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Flicker: The cast target is any geodiviner, and the effect is to teleport to the cast target, and damage 400 area units at the same time (note that it is a damage deal to the skill release point and the target geographer you teleport to, so if you want to deal high damage to the enemy, you can use it within the opponent's 400 radius, disappear and appear to deal damage each, a total of twice). This skill is mainly used for teleportation between geodivinaters and enemy killing, and the skill is low due to the low magic cost, so it often uses two geodiviners to cast a wave of soldiers on themselves.
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Use it to yourself or the main body, and use it to teleport back to the clone.
and deals 140*2 (level 4) (deals damage once before teleporting, and also deals damage once after teleporting.) )
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4 dog heads.
Formation f tab f tab f tab f of course provided that you are fast enough.
If it doesn't work, then try.
e, f tab e, f, tab e, f tab e, f tab, f is the net flickering net flickering.
Otherwise, the 4 flicker interval may have some heroes who can run.
Or you can go into stealth, which is also visible as long as you are connected to the Internet.
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Remember the "tab" and "e" shortcuts.
Flicker has both magic damage and teleportation.
Take a level 16 dog head as an example.
Usually flicker is used for teleportation, choosing one clone to flicker to another.
Farming requires level 4 to flick 3 times, and you can use the tab key to quickly flicker to yourself or other clones.
Used as a magic output during battle, flickering 4 times, still using the tab key to switch clone shortcuts.
Jumping knife flicker is too demanding to operate, you need to flicker 4 times in seconds and jump the main body to the enemy, and it is not suitable for ordinary novices to try.
In fact, the doghead itself is a challenge to operate.
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Eun: Flickering is the second most important skill of the Geodiviner.
First of all, flicker can save your life in an emergency, put your doppelganger in the hot spring, and use flicker to swap you and your doppelganger positions when you have very little blood, and the most important point is that flicker will cause damage to enemy units, and if you have 3 doppelgangers three can be changed together at the same time, the damage caused is very huge.
In the early stage,You can use flickering to get rid of a few waves of Ohno.,I'm not very clear about how to get it.,You can go to dota** to check it out.。
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Flickering is a miracle skill.
As the saying goes, the good fortune teller is bull b, because the cow is b, and the earth diviner is weak because the cow is weak.
The usage is to point to flicker, and then to point to a geodiviner (the caster or other geographer will do), and the geographer who points the spell caster is nothing, and the other geographers will flash over.
If you ask how it works, I'll do it too.
In fact, you can hit twice per use.
Once when you dodge away, you'll hit it when you flicker.
Once it's when you dodge past and flicker.
It's two attacks.
This is also destined to be close to others in order to cause a devastating blow.
The general operation is to put all the geodivination divisions in formation.
After netting someone else, press F to point a geodiviner, then tab (change to the next geographer) press F to point a geographer.
The operation of the diviner pays a lot of attention to hand speed, so you must first practice the hand speed to be good and then play the diviner.
The landlord gave me the correct answer Handwritten.
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After pressing the shortcut, use the mouse to select a clone or body, and then click on the body of the utility skill to teleport over.
Huh: It's simple.
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Press flicker. Then click on your own clone or near the main body.
The flickering dog's head is shaken before the spell is cast.
will teleport to the nearest dog head near the place you clicked.
It then deals damage to a certain area.
If it's clicking on yourself.
This time, it stood still.
But it will cause damage to the surroundings.
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First of all, let me explain、This hero is suitable for gamers who have switched from 3C or PvP.
apm120 or so Because it is easy to tragedy if it is not operated. So. You have to be cautious.
Now let me introduce you to it.
1。Skill. In fact, there are many kinds of additions at level 1.
You can add a net, which is conducive to cooperating with teammates to kill. You can also add f, that's the flicker. It is conducive to replenishing troops.
Later words: The main addition is flickering, because flickering hurts very much. Ignore the magic resistance. Then there is a big one, and then it is increased.
2。Equip. I'll tell you how to get out of my equipment.
As the name suggests, its equipment must be geared towards the kind of equipment that has a group effect. My outfit is usually like this, first Macon, second prosthetic leg, third, vampire sacrifice, then assault. This is the most common method of initial installation.
There is also a jump knife, but it is very demanding to operate. Not recommended for you. The principle is that after the 4 dibu are flickered, they instantly jump to the opponent's place and cause damage.
You have to jump before you flicker, and I've done that before. You just have to remember that if you let the geodiviner stand for one more second, he can kill one more person. Survival time matters!
3。Play. How do you say this?
The Diviner's output is actually mainly based on F (flickering), although you feel that this skill of the monomer does not cost much blood. But if four people flicker together, the killing is terrifying. And the CD is very fast, as long as the net is blocked, there will be no problem to flicker 6 times.
It also hurts to cut people when you are equipped. Also, you can split the line to play money, because each of his clones can be teleported with a flicker. It's good for the economy.
In short, if you want to play well, the diviner must operate and keep up. Otherwise you will only be scolded ... Hehe.
Of course, after playing for a long time, you'll find that it's actually just like that.
You don't understand the latter question... What do you mean? Is it a ball of vitality? Add 250 blood. It is available in black market stores. 1100 bucks.
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Prosthetic feet are definitely required, Macon, snow-sucking ghost sacrifices, these three must-haves.
Assault If the doppelganger axe comes out in the later stage, you will be invincible.,Generally, you can be a second person.,Dibu is actually still very difficult to use.,Mainly rely on nets.、Flicker and a person.。
Go out, four branches, two jars, and the rest eat the tree. Lewd mixed experience, medium order or place order. If someone helps, kill people, otherwise replenish the army and keep it full of blood.
By 6 let 2 dogs go to another safe road mix experience, always be vigilant. Or pull the wild, pile the wild, and generally don't take the initiative before the quick arrival, if you are a novice.
11 And then comes the beginning of thy killing. The specific operation is very complicated, mainly speaking, 1 dog is looking for someone, 2 dogs are jungled, and finding someone flickers up to tie up and kill him. 1v3meepo is generally fine.
The equipment is generally first a prosthetic leg, and then unwilling, sacrifice, jumping knife. The higher the hand jumps the knife, the more forward it can be, and the knife jumps immediately after the prosthetic leg. If you are a novice, you generally jump in f first, and if you are proficient, you can jump first f and then again, and you can instantly 4 dogs all fall from the sky!
Then go out, assault, etc. However, I recommend not attacking and keeping money to buy back. There are also sheep knives, see if you can reach APM.
Don't be afraid of death when playing meepo, you have to play with momentum, and keep buying alive in the later stage.
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If you are not a novice, if you are sure of your own operation, you can start with the halo. You can go out with a ring and then close the temple, add points to the net-magic ball-flicker-net-flicker-big-flicker-net, and finally fill the magic ball. If the start is smooth, you can jump the knife directly with a prosthetic leg, and then Macon or a sacrifice.
Large items can choose to attack, change flying shoes in the later stage, the main thing is to attract firepower as a pioneer in team battles, and fly over to continue when they die. Killing mainly depends on the level, after level 11, it's good to kill alone, practice more and practice first to fool the main body, and then quickly jump over, and then kill people in the net, after all, the first flicker and then jump the knife can be called the wolf king, of course, it is very good to play well.
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The bullfrog's earth diviner is a must
A little simpler can be summarized:
Go out 3-4 branches and buy all the other to eat trees and big medicine. Stick to mix to 6
By six immortals, at least one pair of shoes will have two prosthetic legs in the wilderness.
After that, the 2 are mixed separately You can jungle - with line with line - gank jungler - gank can be.
Speed Outfit Sacrifice Level Up When you're level 11, the opposite side is usually around level 8-9
At this time, it is your outbreak period 3 to the point of 2 mixed line money, all the time gank, the first hand net the other two will flicker over, the net one flicker itself around a can be
Each step should be operated separately, so don't form several together, if you can, all the doppelgangers should be in a team.
The fast hand jumps out of the knife The doppelganger flickers the main body Then the main body shifts the jump knife, and all of your doppelgangers will jump over at the moment when all your doppelgangers flicker over Similar to the Sand King's enlargement After finishing it, you will die if you catch A and go to the opposite side
If you let the level of the opposite hero be about the same as you, you don't have to fight, especially when you reach the late stage of fighting, because the doppelganger at the point can't wear the equipment is too brittle and the growth of the level is low, it's easy to have a clone in the late stage, and you can sell fake legs out of flying shoes in the later stage, and all the flying shoes can be used in the attack, so that your equipment is complete. Constantly pushing the opposite side of the line with a few strips. Team Battles Don't rush too forward, and your teammates who will be meat in the later stage are all S B.
Wait for the opposite round to burst up, and the output can be maximized. Basically, it's easier said than done. Bullfrog god
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People are different from people Formation is better according to your convenience Generally, it is necessary to form a team of clones and then if the apm is enough, it is also meaningful for each clone to form a team If you operate, the pair of doppelgangers before the main body jumps and uses the tab to flicker to the main body Jump over in the flickering cast time and then circle the net together A Generally, to the second round of flickering cd flickering in place can be seconds off The ground servant should try to be single in the early stage It is best to be in the middle The main flicker The advanced flicker Qingbing is very comfortable The early level 1 net is enough to save life To 6, it is not recommended to gank doppelganger with line jungler Make a basic Macon sacrifice prosthetic leg as soon as possible There is a flicker, as long as it is not two caught together, it is still difficult to die It's not that gank has the opportunity to fight more with teammates, don't let it go But at this time, Dibu still basically does not have the ability to kill alone, especially the doppelganger is easy to be killed by high explosive seconds When you reach level 11, you can take out the jump knife and you can see that someone on the line is alone and go to kill the doppelganger in your own wild area or on a safe line The main body goes to the opposite wild area and the like Then attack the sheep knife without mentioning However, if you can cooperate with your teammates, try not to kill alone The ground servant is still very empty, and it's not bad to steal Roshan by 11 Team battles, try not to rush to the first one, wait for your teammates to absorb a round of damage, and then go on Otherwise, point control and play clone. The ground servant is mainly an early obscene mixed experience After level 11, drive the gank rhythm to suppress the opponent's level The big late team battle network restricts the physical output of the opposite side Fool and cut the back row mage That's probably all I used to change the key I used the combination of alt+qwaszx 1 is the chick Then 2 doppelgangers I don't know how people change the key to change the 123456 how to form a team.
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This hero is not popular now, because now there are many regimental stations, and the money and equipment are divided into several points, and if one dies, they all die.
If you want to play, it is recommended to play with a lot of teammates in control, and the main rise circle of the man's set and yellow dots.
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If you play more money, you will be able to fly at full frequency after you get out of the flying shoes. The bloodless doppelganger goes home quickly Don't be caught, don't be afraid to fight First catch the net and then surround Europe, it's easy to fight one more after level six.
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