What class of ORC is most useful in vwar3

Updated on home 2024-04-14
12 answers
  1. Anonymous users2024-02-07

    I feel like you still haven't grasped the essence of Warcraft, and the question itself doesn't make any sense. Because of this real-time strategy game, the role and usefulness of the classes are completely determined by a variety of factors.

    To say that the practicality of the arms alone is metaphysical thinking. For example, the wolf riding is practical, but in the face of the opponent's pure bear play, the wolf riding is to send experience, so it is still practical? For example, when you see the other party out of the tank, you can only restrain it by wolf riding, but you don't say it.

    Simply put, attack and defense are static, metaphysical thinking. All I can tell you is that the essence of ORC is the Wolf Rider, but the Wolf Rider is not necessarily practical!

  2. Anonymous users2024-02-06

    Drudgery! You can mine and collect wood in normal times, and you can also pull it out to build a tower or share the damage at critical moments. Therefore, orcer is bound to make hard labor.

  3. Anonymous users2024-02-05

    A unit that doesn't spell is not a good unit

    A unit that costs too much money is not a good unit

    A unit with too much population is not a good unit

    A unit with a population that is too low is not a good unit

    I think it's still more practical to break the law of witches and witches wolf riding stone statues and fawns

  4. Anonymous users2024-02-04

    The role of wolf riding is very large, is there an ORC that does not need to be ridden by wolves.

  5. Anonymous users2024-02-03

    The wolf rider has a net, no matter what tactics are used, there is a wolf rider's existence, unlimited net killing, leaving the opponent's unit. You can check out the footage of Grubby.

  6. Anonymous users2024-02-02

    Breaking the law witches and witches wolf riding stone statues fawn.

  7. Anonymous users2024-02-01

    Terran's ***, 48+ or more invincible against the night and the undead (without a national treasure).

    The tanks of the Terrans, 6+ or more, are invincible, unbreakable, and invincible. Wherever the tanks drove through, there were no buildings left.

    I want 20 points!!

  8. Anonymous users2024-01-31

    The class with the highest personality-to-value ratio

    Other races I don't know orc I feel like a wolf ride!

  9. Anonymous users2024-01-30

    Class Details: Night Terran Undead Beast Algorithm 、..

  10. Anonymous users2024-01-29

    Barbie this typo. Support Barbie's statement At present, the ORC tactics are relatively simple, when fighting against UD, double BE out of wolf riding + infantry + Kodo When fighting against NE, BS is all about, out of wolf riding + infantry + white bull + Kodo, and when fighting against hum, the white bull may be changed to shaman When the civil war is basically a beast panacea, infantry + wolf rider + Kodo + white bull 1 time 12 peasants, heroes, 4 infantry, you can harass on two lines, you can lead the team to practice bigger. 2 When the race of the confrontation is adjusted, the ratio of the white bull and the wolf rider is adjusted, the total number of wolf riders and white bulls is equal to 4, if the infantry dies, it will be made up as a wolf rider or a white bull, plus a Kodo, the population is just 50

    Don't be limited to 50 population when fighting against ne blowing wind or humans, it's best to break a point population pressure wave and open a mine by the way, because the suppression of ne and hum2 is very stressful for orc, and it is possible to be taken away by a wave of 50 population after 3 books.,If you have resources, you can come out of anything Mage class must come out with 1-2 witch doctors.,Stick scouting all over the ground The recommended troops are matched with black and white bulls, bloodthirsty bull heads, and you can also make some headhunters to increase the three-dimensional offensive, In addition, bats and kodo are indispensable.

  11. Anonymous users2024-01-28

    If you want to hit the other party suppressively. Then you must be trivial in the early stage.

    The best way to play in the early stage of UD is the witchcraft battle + dog wave rushBut if the other party entrusts Zopan Technology, you will be very embarrassed in the later stage.

    Therefore, I recommend early hero harassment. With witchcraft. Quickly 2 books at home, out of spiders. Pan Technology. Hit each other suppressively from beginning to end.

    You must carry the battle of witchcraft on your body. Don't level up. Feed the war with war. Don't go fast at home. In this case, the opponent does not even have the strength to fight back, and he will hang up in the middle of the period.

  12. Anonymous users2024-01-27

    There are many kinds of tactics, which one are you talking about?

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