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Hehe. You're a little misunderstood.
The rolling speed of the snowball is not the maximum speed limited in War3, and the roll of 522 is actually triggered and simulated.
It's a bit like the butcher's hook, which triggers a movement effect.
So the top speed is the sum of the movement speed of all heroes, which can break through 522
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It's not that there's a correct answer upstairs at 522, I'm going to elaborate on it.
The so-called maximum speed is 522, that is, no unit can move faster than 522
But some of the triggering skills are not moving.
For example, snowballs. To put it bluntly, when rolling to a hero, extract the hero's movement speed as a numerical value, and then add it to the trigger movement effect.
After that, there is a trigger that moves the snowball a certain distance towards the target every second. This movement value is small, usually less than 50, but it moves a long distance in 1 second (this movement is the movement of the trigger, and the effect is visually equivalent to a flash).
The velocity of a snowball appeared.
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It should be 5x522, so it's OK. The movement speed of all the people in the snowball adds up.
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No, it's the sum of the hero's speed within the snowball. The more people inside, the faster the snowball.
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is the sum of the speeds of all heroes in the snowball, so it is easy to break through 522
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No, it's the speed of the hero, but the snowball distance is limited, so be careful, this is an imba hero.
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It doesn't matter how fast he is, pick a mammoth, and it's a big one.
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It's not the sum of the hero's speed in the snowball.
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There is nothing to interrupt, not even a vacuum (it is controlled after rolling), but it can be slowed down.
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The W of the Giant Tooth and the confinement of the Blackbird are the same.、It's all about making the hero disappear in a few seconds.、You can't see the existence of the hero on the minimap.,It's just a few seconds.,So once the Giant Tooth is released w.,There's no way to run away except for pushing the stick and jumping the knife (in fact, the wind tent is also counted.,But isn't blowing yourself up equal to letting people kill you better)Unless the distance starts to snowball and is seen by others.、The opposing hero must have run away.
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You can't interrupt, but you can defend yourself, and if you have a wind staff, you can blow yourself, or a black and yellow cane, and maybe stealth, but I haven't tried it.
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No, it's fun.
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No, in the process of rolling, it's magical.
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No, the snowball will roll until 3 seconds, and after 3 seconds, it will automatically stop.
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The Magic Immunity cannot be interrupted when the ball is rolled.
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One time, the other side snowball rolled over, and I used the tide to roll over to me, and the moment I zoomed in, all five of them were controlled by me.
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Roll invincible. Such as the blue cat's rolling wild invincible.
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As long as the team control is in the scroll, it is useless.
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Yes, as long as you're rolling, the team control is invalid.
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It's good to have a snowball, this cutting skill.,There's no need for a hidden knife.,When you're invisible, the snowball will break the stealth.,The big tooth seafolk ultimate critical hit will be covered by the critical hit of the hidden knife.,Under normal circumstances, the ultimate critical damage is 300+.,Beat the remnant blood monster can be out of 500+.,And in the state of the hidden knife, you can only hit 125+.。
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If you go out, if you mix the line in the gank, you will come out of the ring and eat tree ointment. If you gank directly, you will come out of the three branches of the big medicine jar x2, and then come to the wand scroll, and buy all the rest of the small purification. In the middle stage, the Vanguard Shield, the Sanctuary, or the Wand and the Arcane Prosthetic Leg will do.
It depends on how often you put the method, if you often gank, you will come out with the secret method. Mixed threads are actually prosthetic legs that can also be used. If you have a prosthetic leg, remember to use strength and intelligence against each other.
If you can toughen the ball, you can too. It is recommended that the vanguard shield must be released. Because the thing of rolling over and sending him to death occurs frequently.
Later words frenzied. Prosthetic legs. If you don't have DPS, you can shoot a cannon.
Vanguard Shield. Dragon's Heart Electric hammer. Provided you do it well.
If there is one, there will be an ancestral prosthetic leg or a secret method. Dragonheart. If there is a demand, you can come out with a green stick.
Another frenzied battle. The flute is OK. If you like the second man.
It is recommended to make a secret method in the middle of the Red Scepter medal. A must-have for second people. First magnify the move in the past w and he will be dizzy for a while, and then e him.
He estimated that he was still dizzy, and then used the red seal lightning, and finally in the middle of A, the mage was almost certain to die.
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Haimin is a typical high-explosive hero in the early stage. Because of its early Shaolan, it is recommended that the early prosthetic leg soul ring transition, if the team needs it, a war drum urn or temple. After that, due to its ultimate, it has a critical hit.
It is recommended to have high explosive equipment, which is more suitable for Haimin's hidden knife (the perfect superposition of stealth ultimate critical hits and hidden knife crits after opening big), double knives (Haimin has short legs and low three-dimensional growth, and double knives can support many attributes), cannons, strong attacks, and his positioning in the later stage is the first hand and cannon fodder = =, so it is recommended to turn to strong attacks in the later stage, Dragon Heart Blade Armor I wish you a happy game.
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Wander in the middle of the wand, urn, phase, team battle to make up a war drum.
If you play money, you will directly have prosthetic legs and war drums.
Later equipment: If you can stand up to the output environment, you will go out of the frenzied battle, Loongson.
I feel that I can't stand up to the double knife, weigh the attributes, fight in the Loongson frenzy, and you can come out according to the situation, this is according to the situation Only a small number of heroes have fixed outfits, and most of the outfits are very flexible Like Haimin playing out an armband, it's not bad to be a small non-mainstream
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Haimin is a pure gank hero who normally needs to cooperate with people.
So in the early stage, it is all out of the soul ring shoes, and if you have money, you can make a drum or an urn.
When the gank is over, it depends on the opposite lineup and the needs of the team.
If there is no control, it will be out of control.
If there is a lack of meat, meat will come out.
All ganks are the same, and the back is all for the team to build, don't be too rigid.
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Personally, I am a shoe plus a little blue to go out, mixed to two levels to go to the middle of the road, basically one can be successful, after killing two or three people, it is generally very quick to come out of the secret method, ashes, three-way wandering, generally in the early stage can kill the opposite side, if it is a raging battle in the later stage, a strong attack, but the initial outfit has to look at the lineup, what is lacking to make up.
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Haimin is mainly gank, blue shoes and prosthetic legs. The urn is also required.
Twin Swords or Berserk are both good choices, one thing to keep in mind is that the Sea Min's absolute equipment is the same as that of the pure late game.
It's okay to have some meat
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Secret method or smoothing the prosthetic leg. Out of the ashes, and then out of the frenzy.
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The current version of the Sea Folk requires movement speed, so the early phase war drums are a good choice, and in the late stage, the twin blades are fighting the radiant dragon heart or something, look at it
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One ointment eats a tree, two fists (to synthesize an urn), and 2 purifications (use the E skill to grind the opponent's blood).
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Urn, Double Knife, Phase, Vanguard Shield.
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Take a look at this, you are guaranteed to be satisfied, and Haimin's initial outfit is added.
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。。。This thing can't be broken, you're almost blind. Be careful when you see them missed, and then your teammates should be in place.
The only way to do that is to be conscious. But it's okay, in the middle of the game, play gank with teammates, don't always play money, it's not good, it's easy to be gan.
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The shadow comes out decisively and they are wandering, there are fewer people on the opposite line, you have to give yourself a protective eye for money, and you can protect it, but your teammates are easy to fight if they have control, because the speed of their skills after rolling is not as fast as the skills of the people who are not rolled next to you, so the teammates who want to control will not be afraid, and they will not be afraid of them if they are fast, and they will be decisive to control and control, and the skills that do not control and do not escape, then there is no way, and they are not afraid of black and yellow, and black and yellow are not afraid of their magic attacks.
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Haimin is a garbage hero, I never put it in my eyes, do a good job of four points will definitely be able to restrain him 1, do a good job of positive and negative supplements, suppress his experience money 2, buy eyes, insert ah kiss 3, Haimin if you are single, go to him, it is recommended to use a hero like sa 4, jump knife to push the stick, finish him.
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Hide when you see it. Also dizzy.
Let's push it
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Wind tent push push bkb dodge w puck f can also queen b
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Prosthetic legs, urns, furious battles, sacrifices, assaults, guardians of Siva.
After the ganker turned fake.
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In the early stage, the general mage can be loaded!
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When you go out, it's still in the middle of it, it's still a god outfit.
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Soul Ring, Prosthetic Leg, Battle Axe, Vanguard Shield, Assault.
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Prosthetic legs, furious battles, hidden knives, assaults. Godson.
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Both can have ultimates that last for about 5 seconds.
Open big or roll first It depends on the situation.
Initial outfit Depending on the situation, you can consider the early stage of the temple, the prosthetic leg, and the soul box can be beaten and the meat can also be output.
In the end, it was almost a BKB frenzy, a strong attack, a prosthetic leg, a spearhead, a challenge, a flute heart.
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You can go out of the pioneer and challenge the arcane shoes. But it depends on your lineup, this is the situation of supporting meat, but if you have less output, you can fight with prosthetic legs.
It's going to be big to get over. It is an all-purpose jumping knife. If there is a hero who wants to jump the knife, there is a sea people who can be saved, and the early gank is very advantageous, but you must have teammates by your side.
Also, don't make the mistake of rolling your mage crispy over it. I'm going to be scolded.
It is large and has a duration of about 10 seconds. As long as it is within this, the first target will be medium-large.
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When you go out, you will eat two fists and branches of the tree, and then you will come out of the urn and prosthetic legs, and then you will dominate Satan, mad battles, cannons, and strong attacks.
If you have a combo, you can drive the Snow Elf, then roll over, zoom in on the target hero, slash twice, throw the ice wall and slash twice.
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First meat, then dps, prosthetic legs, ashes, vanguard, double knife, and then the cannon attack is free to come out!! The combo sequence is to drive a big snowball past, and he has to run to the ice wall to slow down. Haimin's BT lies in the cooperation with teammates, and if you have a stunned teammate (Centaur, Fishman) to go over together, you can basically kill!
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It doesn't matter, if you want to take a blood, roll first, if you don't want to, you can go first, in short, Haimin is suitable for 311, multi-control, one blood and one roll, and then 1 and roll to the point, that group deceleration is used in the later stage of team battles, generally not used in the early stage, there is a big point. Regarding killing, whether it is big or big depends on personal habits, equipment, and meat.
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First r, then w flat a, and finally e again, a sluggish crispy skin can't even release skills.
The ultimate is not a duration, but the effect that will not disappear for a period of time, and it will be gone after a hit, but the CD segment has a control effect and a critical hit magic skill.
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First out of the urn, then the prosthetic leg, and then the vanguard, the frenzy, the assault, the dragon core, you can roll over first, the ice, and then the big one, or the ice, roll over, and directly big, his big lasts for about 5 seconds, usually it will only cause double the damage, but if the hit person's HP is less than 50%, it will cause 4 times the damage, and it will also slow down.
After the Tusk Seamin's ultimate is struck, an enemy will stay in the air for 1 second, and then after falling, the 1st level will continue to slow down, the 2nd level ultimate will continue to slow down for seconds, and the 3rd level ultimate will last for 2 seconds, and the slow effect will be 40%. >>>More
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Teamwork and dedication, don't look at the 1st position (carry) and 2nd position in Dota ** Solo are very NB in team battles, but it is impossible for him to be so beautiful without an auxiliary vision. In fact, it's really difficult to play the auxiliary bit, you can't occupy the line in the early stage, and you have to do the field of vision, buy J, buy eyes, buy fog, and you have to wander the gank, and you can't send too much to the opposite side, and sometimes you have to give the head to the later stage, and the dedication of the auxiliary position. I asked myself if I couldn't play a game without any equipment and no one to collect me when I played support, awareness and operation are important, but it is impossible to be so brilliant without the help of the support position.
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