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Force leveling is very depressing.
So you have to be very patient.
The force point is very tight, so you have to save a little.
Pure optical flow method plus point This kind of point addition output is very high, of course, it is also very difficult, and the operation is high.
After jumping out of force.
Shield full (signature skill not to mention).
Straw Man Full (Signature Skill Not to be Say).
Receiving +1 is actually full (it will be used as a divine skill).
Sky Strike + Full Force (Combo can be used in the early stage +5 to be full in the late stage), Dragon Tooth +5 out of Force (Combo Use).
Falling Flowers +5 or +10 is not forced (no strong attack +5 +5 is the awakening of the pre-release of +10) dazzle : no attribute +10 (off the knife before not much to say) dazzle : light attribute + full (combo + high output is a very good skill) stick proficient full (I recommend + stick because the hit is much higher than the spear speed is also fast) automatic + full (a god said that +1 is better than not adding +5 to ensure that you continue to move + full dazzle will become your second **).
Round Dance +1 (just to break the hegemony and be invincible).
Shatter Tyrant +5 does not force (pre-awakening).
Meteor Flash Strike +1 Card Monster Card Boss PK Fighting Body.
Strike Meteor hits +1 Brush no PK just to deal with CD stream opponents.
Close knife + full (the highest output move of the force method).
Passive Awakening + Full (+1 and +Full are one day and one place), Active Awakening +1 or full (PK plus +1 is full when the brush is full).
After that, the saved tap is added as you wish, and it doesn't matter.
In this way, it is not wrong to add a little PK to brush the picture.
Why do you say that its strength method brushing is equal to PK, PK is equal to brushing.
It's just that the PK skills are higher than the brushing map.
Key settings: I'll tell you mine.
A round dance s falling flower d dazzle launch f off the knife g meteor h shattered ba.
For convenience. It's best to change h to v with a heavenly strike, remember to press up or down Pull the monster + misalignment The dragon's tooth hand rub is very simple.
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Since everyone else has said it in such detail.
I'll tell you a few things that others may have about the force method.
First of all, getting to level 25 after changing classes is the most difficult, and there is no output at all.
But after reaching 25, you can single brush the king map of the same level without consumption! (The second and forbidden land are exceptional, because the second longest, the forbidden land boss overlord).
In the future, try to brush it alone, and the price of each plate plus the medicine should be able to net 3w.
The force method is a single brush, very strong!
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Mage to Warrior Swim Talk Roll Skill Correspondence:
1.Fireball - > Battle Cry: Fireball is the most basic attack skill for a mage, and Battle Cry is the most basic buff skill for a warrior. Fireball deals fire damage, while Battle Cry increases attack and durability for the entire team.
2.Ice Arrow -> Charge: Ice Arrow is another attack skill for the Mage that deals cold damage and slows enemy movement speed. Charging is an important skill for fighters to quickly approach enemies and deal damage.
3.Arcane Missile - > Giant Strike: The Arcane Missile is a mage's continuous attack skill that deals arcane damage. And Giant Strike is one of the important skills of fighters, which can deal high physical damage.
4.Transfiguration - > Boxing: Transfiguration is a mage's control skill that can turn enemies into sheep or other creatures. Whereas, boxing is a melee skill of a fighter that can deal damage when there is no **.
5.Mana Shield - > Shield Block: Mana Shield is a mage's defensive skill that absorbs a certain amount of damage. Shield Block is a warrior's defensive skill that reduces physical damage taken.
In general, after a mage turns into a warrior, you need to pay attention to the conversion of skills and the use of gods. Warriors need more melee skills and defensive skills to protect themselves and their teammates. In battle, you need to use your skills flexibly to achieve the best results.
At the same time, the Warrior's equipment needs to focus more on defense and durability than on spell strength and mana. Therefore, you need to carefully consider your career choice before switching classes, and make corresponding attribute and equipment adjustments.
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After a mage turns into a warrior, he needs to relearn the skills of a warrior, because the functions of a warrior and a mage are different, and the skills are also different. Here are some answers to the Mage-to-Warrior skills:
1.Magic Shield vs Shield Block: The Mage's magic shield absorbs damage, while the Warrior's shield block reduces damage, both are defensive skills, but with slightly different effects.
2.Magic Missile vs Melee Attack: The Mage's Magic Missile is a ranged attack skill, while the Warrior needs to get close to the enemy to attack, so the melee attack is a more commonly used skill.
3.Cryo vs War Tram: The Mage's Cryo freezes the enemy, while the Warrior's War Trample stuns the enemy, both are control skills but have different effects.
4.Fireball vs Slam: The Mage's Fireball is a ranged attack skill, while the Warrior's Slam is a melee attack skill, both of which can deal damage but attack differently.
5.Magic Rain of Arrows vs Berserk Strike: The Mage's Magic Rain of Arrows is a group attack skill, while the Warrior's Rage Strike can deal massive damage to a single target, both with different attack range and damage output.
Overall, mage-turned-warrior requires relearning skills and adapting to different ways of fighting. The Warrior Hidden Kei focuses more on melee attacks and defensive shields, while the Mage focuses more on ranged attacks and control skills.
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In the game World of Warcraft, the Mage and the Warrior are two different classes, each with different skills and specialties. If the player wants to switch from a mage to a warrior, here are some skill mappings:
1.Fireball - Heroic Strike: Fireball is the most basic attack skill for a mage, while Brave Strike is the most basic skill for a warrior. Both of them do single damage to enemies and have a certain threat value that can attract enemy hatred.
2.Frost Nova - Charge: Frost Nova is a Mage's control ability that freezes nearby enemies for a certain amount of time.
Whereas, Charge is a warrior's dashing skill, which allows the warrior to quickly reach the enemy's side. Although these two skills have different functions, they both can make the battle more active and controllable.
3.Arcane Impact - Boxing: Arcane Impact is a mage's interrupting ability that interrupts an enemy's unleashed Void ability. Boxing, on the other hand, is a warrior's no-attack skill that is used to interrupt the enemy's skills more conveniently in some situations.
4.Fire Blast - Battle Cry: Fire Blast is a Mage's area of effect ability, while Battle Cry is a Warrior's group buff. Both of them are skills that can help your team attack and defend, and they can provide some team support.
The above are some basic skill correspondences, of course, there are many skills and specialties that players need to explore and discover on their own in the specific game process, so as to better understand and master the game.
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1.Mage to Warrior Skill Correspondence: After a Mage turns into a Warrior, the skill will change accordingly.
2.Mage and Warrior are two different professions with very different skills and attributes. As a result, when a mage turns into a warrior, his skills will be adjusted accordingly.
In general, mage's skills are skewed towards magical attacks and control, while warriors are skewed towards physical attacks and defenses. Therefore, after a mage turns into a warrior, he will lose some magical attack and control skills, and at the same time will gain some physical attack and defense skills to adapt to the characteristics of the warrior class.
In view of this situation, it is recommended that mages understand the characteristics of the warrior's skills before changing classes, and then choose according to their own needs. If you want better output and survivability, you can choose to turn into a warrior; If you want more control and perks, you can choose classes like Turns, Heng Charui, or Shaman.
3.In short, after a mage turns into a warrior, the skills will change, and you should choose according to your needs and class characteristics. At the same time, it is recommended to understand the characteristics of the technical transformation of the target occupation before changing jobs, so as to better adapt to the new career.
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After a mage turns warrior, you need to understand the skills and combat styles of the warrior in order to better adapt to your new role. Here are some suggestions for Mage-to-Warrior skills:
1.Mage's AOE skills can be converted into Warrior's group attack skills, such as War Trample and Whirlwind Slash. These skills can effectively attack multiple enemies and increase combat efficiency.
2.The Mage's single-target output skills can be converted into the Warrior's single-target pre-attack skills, such as Critical Strike and Slash. These skills can deal high damage to a single enemy and kill opponents quickly.
3.The Mage's control skills can be converted into skills such as Warrior's taunts and interceptions, which can be used to control the enemy's actions so that they cannot attack other teammates.
4.The Mage's escape skills can be transformed into skills such as the Warrior's Charge and Heroic Leap, which can be used to quickly approach or retreat from enemies to keep oneself safe.
In short, the mage of Xianzhen needs to carefully study and practice new skills, adapt to the new role as soon as possible, and cooperate with teammates to fight together.
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1 exists.
2 Because in the game, there is a mechanism for changing classes between different classes, and after changing jobs, you need to relearn the skills of the corresponding class, including basic skills and advanced skills.
3 For example, after a mage turns into a warrior, he needs to learn the basic skills of a warrior, such as slashing, shield strike, etc., and also needs to learn the advanced skills of a warrior, such as berserk and onslaught.
These skill correspondences are the knowledge points that must be mastered in the game.
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After a mage turns warrior, he needs to learn some new skills to adapt to the characteristics of the warrior class. Among them, the most important skills are ** skills and defensive skills. **Skills include one-handed**, two-handed**, and ranged**, and through continuous practice, you can improve the attack power and hit rate of the demolition reed.
The defensive skills include a shield and a dodge skill, which can effectively reduce the enemy's attack and increase your survivability. In addition, the warrior class also needs to master some support skills, such as ** to increase health and recovery skills to increase mana. In general, the brigade said that mage-turned-fighters need to adapt to new combat modes and learn more different types of skills to improve their combat effectiveness.
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1.Mage to Warrior Skill Correspondence:
Frost Nova - > Charge.
Arcane Missile - > heroic throw.
Fireball - > Devastating Strike.
Ice Arrow - > slash.
Transfiguration - > taunt.
2.The principle of these skills is to convert the control and output abilities of the mage into the melee output and control abilities of the warrior. Frost Nova and Transfiguration are control skills for mages, and translating them into charges and taunts can give warriors more control over their enemies.
Arcane Missiles and Fireballs are the Mage's main Sleepy Oga output skills, and translating them into Heroic Throws and Devastating Strikes allows Warriors to maintain high output in close combat. Ice Arrow is a mage's single-output skill, and converting it into a slash allows the warrior to better deal with enemies with low health.
For Mage-to-Warrior players, it is important to note the difference in the use of these skills. Frost Nova and Transfiguration allow mages to keep their distance at range, but transformed charges and taunts require the warrior to be close to the enemy to be effective. Arcane Missiles and Fireballs are usually used from range, but the transformed Valiant Throws and Devastating Strikes require the Warrior to enter close combat.
Therefore, when using these skills, you need to pay attention to your own position and the status of the enemy so that you can better use the skill.
3.In addition, mages to warriors also need to pay attention to the conversion of equipment and attributes. Mages typically require high intelligence and spell strength to increase output and control, while warriors need high strength and stamina to improve melee output and survivability.
Therefore, after changing classes, it is necessary to re-select equipment and adjust the distribution of attribute points to suit the characteristics of the warrior's class.
In short, the Mage-to-Warrior skill corresponds to the need to convert the Mage's control and output abilities into the Warrior's melee output and control abilities. When using these skills, you need to pay attention to your own position and the status of the enemy, and at the same time, you need to re-select equipment and adjust the distribution of attribute points to suit the characteristics of the warrior's class.
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1.Clear the Flame Graka and operate more than 70% (the skill of improving the number of operands:It's best to brush the map of the adventure level or above,Because the monster has a lot of blood,It's easy to brush some.,The first few pictures are ignored.,Rush directly to the previous map of the boss.,Leave 1 2 monsters.,At this time, take the ** off.,Let your attack become very low.,Then use the sky strike to float the monster in the air.,Then hit the monster.,So there will be a floating attack.,So keep fighting.,You can hit the operation up to 85%,You can't beat it when you hit it.,But it's enough., Then enter the boss map,Hit the monster.,If you find that the operation is below 70.,Don't worry.,You can lead a monster over to continue the above method.,As long as the brush is higher than 70.,Then the number of operations won't drop in the future).
2.Clear the lower level of Amon in the Sky City and score a or more (evaluation of improved skills: It's best to prepare a resurrection, but also a higher level of brushing maps, so that there is a lot of strange blood, easy to operate, because for the operation and skills, the operation is easy to improve, but the skills are difficult to improve to more than 55, so just follow the method of brushing the operation in task 1, to the boss before the figure crazy brush operation brush to 85% at this time can not be brushed high, in the in, if your hit number at this time is relatively small, Then the evaluation must be very high.,But because of the previous brush operation.,So it's likely to cause the number of hits to soar.,So it's useful to resurrect.,Beat the boss to a little blood.,And then deliberately hang up.,Resurrection.,At this time, the number of hits is 0.,The evaluation comes up.,And then kill the boss.,The task is completed.).
3.Clear the upper level of Amon in Sky City and complete it in 7 minutes and 20 seconds (you can choose low difficulty, so that you can play it quickly.)
4.Clear the Dark Thunder Ruins at the Adventure level or above alone.
It depends on whether you are PK or brush the dot pull, there are different additions. >>>More
The force method is mainly to catch people + dazzling lines. >>>More
Let's talk about my keys.
A chooses to launch, S dragon teeth, D falling flowers, F round dance, G assault, H dragon knife. >>>More
I don't know if you want PK points or brush points.
I've seen your plus. >>>More
Do you want to brush or pk?