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If Hum doesn't open mines or upgrade the base in the early scout, guess what he's going to do.
The hero procrastinates as much as possible on the road.
The location of the cave can make the hum tower not rise up in the near distance.
2. Upgrade the technology of the underground cave.
Build a mill at home, depending on the situation, if you need to erect 1 tower.
But if hum doesn't prepare 1 TR and you make a mistake in judgment, you should not be able to stop 2 TR.
Sky, Lyn They hit a lot, you go online and look at the footage.
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5. Well, start fighting him, because his peasants can become militia (basically everyone knows it), you can use the Minotaur hero, learn the third trick, stand in your own hard labor, and your economy will be fast, and then get 4 infantry to harass him.
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The first floor is right, he is as slow as possible on the way here, but what remains to be studied is which hero will come out.
EITU suggested that the orcs should reconnoiter as soon as they came up, and if they saw that it was possible, they should quickly build a second hole in the outer place, and then the hero came out of the prophet to intercept and kill the militia on the road, and the infantry might only come out But it doesn't matter, we don't need a lot of farmers to collect wood, so the population problem is not big.
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The tower is up and it is obscene at the base, build a tower in the base, make catapults and hum consumption, choose the field barracks, beast barns, save wave soldiers and base money, and go to change homes.
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The first of the fire collar must be the last to build the altar, if the other party builds the altar later, you will not upgrade the technology and directly repair the war mill at home, and put a hole in the ground outside the base. Spend all your money and fight for three holes. The most important thing is that when you see him first barracks and then the altar, you must repair the war mill, and if you are good, you will build two towers to prevent a tr and you will immediately go tr him.
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Look at your scouting There is a big monster point at the near point You see he wants to tramp the jungler and then cut his troops This is just a small trick Once the near point is found, directly build a mill and build a tower If you know that the opponent is a Terran, don't rush to upgrade the base.
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How to prevent believing that the landlord can find a rough idea on the Internet, let me tell me my experience: no matter what hero the other party has, if he buys neutrality, then your upgrade must not reach 1 3, immediately retreat, crazy hard work! Pull out all the wood-picking laborers, divide them into 2-3 holes in the outside, 1-2 into the holes, and the other laborers go to his t (even if you don't beat him t, you have to mix with the peasants on the opposite side and interfere with him to repair the tower or move) Don't think that the act of pulling out the drudgery is very naïve, the effect is very good, the newly produced drudger picks wood BM cut the opposite hero If the opposite side is good, you bm cut him 1-2 times If his hero can be pulled away immediately, then don't cut the hero BM and Big G Cut the peasants and infantry on the opposite side, Maybe you will ask the peasants and the infantry which one to cut first, this does not matter, whoever you cut, the opposite family will make up!
BM and Big G can't rush up and cut one person at a time, one by one. If your hard worker is in a good position, you can beat the T under construction at the right time with BM and Big G, as long as he builds the tower, then the hole outside you is also good Don't be afraid to shoot, if he hits our hole, then remember to cancel it appropriately, waste his time Our troops can do more.
To tell the truth, the landlord you said that hum tr is not level, and the fire collar tr is not in the late stage and you are not the best time to play hum Try not to upgrade the capital of the single hole when you play hum.
Also pay attention to pulling a hard worker to the field to build shops and barracks (depending on his attack target) The key is to practice more and operate more I am absolutely correct What I said above is absolutely correct We can't compare with the profession of anti-tr hum tr master's tr is very powerful, but you can't be afraid of this, you have lost half of your heart before you operate, in fact, there is nothing to be afraid of, and a stable and correct operation is the way out!
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At first, it was mainly to kill the peasants, of course, to kill wave after wave.
Two holes in the ground.
The range of the hole is 800, the location should be good, don't be too far inside, the enemy will enter a farmer as soon as he comes, so that within the range of the hole, there will be no tower to rise, which protects the base from being shot by more towers, the infantry is more, the mill is the first time to put down, the peasants have been out, if you shoot to the base, there are other buildings to be repaired by many people, and then the mill is good, on the arrow tower, the human race is not so easy to advance, that is, a few arrow tower shooting bases, anyway, there are farmers to repair, it will be fine for a while, I usually don't have anything to do at home, so I go to the Terran base, and the Terran base is empty.
The home is maintenance, repairing the hole, repairing the base, repairing the arrow tower, double line, the hero is so chic in the Terran base.
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Heroes come out of old cows, learn shockwaves You mainly have to think about one question, that is, do you want to tear down the tower first or kill people first. Once you've figured it out, just do it, don't do it together
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If this is the case, you can consider placing the first hole outside, and then use the barracks and shops as cover for the hole, so that the tower is not easy to get up. It should be delayed enough to get to the mill to be completed. After that, it should be able to prevent it.
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How can an ORC jump a single hole? Unless you don't want the barracks, just cower.
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Hit the peasants first, the little fire man, and then the tower.
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The Flame Lord, this is not afraid of the early BM to sell the return trip and buy a throwing ring to cut at the lord, cut him and cripple himself, he is applying an ointment, using the hole in the ground and the big g to delay the time, the blood is restored in the cut, the Flame Lord is crippled, he will definitely not dare to show up, you will hack him to death, and then make up the mill at home, the range of the Terran tower is only 700, and I am not afraid of our tower range 800 and then slowly push forward, the Terran tower is not much to dismantle the tower, you can go to the Terran house to put the tower, and the tower can only play gg if you upgrade the two cars and the Terran can only play gg
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First of all, do a good job of reconnaissance, the infantry should not go out of the house to harass, and it is okay to double the line near the base, and the BM does not need to buy shoes and powder.
When they see each other coming (the average farmer walks above the market), they have to put down the mill in the depths of the base, and at the same time the farmer drives the automatic maintenance.
As soon as the other party arrives, don't kill the peasants, fight the fire demons first, then the peasants, and you can ignore the tower when it is upgraded and then dismantle it.
Then the mill is ready, and the tower is repaired.
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If you can drive away AM first, after all, the countless water people brought by AM have too much combat power BM has been chasing and chopping on the line Big G slaughter farmer Footman can ignore the farmer to cut after cutting The most important thing is that you should have a vacuum period of strength That is, when he comes to 1 tr you Your strength should be very small It is estimated that there will be 3 big g at most At this time, you can't fight hard with the militia After the militia turns back into a peasant, don't fight with the infantry Big G blood is thick and supports the hole in the ground is generally not used BM It is best to grab the shoes first in the first night.
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Press enter to enter whosyourdaddy.
Believe it? A single drudger can kill them!
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Don't be positive in the early stage.
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The Zerg is best to use the stinging snake, and it is possible that it is best to use the evolved one; The Protoss soldiers rushed directly!
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Reconnaissance should be good, generally TR is TR perisis, TM, SV. It is possible to repair the mill in advance, the shop should not be blown up, and the number of infantry will go up. And then drag the time. Drag to the tower well, the two are completed, and the smasher counterattacks.
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Build a hole a little outside, as long as his arrow tower is within the range of your hole, none of them can get up, don't believe it.
If he builds the tower very far away, you build a lumber yard, and then upgrade 2 books, build an arrow tower at home, don't have to fight hard, drag it to 2 books and build a catapult.
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The puppy harassment in the early stage of the flying dragon should be done well.
There is also a bibase.
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Three escort each other to level up.
Pay attention to the reconnaissance, and tr as soon as you find it
Just put down the mill immediately.
Prepare to build a catapult.
Then you can also make up an arrow tower inside.
If you have money, you can finally put down a barracks.
Then use the heroes and infantry to kill the opposing peasants first, and then hit the towers, don't get entangled with the infantry, if there is a chance to kill the opposing hero.
That's the basic idea, the rest is up to the operation
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It's a good way to dismantle and kill heroes.,I'm playing beast anti-tr are all code tower flows.,Beast anti-tr at least two towers.。 Be sure to put it next to each other, with this calorie, so that they can't get in! The Beast Tower is one of the fastest in War3.
It's still easy to kill the militia in the early stage. GI 3 5, hunt down heroes. After killing the hero, go to his house, and there are no 2 arrow towers directly gg
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It's a monster that came to the interstellar zone again... Kindness... Anyway, I'm also playing.,I'll publish my opinion.,Liberation of a hole far from the base.,But it must be the place where the enemy passes.,You come over.,You see it.,Just go up directly.,Don't let them approach.,See how they tr The most important thing is control.,If you control it well.,You should be able to withstand it.。
If he is building a tower very outside, then you don't care about him, go back and find a chance to push it off, the tower far away from your hometown, what are you afraid of? The key is whether the map can withstand it like this, and if it is very open-ended, it will be a big deal.
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May I ask the landlord, how can you not stand it?
What did a person get out of his own race?
The landlord can't use the beast clan to prevent a clan?
Use the Silence Skill or the Power Battle.。。
That's what I play with UD and I like TR the most, why? Because there's a lot of big points in this.,Treasure is very good.,It's great for UD to play 3 heroes.,It's a good thing to be.,Note that the monsters on TR are basically in the armor.,It's very common to eat ordinary attacks! So well, against races other than ORC, it is recommended to use G because it is convenient MF, since it is against ORC, if it is FS with wolf harassment, you must attack the wolf first Because it has 30 points of experience, if it is BM to harass you must bring powder, MF blue fat man or L7 turtle is recommended to sprinkle it, you say that the other party is BM+SH in the wild when you meet UD troops, no way! >>>More
Have you played upstairs?
Professionally said: Beast Infantry Formation 1 Team (Erfa Lao Niu also formed 1). >>>More
It's really hard to fight, and if the other party is better than you, you basically don't have to fight. >>>More
Build a shop first, and then sell the return trip after the BM comes out, buy 1 plus blood ointment, 2 back magic ointment, 1 book to speed up, and the upgrade time of this base can be advanced. >>>More