How long can the DOTA Tusk Seamin s ultimate last after it is released?

Updated on healthy 2024-04-01
4 answers
  1. Anonymous users2024-02-07

    After the Tusk Seamin's ultimate is struck, an enemy will stay in the air for 1 second, and then after falling, the 1st level will continue to slow down, the 2nd level ultimate will continue to slow down for seconds, and the 3rd level ultimate will last for 2 seconds, and the slow effect will be 40%.

    Tusk's ultimate: Walrus Fist!

    Tusk prepares for his powerful Walrus Fist, and his next attack will crit and knock the target into the air. The target is slowed down upon landing.

    Can be upgraded with a Scepter.

    Mana cost: 50 75 100

    Cooldown (seconds): 20 16 12

    Skill Type: Ultimate.

    Skill Behavior: Requires a target.

    Cast Range: 128

    Skill Target: Enemy.

    Affects Heroes, creeps, and creeps.

    The Walrus Fist doesn't miss.

    All effects of this skill pierce spell immunity.

    Crit Multiplier: 350 %.

    Movement Speed Slow: 40 %.

  2. Anonymous users2024-02-06

    Ultimate: Walrus Swing.

    Tusk gather strength and prepare to strike a powerful blow. His next attack deals a critical hit that doubles damage and picks the victim into the air, smashing the victim to the ground and taking damage, reducing movement speed by 40%.

    If the target drops below 50% health, Tusk will deal a critical blow that deals 4x the damage.

    Fall damage: 100 200 300

    Slowdown: 40%.

    Mana Cost: 50 75 100 Duration: 30s The negative effect is 10s Does the landlord know? I hope to answer for you, I'm very happy, if you have any questions, please ask.

  3. Anonymous users2024-02-05

    As short as the time you have to be hard.

  4. Anonymous users2024-02-04

    Tusk Haimin is a hero with very strong gank ability, and the output of early skills is more powerful, but the gameplay of Haimin after the revision has actually changed, and many people still play according to the previous method, which makes the win rate of this hero also decrease, but this does not mean that this is a hero who is not powerful. I'm going to recommend a No. 4 Giant Tooth style of play.

    The first two skills are very powerful when gank, and Haimin is a hero who can't stop ganking at all, so he chooses the main ascension.

    Outgoing equipment: Eat trees, round shields, large medicines, or split 2 branches.

    Early Equipment: Phase, Ashes, War Drums I think movement speed is more important to the seafarers, so I chose to move the group to the brigade speed outflow.

    Mid-term equipment: Jumping Knife, Dark Annihilation, Phase, BKB In fact, Annihilation is a rich and handsome equipment, if you can't get out of the mid-term, you can also choose some props that can assist your teammates in output.

    Later equipment: Flying Shoes, Dragon Heart, Assault, BKB, Golden Hoop Stick, Cannon.

    Haimin's combo is very simple, that is, roll over, ice chips, and ultimate, pay attention to the fact that Haimin's 3 skills are relatively strong, and putting one in a team battle can effectively reduce the opponent's output. Rolling can save teammates or harm teammates, so be cautious when using them, and don't roll all your teammates to any tidal side. You may ask what the mid-term jump knife is for, the jump knife can not only go to the first second, but also jump the knife to save the teammates who are being set on fire.

    The specific operation is to jump the knife to the teammates who need to be rescued, the snowball rolls to pull the teammates in, and rolls the enemy creeps in the distance, this set of operations is very sharp, and it can definitely conquer your opponents and teammates.

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