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Eating a big red is quite fierce, you want to have 15 more attacks than others, more than 100 blood, can you not be fierce, but a big red is 350, a blood is only 400, you think about it, you can't get a blood, and you lose 50 yuan, but killing him once can suppress the level, mend the knife, if you Kazik is very proficient in playing, there is still no pressure to go out in the middle and not buy the big red to play the general AP.
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If the low-end game is okay, but the high-end game is a waste of economy, usually the cockroach hits the single jungle and generally helps to collect the blue, and occasionally the line is pressed over, and you can go up and down the road to kill people. But it's hard to kill people in the high-end bureau, it still depends on personal preference, if you like to wander around, then it's okay to eat, if you pay attention to stable replenishment, then it's better not to eat to save the economy.
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It is not recommended that this hero is relatively weak in the early stage If you are in the single, you can consider it It depends on the opposite side of the single hero Big Red Level 2 + Ignition operation is in place, and you can basically have a blood Anyway, just a sentence After entering, if you hit the single The landlord feels that you can get it on the opposite side of the single and eat, and you feel that you will not eat the single gram on the opposite side.
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If your current rank is below Platinum. Then you can opt for Big Red Medicine. Of course, it's to look at the heroes on the opposite side and against you.
The praying mantis is now generally in the middle position. If the opposite side is a small law, cards, snake girl. This crispy hero you can choose the big red pill .
Consume some blood before 3, and then level 3 eats red medicine and goes up to a set of absolutely take it away. But if it's Anne and Ice Bird on the other side, then you might as well honestly replenish the troops and push the line away.
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You can improve some of the attributes, but it is recommended to go out of the demon Most of the current praying mantis are medium single consumable But you bring a teleportation to catch people and support the type to eat big red medicine to improve efficiency.
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The strong period of the praying mantis is the early stage, explain, this hero wants to play well is basically pure violence output in the early stage, but it also leads to his early gank Once he fails, or once the first and second waves of the group can't get up, it will be a tragedy, and the output is not strong enough It's also very brittle, you can refer to Zhao Xin, if you get up, you're a killing god, and if you can't get up, you're selling yourself. The mid laner is very powerful, and the top laner I don't think is very good. Hope it helps.
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Learn Q at the first level, immediately push the line, and then learn E immediately to 2, eat big red medicine, and then E to other people's faces, and then AQA, and then A will die, you will know if you try, but it will be difficult to go out if it is cloth armor on the other side, so the low-end bureau recommends that you can try it, and the general success rate is very high.
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Personally, I feel that the next big red medicine of the praying mantis is a waste, and the outbreak of the praying mantis in the early stage is very low, so I really don't recommend the big red.
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Thanks to his health regeneration and movement skills, Kazik is very good at handling dangerous top laners. Kazik is an excellent AD mage, so when I put up an order, I recommend him to pile up equipment that is biased towards output, and drinking blood + whispering + spring brother has become the most popular output route in Bantan.
In the early lanes, Kazik can use the high damage of his skills to harass enemies in the lane, and a small combo can easily wear down the opponent's considerable HP; But when faced with remote orders, Kazik suffers greatly. Due to the lack of AOE skills, you don't have to worry about being pushed too far ahead of the lane and being Ganked without a brain.
When facing gank, you can use the E skill to escape easily, or cooperate with your own jungler to counter-kill. Due to the long skill CD, Kazik is easy to be ground up during the skill window, and when he doesn't have an E skill, he is also the most vulnerable. After level 6, due to the short invisibility of the ultimate, Kazik can push the line of the upper lane to support the middle lane, and can easily cooperate with his teammates to get the head with his high burst.
In the mid-to-late game, Kazik is still mainly based on sticking to the opposite carry, and once the blood line bottoms out, the R skill will be turned on to escape.
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The mantis was cut and announced a long time ago.,Before, the mid-single mantis killed APC properly.,It's okay now.,The style of play is pretty much the same.,Team battles are all about to go up and kill the ADC and other crispy skin.,Whether you can save your life after killing depends on the timing of the cut.,But the role that headwinds can play is limited.。
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This weakening is still not weak.,This hero is BT out of the Demon Sect.,In the late and early stages.,It's a disgusting hero.,People can consume in seconds.,Can resist and fight.。
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It's still very strong, but it's slightly weaker than the previous version, but he's still quite strong compared to other heroes.
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He's in the late stage, so it's right to hurry up and upgrade.
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Then you think about the knife girl, she has been cut countless times, but it's still v5, and Kazik is the same.
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In that case, why not develop it in a different place? I recommend the Praying Mantis mid laner. The mages who can fight the mantis in the middle lane have only met Bright Moon and Iron Man, and the rest of them have exploded.
Add a little qewwwr, and then the main w and the sub q have a big point.
Level 1 can pretend to replenish troops, and the opposite side dares to come up and harass him and rush directly to him Q+A, and generally the opposite side will void you. Level 1 for some blood, level 2 upgrade e directly to find a chance EQA+ ignite can almost take away the opposite side. 3 Level 5 is the period of attrition and obscenity, and when you go home in the middle, you can buy the tears of the goddess, and then you can make brutal power around level 10.
Hit just EWQ, the opposite side directly half blood, and then you come back and wait for the skill CD, if he doesn't go home, the next EWQ + ignite A directly take away.
Talent recommendation 21 9 0 attack output talent, pay attention to the cooldown reduction, give up attack speed and critical hit talent, because the praying mantis is never a hero who kills people on a level. It's the skill that consumes blood, and even if the opposite side almost dies after the skill (including ignition) is handed over, don't easily chase over the tower, because you have to remember that you are very crispy, not short of this head's money, and it is enough for him to go home and lose experience and money during this time.
Rune Fixed Attack, Fixed Armor, Fixed Magic Resistance, Essence Fixed Attack. Try to communicate well when you are in the lane, and the second blue buff will let you jungle for you, and then you and your jungler can steal the blue buff on the opposite side, and by the way, use this opportunity to fight a small team battle, and there will be unexpected gains.
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...When I play, I've always cut the back row of the second mage... I haven't tried to be second. The head must learn to pick up
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Go out The crystal bottle rushes blood blue and drinks blood Then take the sedan chair Downwind is: whispering magic cut You can even make a murder knife The headwind is the madman Blue shield The shoes are all five-speed shoes Gank wanderer boy is more convenient Later change to -CD shoes I hope LZ has fun in lol.
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But is it the Goddess Tears Turning Demon Cut?? ~
It still depends on the person on the right line
If you come out of the goddess, you will mainly use w to consume the frontal spell, and you will definitely not be able to beat the human-to-line physical.
Vampire Scepter or Bones + Armor Shoes.
Opposite the Blade or the Berserk Sullen on the big belt.
The mage on the opposite side will drink the magic knife ·
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Good,It's generally the existence of a single collapse on the opposite side.,A level to learn Q.,And then the main w deputy Q.,There's a big point.,First of all, before the 6th level, there is a 4-level w.,Then evolve w.,Then use w to consume blood (the upgraded w can trigger the passive.,It's very painful to hit people.,It's a good blood-consuming skill.,Consume the passive and you can go into the grass immediately to continue to get passive),But the disadvantage is also very blue.,Level 11 I will choose to evolve e.,So that the group can be better harvested.,Finally, evolve Q skills., The reason why I don't evolve R is that even after evolution, there are only 3 times of invisibility, each time it is only one second, and the more I get to the later stage, the more I am afraid of the true vision potion, outfit, you can cloth armor 5 red or 1 shoe and 3 blood when you go out, but I feel that the straw sandals are useless now, so I add a little bit of movement speed, and then hurry up to make the tears of the goddess (you don't need to synthesize the Demon Sect immediately), and then out of the black cut, in the Demon Sect to make it, and then Brother Chun, drink blood.
Good luck getting higher and higher rank.
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Now it's weakened.,Because the last version is very strong.,The top single is mainly based on passive and w,W is also the first evolution skill.,Consumption and recovery are very strong.,6 levels before obscene,6 levels are when the mantis is strong.,And now basically all positions can be out of the madman,Not to mention the mantis.,The top order is now the first out of the maniac.,In addition to the madman,The mantis has two ways to play.,Some people like to make a double cut.,And the black cut and the magic cut.,And then out of the armor-piercing bow,Drink blood, Some people think that the magic cut does not need to directly out of the ice fist and the black cut, the armor piercing bow and the blood drink, these two bursts are good, and the lethality of the ice fist hitting the front row of meat is better, but as for which one you like, you will know after trying it, both of which are good anyway.
Level 1 learns what to see the situation, don't go out first, because you definitely have to help see the wild, after the vast majority of them learn w, and then q, e.
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Visually cut down,,The bonus of passive and q is low.,The other wer forgot if it was cut,,, this hero is a little embarrassed.,,If you go on the list.。。。 It's not very advantageous,,But you can also play ,,, jungler, the gank ability is also average,,But it can also be played,,The basic thing I use is the top single and jungler,,Late half meat,A set of past still has a chance to seconds or cripple the opposite ADC。。。 I have to say ...
After buying the no, I almost didn't use him to place an order... But this hero is very handsome.,The special effects that are similar to Transformers** are also very handsome.。。。 You can evolve every 6 levels.,It's interesting,,, buy it if you like.。
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Kazik is an assassin.,It's very imba on the line.,Especially in the grass and dealing with others.,Talent skills are best suited for seconds crispy.,Slow down.,And as long as you leave the opponent's field of vision, you can refresh it.,There is also extra damage.,His E (leap attack) can teleport over long distances.,It's one of the few teleportation skills.,In fact, this hero kills people very imba.
E can cool down immediately after killing or assisting.,Leave immediately after killing someone.,W has damage when you hit the lane and can return health and range attacks.,IMBA But if you are caught by the opponent a set of skills down.。
I'm sorry, there's too little blood, I'll send you back to the city directly, so I think it's better not to buy it if you don't know how to put your skills.
If you want to play DPS, I recommend Male Sword (Shadow of the Blade) or EZ In short, this hero is very prodigal to play, and it is difficult to practice without playing for a while.
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Clockwork is good, but it's a test of technology, I don't like it, although it's very elegant and handsome, but unless the opposite middle lane is a big late stage you choose to directly blow up the opposite side, otherwise the possibility of you going to the second core 1 for 1 in the late team battle is relatively high, suicidal, but the early line is quite strong. Kazik is good, it's up to you how you grasp it in the early stage, in fact, when others understand your skills in the early stage, the mantis is still relatively fragile, but it's too disgusting after getting up, harvester.
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There's no strongest hero.,Only the strongest player.,You look at the cards.,The damage can't be a set of seconds.,But if the wind gets him, it's almost a sure win.,But the personal tendency is to rob.,Clockwork is more difficult.,But the team battle is very op.,It's a developmental AP.,It's a little bigger than the assassin.,But it's a little unbelievable that LZ likes her appearance.。。。
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Both Kazyk and Kazik can be singled and mid-laner.
If you have an attack rune in the middle of the laner, you can have a talent, and you can second people.
The robbery is before the team battle, and the output of the opponent in seconds is the type of second person who broke out.
Kazik is after the team battle, the opponent's residual blood, cut into the harvest, is a team battle harvest type.
If Kazik and Zai are opposite, and the skills and equipment are the same, (heads-up) Zai is even more powerful.
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Both the mid-laner and the mid-laner praying mantis are good; But if it comes to an outbreak, it will definitely be a catastrophe, but it may not be able to get in or out; The praying mantis has to evolve e to kill and come out again.,It's the endgame.,See if the enemy is isolated.。 Clockwork has not played and will not be evaluated.
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The hero of robbery is mainly to kill an adc or AP in seconds in a team battle.,Kazik, who is also a skill output, has a strong ability to harvest the endgame after continuous poke.。 After being marked, E goes up to a W.,It's basically a residual blood in seconds.,Resetting the E skill CD is also very yin.,Personally, I recommend Kazik.。
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Clockwork is hard to play, but it's very good when it's intact, and Kazik has modified that W can't be put with E, and the harvesting ability is not as good as before. Personally, I like to rob, cut adc apc very well, w flash eq ignite rundown w out.
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They were all cut badly, and these two have been cut recently, but I still recommend Kazik The early stage of the robbery was a bit miserable.
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Heist well. It is difficult for the mid-laner to fight against the line mantis.
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Look at that position, now it's not good to rob the tiger in the single lane.
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There will be hints when Kazik and Lion are level 16 and 3 large. Kazik kills the lion to gain an additional chance to evolve, and when the lion kills Kazik, the dogtooth necklace becomes Kazik's head, but only once. In other words, you are a lion, and you kill Kazik at level 16 (level 16) and you will have Kazik's head, but the opponent will not have an additional chance to evolve.
In the same way, if Kazik kills a lion and gets 4 stages of evolution, the lion will not have Kazik's head ...... in the futureGot it? It seems to be a bit messy......
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