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Hello, with the continuous advancement of 5G technology, the VR (virtual reality) industry is regarded as one of the first industries that will flourish after the commercial use of 5G. With the popularization of VR, high-quality pictures, high interactivity and affordable end products are the pursuit goals of consumers and the development direction of the industry. High-quality VR content is one of the important drivers to promote the VR consumer market, and only hardware with powerful computing and graphics processing capabilities can meet the needs of high-quality VR content rendering.
At present, the existing VR rendering applications on the market are highly dependent on local processing hardware, which is limited by problems such as expensive and complex equipment, and lack of mobility. Using a simple mobile device (such as a mobile phone) with a VR glasses frame to render VR content locally has limited processing power, resulting in low image quality. 5G technology offers transmission rates of up to 10-50Gbps with extremely low latency. As a result, scenes of large-scale VR games can be rendered in the cloud and then transmitted to the player's terminal device through the network.
By rendering the picture in the cloud, you can ensure that you can provide high-resolution and high-quality pictures to the terminal, which can effectively improve the dizziness and discomfort caused by VR games. At the same time, due to the ability to render game images in the cloud, the hardware computing pressure of the user's terminal equipment is greatly reduced, so it can also bring about a reduction in the terminal hardware equipment. Thank you.
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In the field of games, there is such a trend, especially the business of operators, which is maturing rapidly, such as the Xiaowo VR business of Unicom Xiaowo Technology, which is rich in game content, the ecological development is becoming more and more prosperous, and the number of users is growing rapidly.
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VR came out before 5G.
But now it's developing okay.
The spread of 5G will have an impact on VR.
The network latency of 5G can be as low as 1 millisecond.
It can reduce the dizziness caused by current VR.
But there is still a long way to go before VR becomes popular.
After all, VR isn't available to everyone.
In the context of 5G technology, the Internet of Things, mobile computing, smart homes, smartphones, wearable devices, smart cities, driverless cars, smart healthcare, and VR are considered to be the areas that will benefit the most. In addition, many related TOP domain names have been registered, which has had a relatively large impact on the domain name industry.
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Rick Osterloh, Google's senior vice president of devices and services, said Google will build a new R&D center at the Far East Communications Campus (TPARK) in New Taipei City, Taiwan, which is already a location for companies such as Far East Communications to test and apply 5G networks and autonomous driving technology. Are 5G networks accelerating the development of VR technology?
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In today's society, VR is no longer an unfamiliar concept, and more technologies and applications allow everyone to have a clear understanding of VR. VR represents the future, VR represents subversion, and all enterprises from the top to the bottom attach importance to this emerging industry. The 2018 World VR Industry Conference was held in Nanchang, including BAT and other domestic Internet high-tech enterprises gathered in Jiangxi, and Ma Yun personally came to Nanchang to give a speech.
Jiangxi Province and all kinds of ** in the course of the meeting reached 157 project investment intentions, a total investment of 100 million yuan, it is foreseeable that in the near future, VR will become another technology blue ocean, more and more enterprises began to seize this commanding heights. So what will be the trend of VR development, you might as well listen to the opinions of these big names. In today's society, VR is no longer an unfamiliar concept, and more technologies and applications allow everyone to have a clear understanding of VR.
VR represents the future, VR represents subversion, and all enterprises from the top to the bottom attach importance to this emerging industry. The 2018 World VR Industry Conference was held in Nanchang, including BAT and other domestic Internet high-tech enterprises gathered in Jiangxi, and Ma Yun personally came to Nanchang to give a speech. Jiangxi Province and all kinds of ** in the course of the meeting reached 157 project investment intentions, a total investment of 100 million yuan, it is foreseeable that in the near future, VR will become another technology blue ocean, more and more enterprises began to seize this commanding heights.
So what will be the trend of VR development, you might as well listen to the opinions of these big names.
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5G is about to run, and VR technology is also a high-tech.
5G technology can provide faster network speeds and transmit higher quality images. VR plus 5G can make VR technology even better, allowing people to enjoy immersive, high-quality images.
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The advent of the 5G era has helped to improve the speed of VR technology, but in fact, VR is not easy to use and hurts the eyes!
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Based on 5G, the VR picture is clearer and smoother, and the problems such as lag delay have also been well solved, and most importantly, the dizziness of ordinary VR experience stores has also been well solved. It can be said that when 5G is really coming, the development of VR is expected to become a trend.
Compared with 4G, one of the biggest features of 5G is its high speed, its peak rate can reach 100 times that of 4G, and the network speed required for VR content in the process of transmission and rendering cannot be achieved in the era of 4G. The arrival of 5G may be an opportunity, which also makes it possible for the popularization and development of the VR industry.
With the promotion of 5G high network speed, the VR industry is bound to win a new peak of development.
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The 5G era not only brings rapid development to communications, but also further develops the use of electronic products in the application of science and technology.
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In the future, the new technology of 5G network will become the communication technology on which the VR (virtual reality) and AR (augmented reality) industries rely for development. 5G can match network and computing resources according to business needs, which will better meet the needs of VR services and promote the development of innovative VR applications.
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When 4G was introduced at the end of the last century, it led to mobile internet usage. Using the mobile web has gone from being a functional, slow, experience to a very smooth one.
In 2016, smartphones surpassed desktops in the use of the internet, and the consensus is that this trend will continue. So, what impact will the upcoming 5G network have on the consumption of content and the growth of different devices?
One area that stands to gain huge benefits from 5G is virtual reality (VR), and improvements to mobile networks appear to have been specifically designed to address some of VR's important obstacles.
At the moment, operational VR is not perfect. But before it can be truly widely adopted, the industry must address these issues.
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The micro-pressure technology of real-time transmission may require a large broadband to run, because it requires very, very large traffic, so for the V R technology, this is it, 5D technology can expand the bandwidth, and then speed up the transmission, so it can make the Viva foundation smoother, and the V R technology becomes smoother, so the arrival of the 5G era is undoubtedly of great help to the V R technology.
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The advantages of 5G for AR VR are mainly reflected in three aspects: higher capacity, lower latency, and better network uniformity. Some applications are more dependent on one component than others, but supporting hardware, software, and networking at the same time is critical to bringing all AR and VR applications to the same network.
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The Ministry of Industry and Information Technology recently announced the "Guiding Opinions on Accelerating the Development of the Virtual Reality Industry", proposing that by 2025, the overall strength of China's virtual reality industry will enter the forefront of the world. 5G commercialization is just around the corner, and the VR industry, which is closely related to 5G, will also usher in new vitality. In the future, 5G and cloud technology will change the development trend of mobile services, showing a general trend of intelligent terminals, wide pipes, and cloud applications.
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The experience is better, it's faster, and the graphics are better.
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That's for sure, but I can't say exactly how it helps.
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With the advent of the 5G era, our lives will be more convenient.
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VR is a new network technology that requires high network speed, and 5G network is meeting this demand.
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Because it requires very, very large traffic, so for the VR, that's it, 5D technology is able to expand the bandwidth and then speed up the transmission, so it can make the Via base smoother, the VR-based technology smoother.
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VR has high requirements for the network, and 5G can be better put into use and get good results.
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I think the era of VR movies is coming. Because the development of 5G technology can promote the rapid arrival of the VR movie era, it can also usher in a new round of revolution in the film industry.
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Yes. The times are developing rapidly, technology is also developing rapidly, ordinary movies can no longer meet people's needs, and the era of VR movies is coming with the acceleration of 5G.
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I think that's exactly what it looks like, it's a trend in the development of cinema.
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Virtual Reality (VR) and Augmented Reality (AR) are transformative technologies that can completely disrupt traditional human-computer interaction content. This is true not only in the consumer sector, but also in many commercial and corporate markets. Because VR AR requires a large amount of data transmission, storage, and computing functions, these data- and compute-intensive tasks can take advantage of the data storage and high-speed computing power of cloud servers if they are moved to the cloud.
With the advent of 5G applications, on the one hand, cloud VR AR can meet the increasing experience requirements of users while reducing the number of devices**, making it affordable for everyone. On the other hand, in the next 10 years, the demand for desktop hosts and laptops in homes and offices will become smaller and smaller, and VR AR will become the most promising high-traffic service on mobile networks by using various human-machine interfaces connected to the cloud and introducing multiple interaction methods such as voice and touch.
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In the 5G era, the future has come, and the traditional advertising model lacks experience communication between consumers and brands. In the 5G era, the immersion and interactivity of Jiapei VR integrates the brand into the life scene of consumers, establishes the emotional bond between the brand and consumers, and leads the resonance and needs of consumers. Jiapei VR delivers the storytelling and emotion of the brand to consumers in content innovation and model innovation.
Achieve deep interaction between brands and users.
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