that it is a damage deal to the skill release point and the target geographer you teleport to, so if you want to deal high damage to the enemy, you can use it within the opponent's 400 radius, disappear and appear to deal damage each, a total of twice). This skill is mainly used for teleportation between geodivinaters and enemy killing, and the skill is low due to the low magic cost, so it often uses two geodiviners to cast a wave of soldiers on themselves.
No, only footwear items are shared.
Half a month is definitely a novice.,I've been playing for nearly 4 months.,The win rate in the novice area of Haofang is still below 35%.,As for the ground and the shadow demon,Each has its own merits.,I can't say which one is better to use.,Only which one is used well.。 Shadow Fiend has a high attack when the replenishment is smooth, and the ultimate is used properly, and the damage is also very strong. As for Dibu, after the scepter is released, 5 bullfrogs, put one in the base, and the remaining 4 go out to fight, which one has no blood to come back and replace it. >>>More